u/pickcountmat

[V1.4] Character Guide | Hilda | Hilda In-Depth Guide

[V1.4] Character Guide | Hilda | Hilda In-Depth Guide

Chapter 1 – Character Overview

1.1 Character Role

Name: Hilda

Element: Pyro

Primary Damage Source: Combat Skill

Hilda is a Pyro Skill-based damage dealer who can continuously deal high-frequency, multi-hit damage to enemies around her.

Although the Pyro Kukulkan-series Core Demon Wedge and the Siren-series Demon Wedges have not yet been released, Hilda still performs impressively for AFK farming.

https://preview.redd.it/0h48m7zi9yah1.png?width=1768&format=png&auto=webp&s=095f62c804d166856adb1d828a613ae9b1f1faf0

1.2 Character Skills

Skill Point Allocation

[Pyrolytic Cleaning] > [Automatic Sanitizing] > [Wholehearted Service]

[Pyrolytic Cleaning] is Hilda’s most important damage-dealing skill and should be prioritized to max level.

[Automatic Sanitizing] significantly increases the output efficiency of [Pyrolytic Cleaning]. You can level it to Lv. 8 for now and max it out later once you have spare skill materials.

[Wholehearted Service] has a high damage multiplier, but since Hilda’s Intron Lv. 6 effect only boosts [Pyrolytic Cleaning], even a high level of [Wholehearted Service] contributes little to her overall damage share. It’s recommended to level it up to Lv. 8 at most.

For the remaining stat points and Passives, light up all of them except the second [Multi-Shoot +22.5%].

https://preview.redd.it/boil198l9yah1.png?width=1903&format=png&auto=webp&s=72f398e8ebfd103796bdbcdd5b9e288206db1da7

Skill Info

Ultimate Skill [Wholehearted Service]

https://preview.redd.it/9dy5qwso9yah1.png?width=511&format=png&auto=webp&s=32cc7266f4f30e6ed323a63e3b14fbaa0ad3abb1

https://preview.redd.it/p6qgwxso9yah1.png?width=490&format=png&auto=webp&s=85cd974dac032fab67a459a09e687a12bb97d1d6

[Wholehearted Service] is Hilda’s only way to summon [Light Dirtexpellers].

When used, it summons a number of [Light Dirtexpellers] equal to the number of enemies hit by the Ultimate Skill, and resets the duration of all [Light Dirtexpellers].

Hilda comes with 2 innate [Heavy Dirtexpellers] and can have up to 6 [Light Dirtexpellers] at once. [Dirtexpellers] will automatically lock onto and fire at enemies within range.

Combat Skill [Pyrolytic Cleaning]

https://preview.redd.it/ixxwptpr9yah1.png?width=499&format=png&auto=webp&s=6f60d44a8bd367ed15a77f0a82e424d01d902860

https://preview.redd.it/f0c0etpr9yah1.png?width=500&format=png&auto=webp&s=d84b404e00e2afdd527de5c13803370932051e40

[Pyrolytic Cleaning] is Hilda’s core damage-dealing skill. Once activated, all Dirtexpellers fire beam attacks while continuously rotating counterclockwise around Hilda.

The more Dirtexpellers she has, the more hits this skill lands per rotation.

While [Pyrolytic Cleaning] is active, all [Dirtexpellers] stop locking onto and firing at enemies within range.

Passive [Automatic Sanitizing]

https://preview.redd.it/nm0jg51v9yah1.png?width=509&format=png&auto=webp&s=8bce05af8587d5f13c00a6e1291c4a97789b7e89

https://preview.redd.it/io6l961v9yah1.png?width=499&format=png&auto=webp&s=c890b4e0085dd51202c6459fe8672712d28d04fe

[Automatic Sanitizing] fully reloads Hilda’s ranged weapon magazine when she dodges, and significantly increases the ATK Speed of her [Ranged Weapon], the ATK Speed of her [Dirtexpellers] from her Ultimate Skill, and the Rotation Speed of her Combat Skill [Pyrolytic Cleaning].

Key Introns

Intron Lv. 1

https://preview.redd.it/2hbhybix9yah1.png?width=502&format=png&auto=webp&s=a06ad4e257187e17a49666b39513a5376eb6e86f

The extra Dodge Attempts make Hilda more mobile, greatly amplifying the effect of the Passive [Automatic Sanitizing] and increasing the attack frequency of [Dirtexpellers] and [Pyrolytic Cleaning].

Intron Lv. 4

https://preview.redd.it/d2jvs7zy9yah1.png?width=500&format=png&auto=webp&s=d87324e24d24796433e37d4fbfbb2c306f635cf3

[Wholehearted Service]’s AFK efficiency receives a major boost: using it now summons 2 additional [Light Dirtexpellers], and the duration of [Light Dirtexpellers] becomes unlimited.

Intron Lv. 6

https://preview.redd.it/svu1r8g0ayah1.png?width=501&format=png&auto=webp&s=f0ab1df7eed917d46629bbe8c142ec130915b467

While [Pyrolytic Cleaning] is active, Hilda gains a substantial amount of All-Element Penetration.

This means [Pyrolytic Cleaning] is Hilda’s highest-damage skill.

1.3 Recommended Demon Wedge For Hilda

Core Demon Wedge

★★★★★ [Sidestep]

https://preview.redd.it/8xahc8s2ayah1.png?width=399&format=png&auto=webp&s=0e30a37cbf58776e4e3b1ab72b5abba9d86b6ee6

[Sidestep] grants additional Dodge Attempts, giving Hilda greater mobility in combat.

Standard Demon Wedges

https://preview.redd.it/99iovn95ayah1.png?width=1281&format=png&auto=webp&s=7e1a37d1480d37e29b5e311a8bd2da191a77154a

This is Hilda’s standard Demon Wedge setup, which performs well in most dungeon environments.

https://preview.redd.it/ov3agrs8ayah1.png?width=398&format=png&auto=webp&s=a5fc4f64daede78b9dc970214c85cb123a516cf5

You can replace either copy of [Volition] with [Onslaught].

Chapter 2 – Weapon Selection

2.1 Recommended Melee Weapon & Demon Wedge Setup

★★★★★ Sword – Chainbreak Pinion

ATK Attribute: Spike ATK

Weapon Skill: Morale +15%/30%. When an Umbro character deals damage, Damage Dealt increases by 0.2%/0.4% per Combo Point. Upon consuming Combo Points, Morale increases by 0.25%/0.5% × Combo Points consumed, lasting 8s.

https://preview.redd.it/zkh7bacoayah1.png?width=396&format=png&auto=webp&s=b2fda18098a96dd0fba892f7adf1591d75c3f2a5

[Chainbreak Pinion] provides Morale-based DMG boosts and is Hilda’s best melee weapon under normal circumstances. It does not require any Demon Wedges.

★★★★☆ Sword – Blade Amberglow

ATK Attribute: Smash ATK

Weapon Skill: ATK +60%/120%.

https://preview.redd.it/u60b3kcqayah1.png?width=397&format=png&auto=webp&s=598da40bbc8877103d62d57e96166f2930c4a713

[Blade Amberglow] increases ATK and serves as Hilda’s alternative melee weapon under normal circumstances. It does not require any Demon Wedges.

★★★★☆ Polearm – Wanewraith

ATK Attribute: Slash ATK

Weapon Skill: Skill Intensity +24%/48%.

https://preview.redd.it/jro3wsytayah1.png?width=397&format=png&auto=webp&s=a2c79b103d6625a0660f32d6c2baa30fb67e8559

[Wanewraith] provides Skill Intensity, but this weapon doesn’t add much damage for Hilda — its main use is for general traversal.

★★★★★ Polearm – Elpides Abound

ATK Attribute: Spike ATK

Weapon Skill: Resolve +5%/10%. After an Anemo character uses their Ultimate Skill, they gain [Thousand Winds’ Blessing]: Resolve +8%/16%, ATK Speed +15%/30%, lasting 15s. Each instance of Skill DMG and Ranged Weapon DMG dealt extends the duration by 0.2s.

https://preview.redd.it/e1lxdrm0byah1.png?width=396&format=png&auto=webp&s=4e3354ca8b4d9f342eb503ad1f564acdfb470845

[Elpides Abound] boosts Resolve-based DMG and is Hilda’s only choice when pursuing maximum damage with a Resolve build. It can also be used as a general traversal weapon.

2.2 Recommended Ranged Weapon & Demon Wedge Setup

★★★★★ Grenade Launcher – Firearm Feast

ATK Attribute: Slash ATK

Weapon Skill: Multi-Shoot +37.5%/75%. When a Pyro character dodges, gains 1 stack of Skill DMG and Multi-Shoot +8%/16% for 16s, up to 4 stacks.

https://preview.redd.it/nozamsgbbyah1.png?width=397&format=png&auto=webp&s=45ddd488e2a3cb1bb643746510ce3d3c34eb9479

[Firearm Feast] provides substantial Multi-Shoot and Skill DMG, making it Hilda’s best ranged weapon choice.

When building Hilda around a Resolve playstyle, replace [Hunt] with [Decay].

Chapter 3 – Allies Selection

3.1 Combat Partner DPS

★★★★★ [Camilla]

Camilla is the most unique damage dealer among Pyro characters; paired with the high attack-frequency Hilda, she can consistently deal substantial damage.

3.2 Healing Support

★★★★★ [Fushu]

Fushu provides continuous healing and Sanity recovery for the entire team. Her Ultimate Skill also grants teammates Skill Intensity and a Skill DMG ignores DEF buff, making her an indispensable support character for Hilda’s Pyro team in the current version.

★★★★★ [Truffle & Filbert]

Truffle has high healing output and provides a substantial DMG buff along with a small amount of ATK; her Anemo support Demon Wedge grants the entire team a significant amount of Resolve.

reddit.com
u/pickcountmat — 3 days ago

[V1.4 - Phase 2] Immersive Theatre Guide & Team Comps - PART 2/2

Featured Repertoire - Hero's Way Home

Stage Info

Recommended Elements: Pyro

https://preview.redd.it/7ew4yxks7kah1.png?width=518&format=png&auto=webp&s=b90986e7f5d51b8cac59c63abb2e421944857632

Stage Score:

https://preview.redd.it/qokufr3u7kah1.png?width=1343&format=png&auto=webp&s=66747f80981528aa5fb8ab2d6b20a337e129361c

Key Points:

In this Featured Repertoire – Hero's Way Home, there are no particularly difficult mechanics. It is recommended to frequently use skills to stack Skill Power buffs. The main on-field DPS [Lynn] has high Sanity consumption, so it is best to pair her with [Fushu] for continuous Sanity recovery.

Team Recommendation

https://preview.redd.it/tzp98oow7kah1.png?width=508&format=png&auto=webp&s=f9ab43c0032170433455e8c05b4573732864e056

[Main DPS] Lynn

Lynn’s Rupture deals massive skill damage. It can be paired with the ranged weapon [Guixu Ratchet] to increase Rupture trigger resolution frequency.

Skill Point Allocation

https://preview.redd.it/pd0wc0ey7kah1.png?width=1748&format=png&auto=webp&s=7340c8594ac460ce56d4c7f54776a9040980d905

Character Demon Wedges

https://preview.redd.it/nkyn6x708kah1.png?width=1276&format=png&auto=webp&s=783be2551556c6c4c38f409c665a6459ebe463b1

Consonance Weapon Demon Wedges

https://preview.redd.it/ow7bjla68kah1.png?width=1174&format=png&auto=webp&s=10b77ec935ca49c4e0bc5e4c9cc5f4c8dae18ef8

Melee Weapon Selection & Demon Wedges

https://preview.redd.it/5yfc5y288kah1.png?width=1769&format=png&auto=webp&s=944cf0e5c61516adae7fdc0565a8fffca328f7a6

[Wanewraith] does not require any Demon Wedges.

Ranged Weapon Selection & Demon Wedges

https://preview.redd.it/di4ukvua8kah1.png?width=1775&format=png&auto=webp&s=439dbc0bc9e4c4fbb790ae2f5356a805481467d4

https://preview.redd.it/4t0lhvoc8kah1.png?width=1269&format=png&auto=webp&s=6b3c3f17daae7536f99dbd339228a551e88df0ff

Lynn can fire homing saw blades with the ranged weapon [Guixu Ratchet], which continuously attack ground enemies and rapidly resolve Rupture damage.

[Combat Partner] Fushu

Fushu provides continuous healing and Sanity recovery for the entire team. Her Ultimate Skill also increases allies’ Skill Power.

Skill Point Allocation

https://preview.redd.it/vp0i5hwf8kah1.png?width=1705&format=png&auto=webp&s=ec01c19e8ba503fdd5cf63ace1d88e8f7701496d

Character Demon Wedges

https://preview.redd.it/pv8rodth8kah1.png?width=1294&format=png&auto=webp&s=7a2611541474306991fc51b56b4800398a413114

Weapon Selection & Demon Wedges

https://preview.redd.it/5w1gduhj8kah1.png?width=1763&format=png&auto=webp&s=dfd199fd657079140a3e1a0dbff9019b69b59b95

https://preview.redd.it/r7xx8b3q8kah1.png?width=1236&format=png&auto=webp&s=85922ce1879514f2997001bd7333618346e7d76c

[Destructo] is a high Stance Reduction weapon that allows bosses to enter the Off-Balance state more quickly.

[Combat Partner] Fina

Fina significantly increases Lynn’s damage output. At Intron Lv. 2, she also increases the team’s All-Element Penetration.

Skill Point Allocation

https://preview.redd.it/80x209xv8kah1.png?width=1752&format=png&auto=webp&s=22a0ff4bf7d76e02ae9b328b18d6f333bbdec2a5

Character Demon Wedges

https://preview.redd.it/ydv5cdvj9kah1.png?width=1295&format=png&auto=webp&s=6c4bbd67c93644a552e5273b442e344fbefa47ef

Weapon Selection & Demon Wedges

https://preview.redd.it/8p6tabn19kah1.png?width=1779&format=png&auto=webp&s=54dc7f31b4515857a4cdc7ffb27360d55f4f5ed3

https://preview.redd.it/ulwgtq369kah1.png?width=1243&format=png&auto=webp&s=7f467d2c1277bba8a514472257f3fe53d0ace02a

[Dreamweaver's Feather] significantly increases allies’ ATK, but reduces attack speed and increases maximum ammo.

PART 3 - Immortal Repertoire Acts

Stage Info

Recommended Elements: Pyro / Lumino / Umbro

https://preview.redd.it/i0ehvw5c9kah1.png?width=522&format=png&auto=webp&s=8834a02803f3056987ef013c352f9d4d7e9b63f8

Stage Score:

https://preview.redd.it/mc31g5vd9kah1.png?width=1358&format=png&auto=webp&s=9cfbe11a0fd9526c828490f39f956d76eac65e6c

Key Points:

In this Immortal Repertoire Acts, there are no particularly difficult mechanics. Just pay attention to the main DPS’s Sanity consumption, and frequently use skills to stack Skill Power buffs provided by the Stage Score.

Team Recommendation

https://preview.redd.it/sj1zg9vf9kah1.png?width=513&format=png&auto=webp&s=dac06d31119779dc934e9ce753e036b6c13926f8

In the Immortal Repertoire Acts, the character and weapon Demon Wedge setups I use are mostly the same as those in the Featured Repertoire Acts, so I will not repeat the explanations or screenshots.

With the addition of the Fire-element Contractor Demon Wedge [Volition], Lynn’s damage has been significantly increased, allowing her to easily clear the first 12 stages of the Immortal Repertoire Acts.

reddit.com
u/pickcountmat — 5 days ago

[V1.4 - Phase 2] Immersive Theatre Guide & Team Comps - PART 1/2

Chapter 1 – Account Information

PART 1 - Account Info

Current Trial Rank

This guide is based on an account at Trial Rank 61, with character and weapon levels capped at Lv. 70.

https://preview.redd.it/3k6oxuxbbkah1.png?width=1776&format=png&auto=webp&s=7e656941d3117330a6f7062fa446cd6c964a49ee

Character Introns

In this guide, [Lynn] has unlocked Intron Lv. 6, [Fina] has unlocked Intron Lv. 2,

All other characters have not unlocked any Introns.

https://preview.redd.it/okq090cebkah1.png?width=1691&format=png&auto=webp&s=f1fc6bcbadd9bfc608669f9ecf10cc564bcd704c

https://preview.redd.it/40a7oubebkah1.png?width=1750&format=png&auto=webp&s=924bf32e3da0bcc8370170d8d739e8315466145d

Nocturnal Echoes Character

This guide uses the character obtained through Nocturnal Echoes: [Fushu].

https://preview.redd.it/5gv3kjahbkah1.png?width=1775&format=png&auto=webp&s=d5d03d2927a4edcf15de0b888babcb15c60153dd

Demon Wedges Rarity

This guide only uses purple, blue, and green rarity Demon Wedges.

PART 2 - Featured Repertoire Acts

1.1 Featured Repertoire - Hero's Odyssey

Stage Info

Recommended Element: Umbro

https://preview.redd.it/dd69j35kbkah1.png?width=531&format=png&auto=webp&s=18e5a435212465f2e82e47d7343d20a53f6e6dad

Stage Score:

https://preview.redd.it/8jwsocylbkah1.png?width=1329&format=png&auto=webp&s=736b0ef37c2a17c0575118969ccc5826cafd7aa2

Key Points:

In this Featured Repertoire – Hero's Odyssey, the enemies' damage reduction effect must be countered using weapon-based damage reduction mechanics. However, the main on-field DPS Phantasio is a skill-based damage dealer, so it is best for support characters to equip weapons with a high number of attack hits.

Team Recommendation

https://preview.redd.it/b9u97pvnbkah1.png?width=505&format=png&auto=webp&s=f615ea75d8581eddfa460754f6f7a461f9af59d0

[Main DPS] Phantasio

At low investment, Phantasio has high Sanity consumption and cannot frequently use Combat Skills. It is best to pair him with Daphne and Fushu for continuous HP and Sanity recovery.

Skill Point Allocation

https://preview.redd.it/yc89s6aqbkah1.png?width=1720&format=png&auto=webp&s=a3fb86f60955a9a57008bb76d9dd95a71067257d

Character Demon Wedges

https://preview.redd.it/jjbudposbkah1.png?width=1314&format=png&auto=webp&s=c53bf6a3d7ae03e54ea465e227576af9af5dec56

Melee Weapon Selection & Demon Wedges

https://preview.redd.it/08urwfaybkah1.png?width=1767&format=png&auto=webp&s=7d5a726dc0620ca1a5ec99dd430df9742c179053

[Pyrothirst] does not require any Demon Wedges.

Ranged Weapon Selection & Demon Wedges

https://preview.redd.it/gagjh721ckah1.png?width=1758&format=png&auto=webp&s=d4cea7a85e6cf5afe3e951d6d5b37ad5fa5c27cc

[Osteobreaker] does not require any Demon Wedges.

[Combat Partner] Truffle & Filbert

Truffle can provide an additional DMG buff while healing herself and her teammates.

Skill Point Allocation

https://preview.redd.it/kquhowu3ckah1.png?width=1725&format=png&auto=webp&s=0ba053fb5ca05e49860ebd979f985c104c1b1d8e

Character Demon Wedges

https://preview.redd.it/rgje3726ckah1.png?width=1288&format=png&auto=webp&s=c6b57c69651ad6e633bb9b86386b031c1809b816

Weapon Selection & Demon Wedges

https://preview.redd.it/jirhm349ckah1.png?width=1769&format=png&auto=webp&s=24f49f685db9625a556d305f959948f9cc013c60

https://preview.redd.it/lsbpkv39ckah1.png?width=1255&format=png&auto=webp&s=64bd9b13b53bcf6095441d15f0df89525389aa65

[Entropic Singularity] is a high Stance Reduction weapon that allows bosses to enter the Off-Balance state more quickly.

[Combat Partner] Margie

Skill Point Allocation

https://preview.redd.it/50n9up6dckah1.png?width=1745&format=png&auto=webp&s=0b11fdb7b282225c7d14b1c3ee4c5bfac54cf2f9

Character Demon Wedges

https://preview.redd.it/xhxs7a3fckah1.png?width=1312&format=png&auto=webp&s=afb16284b582fc9018447610972e8ddb3fa9de00

Weapon Selection & Demon Wedges

Margie can equip any weapon and does not require any weapon Demon Wedges.

reddit.com
u/pickcountmat — 5 days ago

[V1.4] Immersive Theatre: Ensemble Act丨Event Overview & Simple Guide

Chapter 1 - Immersive Theatre: Ensemble Act

1.1 Overview

https://preview.redd.it/uqskvlzhvg8h1.png?width=1280&format=png&auto=webp&s=f980d03930d01514fba1a637e7e4cd4055d5b2d2

https://preview.redd.it/9fft7xcivg8h1.png?width=1280&format=png&auto=webp&s=aaef095d5bb9aa1499bfc9d1f95d7fdf2a93fd5e

[Immersive Theatre: Ensemble Act begins] is a new social-focused multiplayer co-op mode introduced in Version 1.4.

In this mode, one player creates a room and can invite up to 19 other players to participate in a Boss Rush challenge.

Players can earn the newly added Covenanter's Demon Wedges through this activity.

1.2 Create Stage & Lead

Create Stage

https://preview.redd.it/emv8kx8kvg8h1.png?width=1280&format=png&auto=webp&s=d0b319d7b4f148c5f0739cc63aef3a50242b9a11

A Stage is an activity room that can be created by players, with up to 3 creation attempts available each week.

When creating a Stage, players can freely select the reward pool, difficulty level, Commission Manual, and which players to invite.

Since creation attempts are limited, players should carefully plan their Stage settings to avoid wasting them.

Lead and Participants

https://preview.redd.it/0g0c2dylvg8h1.png?width=1280&format=png&auto=webp&s=59c109063a2e7b905b2289660b138950669112a9

https://preview.redd.it/9pkvs7mmvg8h1.png?width=528&format=png&auto=webp&s=f2419589d0dc416a15cca0383830466d2734bff9

https://preview.redd.it/lcwqsngnvg8h1.png?width=1280&format=png&auto=webp&s=f61036935c2ad475f3b79bf0a408a291c2da0c71

The Stage creator is assigned the [Lead] role and can only claim the [Lead Reward]. They are not eligible for the [Star Performer Reward] or the [Contribution Reward]. As a result, the [Lead] generally does not need to participate in the battle.

Invited participants can also become a [Lead], but doing so consumes one of their weekly Stage creation attempts as well as one Commission Manual used to create the Stage.

In short, this is usually not recommended, as it only results in forfeiting the [Star Performer Reward] and [Contribution Reward]. Players should generally avoid becoming a [Lead] in Stages created by others.

1.3 Stage Battle & Contribution Rewards

https://preview.redd.it/erd21kzpvg8h1.png?width=1280&format=png&auto=webp&s=9bd1306867bb9c239fd04d69f738c9c9cbece278

https://preview.redd.it/7ewj2vhqvg8h1.png?width=1280&format=png&auto=webp&s=a4329bde5fc5431722668fd3e6cae3068cf5ad1a

Each participant enters their own instance and fights a series of Bosses to accumulate Contribution, which determines reward eligibility.

The Bosses in this mode have no elemental advantages, and attacks that do not reduce Stance will not trigger the off-balance state.

During battle, all characters continuously lose a percentage of their Max HP. This HP drain effect intensifies as the fight goes on.

After completing a stage, players must wait for a 10-minute cooldown before entering the instance again. The HP drain effect is reset upon re-entering.

To earn more contributions in a single run, it is recommended to craft healing items such as [Sal Volatile] and keep them in your Tactical Pack for timely healing.

Contribution Rewards

https://preview.redd.it/hdxgqkasvg8h1.png?width=1280&format=png&auto=webp&s=142ba92190fa85cb2f4afb40db1449875517245f

https://preview.redd.it/6r69mznsvg8h1.png?width=565&format=png&auto=webp&s=a9ca7cea3c8bb36bf122fa7a516caf578c220744

The [Star Performer Reward] is granted to the participant with the highest Contribution among all players except the [Lead]. The amount of rewards received increases based on the number of [Leads] associated with the Stage.

The [Contribution Reward] is granted to all participants except the [Lead], provided they contribute at least 3% Contribution.

The [Star Performer Reward] and [Contribution Reward] can be earned simultaneously.

1.4 Gameplay Tips

https://preview.redd.it/4aeaa07uvg8h1.png?width=1280&format=png&auto=webp&s=6032b7cf4ceaf82919e131eb2621c639adfe8f1d

https://preview.redd.it/tea96kjuvg8h1.png?width=1280&format=png&auto=webp&s=927ebd5775d9591ee8d3b2a61d1dd573c9dd6efe

In [Immersive Theatre: Ensemble Act], the number of Stage creation attempts is limited for each player. As a result, players cannot repeatedly farm the mode and claim rewards indefinitely. To consistently obtain more event rewards, communication and coordination with other players are essential.

For example, players can organize within their guild and have members create and share Stages with specific reward selections. This allows the [Star Performer Reward] to be allocated to the players who need it most.

https://preview.redd.it/05gp620wvg8h1.png?width=1140&format=png&auto=webp&s=c0fb5dc71c149cdda93455216bbf9793f1ce2898

1.5 Team Recommendation

https://preview.redd.it/b3ce5fxwvg8h1.png?width=617&format=png&auto=webp&s=37402ebfd98e65160de1f49acc70e0642ef44582

https://preview.redd.it/km7m1qexvg8h1.png?width=804&format=png&auto=webp&s=6f0aebcb26c1a7326b7bce9565d771fbc2ec9c26

https://preview.redd.it/8ipcdsuxvg8h1.png?width=810&format=png&auto=webp&s=0c8fdf1f53962c9e30cc44e29c77e50eabdf7cd4

Since players continuously lose HP throughout the instance, teams that can deal serious damage within a short time are generally more effective. Among the current roster, Flora stands out as one of the strongest damage dealers for this mode.

Before entering the instance, it is recommended to prepare a sufficient supply of healing items such as [Sal Volatile] and place them in your Tactical Pack for quick access during combat.

reddit.com
u/pickcountmat — 16 days ago

[V1.4] New Demon Wedges Intro & Evaluation - PART 2/2

PART 1/2: [V1.4] New Demon Wedges Intro & Evaluation - PART 1/2 : r/DuetNightAbyssDNA

PART 3 - New Demon Wedges for Melee Weapons

★★★☆☆ Fenrir's Maraud (Purple)

https://preview.redd.it/6208jry6lh6h1.png?width=397&format=png&auto=webp&s=3445b06a267eed056f9f5065fb569bb27eb83b6a

·Source: Noctoyager Manual Lv.50

·Suitable for: Melee Weapon

·Evaluation: The Demon Wedge is only useful during the early stages of progression. Their value drops off significantly in the mid to late game.

★★★★★ Fenrir's Subdue (Purple)

https://preview.redd.it/y6dhe8e9lh6h1.png?width=396&format=png&auto=webp&s=95b18ac48110f80174712d25d5d95ffc67296a40

·Source: Noctoyager Manual Lv. 50

·Suitable for: Melee Weapon

·Evaluation: The Demon Wedge is only useful during the early stages of progression. Their value drops off significantly in the mid to late game.

★★★☆☆ Fenrir's Continuity·Trammel (Golden)

https://preview.redd.it/2oa3ndpblh6h1.png?width=397&format=png&auto=webp&s=9e9a713d172641e8a0dc834f0b34ea6359351374

·Source: Shop - Covert Commissions - Demon Wedges

·Suitable for: Melee Weapon

·Evaluation: Fenrir's Continuity · Trammel offers a significant boost to Trigger Probability and Combo Duration, but its applications are limited due to the small number of compatible weapons, resulting in relatively low overall value.

★★★★☆ Fenrir's Fortune · Threshold (Golden)

https://preview.redd.it/vcbjtlpdlh6h1.png?width=403&format=png&auto=webp&s=78f14d2216f51c4f65b9ec523112a1431ae1d324

·Source: Shop - Covert Commissions - Demon Wedges

·Suitable for: Melee Weapon

·Evaluation:

[Fortune · Threshold] provides a substantial increase to ATK Range. In addition, whenever a melee weapon attack generates a Combo Point, it grants an extra Combo Point, making combo generation more efficient. However, its overall practical value is fairly average.

★★★★☆ Cerberus's Impetus — Dropshot (Golden)

https://preview.redd.it/zam86ivflh6h1.png?width=399&format=png&auto=webp&s=9c6ca3c8abff3de3b17455bfa0ac0ba79a4a2d19

·Source (Blueprint): Noctoyager Manual Lv. 70

·Suitable for: Melee Weapon

·Evaluation: Cerberus's Impetus – Dropshot provides a substantial boost to ATK and Plunge DMG. It is particularly effective for characters such as Flora and Yuming, whose skills contain damage instances that are treated as Melee Weapon DMG. However, its applicability is currently limited, as only two characters can effectively utilize melee weapon builds.

★★★★★ Cerberus's Rage — Momentum (Golden)

https://preview.redd.it/asqoix6ilh6h1.png?width=400&format=png&auto=webp&s=8c6ca4cd2dda38d1fcbc509a622bb0861055da4c

·Source (Blueprint): Noctoyager Manual Lv. 70

·Suitable for: Melee Weapon

·Evaluation: Cerberus's Rage – Momentum provides substantial bonuses to both CRIT DMG and Charged Attack DMG, making it a strong option for all melee weapon-focused DPS builds.

★★★★☆ Cerberus's Focus — Celerity (Golden)

https://preview.redd.it/ylhanm9klh6h1.png?width=399&format=png&auto=webp&s=bb676fd18ac923d856b508368d2ae22700d92c0c

·Source (Blueprint): Noctoyager Manual Lv. 70

·Suitable for: Melee Weapon

·Evaluation: Cerberus's Focus – Celerity provides substantial bonuses to both CRIT Chance and ATK Speed. Since both stats are highly valuable for melee weapons, it is a strong choice for virtually all melee weapon builds.

PART 4 - New Covenanter's Demon Wedges

★★★★★ Covenanter's Volition - Refinement (Purple & Golden)

https://preview.redd.it/utq5rikmlh6h1.png?width=383&format=png&auto=webp&s=90bfd3a6653bebec1fb4fd0d4d8cf6597065f621

· Source(Purple): Forging & Get From Immersive Theatre: Ensemble Act

· Source (Blueprint): Get From Immersive Theatre: Ensemble Act

· Suitable for: Lumino Characters

·Evaluation: Covenanter's Volition – Refinement provides valuable increases to both Skill Intensity and Skill DMG, making it an excellent choice for Su Yi and Lady Nifle.

★★★★★ Covenanter's Morale - Volition (Purple & Golden)

https://preview.redd.it/7nzwsuqplh6h1.png?width=377&format=png&auto=webp&s=e0688670d7d2d96b1b0c7d58bef690dfe904e517

·Source(Purple): Forging & Get From Immersive Theatre: Ensemble Act

·Source (Blueprint): Get From Immersive Theatre: Ensemble Act

·Suitable for: Umbro Characters

·Evaluation: Covenanter's Morale – Volition provides valuable bonuses to both Morale and Skill Intensity, making it an excellent option for Umbro DPS Characters.

★★★★★ Covenanter's Resolve - Volition (Purple & Golden)

https://preview.redd.it/weq7rj1slh6h1.png?width=383&format=png&auto=webp&s=4fc46eb213def87a285710b7f84f391ddb1700c8

·Source(Purple): Forging & Get From Immersive Theatre: Ensemble Act

·Source (Blueprint): Get From Immersive Theatre: Ensemble Act

·Suitable for: Anemo Characters

·Evaluation: Resolve - Volition can provide the Resolve effect and Skill Intensity, making it an excellent choice for Psyche.

★★★★★ Covenanter's Morale - Refinement (Purple & Golden)

https://preview.redd.it/j4kq9faulh6h1.png?width=382&format=png&auto=webp&s=33b13dd17cf0acc833213ba0adb6b862a8a148a2

·Source(Purple): Forging & Get From Immersive Theatre: Ensemble Act

·Source (Blueprint): Get From Immersive Theatre: Ensemble Act

·Suitable for: Electro Characters

·Evaluation: Covenanter's Morale – Refinement provides valuable increases to both Morale and Skill DMG, making it an excellent choice for Electro DPS characters.

★★★★★ Covenanter's Volition - Awakening (Purple & Golden)

https://preview.redd.it/sirnn1gwlh6h1.png?width=384&format=png&auto=webp&s=befa3e0a2d07ab33b0fe71c0906e3b1930c27dc3

·Source(Purple): Forging & Get From Immersive Theatre: Ensemble Act

·Source (Blueprint): Get From Immersive Theatre: Ensemble Act

·Suitable for: Hydro Characters

·Evaluation: Covenanter's Volition – Awakening provides bonuses to both Skill Intensity and Summon DMG, making it an excellent choice for Rebecca.

★★★★★ Covenanter's Volition (Purple & Golden)

https://preview.redd.it/so6awknylh6h1.png?width=376&format=png&auto=webp&s=02add22e11750ccd589cddbc21483979d79497ed

·Source(Purple): Forging & Get From Immersive Theatre: Ensemble Act

·Source (Blueprint): Get From Immersive Theatre: Ensemble Act

·Suitable for: Pyro Characters

·Evaluation: Volition can provide a large amount of Skill Intensity, which is very suitable for Pyro DPS characters.

reddit.com
u/pickcountmat — 26 days ago

[V1.4] New Demon Wedges Intro & Evaluation - PART 1/2

PART 1: New Demon Wedges for Umbro Characters

★★★★☆ Feathered Serpent's Eternity(Purple & Golden)

https://preview.redd.it/erc5igyakh6h1.png?width=400&format=png&auto=webp&s=5d0c832d6b9c25ad8ca1ded29c0d99252f9e7b57

·Source(Purple): Noctoyager Manual Lv.60

·Source(Blueprint): Shop - Covert Commissions - Demon Wedges

·Suitable for: Umbro Characters

·Evaluation: Eternity provides a substantial increase to Skill Duration, significantly reducing the Sanity consumption of Flora, Phantasio, and Berenica during skill usage.

★★★★★ Feathered Serpent's Morale(Purple & Golden)

https://preview.redd.it/cb14mxnhkh6h1.png?width=401&format=png&auto=webp&s=0c3394e5d414b5c9678861c3a692ecdd992e7dd3

·Source(Purple): Noctoyager Manual Lv.60

·Source(Blueprint): Shop - Covert Commissions - Demon Wedges

·Suitable for: Umbro Characters

·Evaluation: Morale provides a substantial Morale DMG Boost. However, its activation requirement prevents equipping duplicate Demon Wedges, which limits the available combinations for Covenanter's Demon Wedge builds.

★★★★★ Changeling's Huntdown & Siren's Wings·Inspo·Huntdown (Golden)

https://preview.redd.it/2ynssv1mkh6h1.png?width=385&format=png&auto=webp&s=0bd676cb89cb879990dbd6d813cf7fd627d28d46

https://preview.redd.it/q5a30awmkh6h1.png?width=400&format=png&auto=webp&s=fabd11453f820e832ac7896f42b326d92618e6b3

·Source (Blueprint): Noctoyager Manual Lv. 80

·Suitable for: Umbro Characters

·Evaluation: These two DWs can provide a large amount of DMG boost, which is suitable for Flora and Berenica.

★★★★★ Changeling's Rage & Siren's Wings·Inspo·Rage (Golden)

https://preview.redd.it/zmgywyapkh6h1.png?width=383&format=png&auto=webp&s=33e90a07474b465eca5e9dd646d03efa07847b76

https://preview.redd.it/ult0146qkh6h1.png?width=397&format=png&auto=webp&s=9db24cdaeaf7a3cc3775a403339e0d950aacf67b

·Source (Blueprint): Noctoyager Manual Lv.80

·Suitable for: Umbro Characters

·Evaluation: These two DWs can provide teams' CRIT DMG, which is suitable for [Phoxhunter - Umbro].

PART 2 - New Moves Demon Wedges

★★★★☆ Fenrir's Dazzling Raidance (Purple)

https://preview.redd.it/iamn7xiskh6h1.png?width=402&format=png&auto=webp&s=17b840261ce5b9bed10d26282d8f348753801b58

·Source: Haojing Fisheries

·Suitable for: Melee Weapon - Katana

·Evaluation: Despite its relatively low damage multiplier, the skill's high hit count gives Fenrir's Dazzling Radiance decent practical value.

★★★★☆Fenrir's Puncture Cascade (Golden)

https://preview.redd.it/ok1kuskukh6h1.png?width=400&format=png&auto=webp&s=30f09a98c7d19a88dd62a2c9cd67306500e8103d

·Source (Blueprint): Lunocarp's Lucky Egg Stall

·Suitable for: Melee Weapon - Polearm

·Evaluation: Fenrir's Puncture Cascade offers a serious damage multiplier, but there are currently no strong Polearm DPS characters that can fully utilize it, making it of limited use for the time being.

★★★☆☆ Fenrir's Shockwave Echo (Golden)

https://preview.redd.it/t3x2kf0xkh6h1.png?width=399&format=png&auto=webp&s=c45e9d2fa4f608cfdae3c2ea5214f9749691271c

·Source (Blueprint): Lunocarp's Lucky Egg Stall

·Suitable for: Melee Weapon - Polearm

·Evaluation: Shockwave Echo has a relatively low damage multiplier, making it of limited use for the time being.

★★★☆☆ Fenrir's Whirl of Illusion (Golden)

https://preview.redd.it/tslu87xzkh6h1.png?width=401&format=png&auto=webp&s=95995431c1ac61b8925081a220848806c1dd845d

·Source(Blueprint): Lunocarp's Lucky Egg Stall

·Suitable for: Melee Weapon - Sword

·Evaluation: Whirl of Illusion has a relatively low damage multiplier and hit counts, making it of limited use for the time being.

Continue: [V1.4] New Demon Wedges Intro & Evaluation - PART 2/2 : r/DuetNightAbyssDNA

reddit.com
u/pickcountmat — 26 days ago

[V1.4] Abyss Expedition Farming & Calamity Weapon Guide

Chapter 1 - Abyss Expedition

1.1 Commission Overview & Farming Suggestions

https://preview.redd.it/qomn992eb36h1.png?width=1280&format=png&auto=webp&s=dc42a772ae0d5ab7cdb5fdf02348cf9d796389ea

https://preview.redd.it/43wtw8eeb36h1.png?width=1280&format=png&auto=webp&s=7d294866714325da3b413bc3b8435e49d9c2bfa0

[Abyss Expedition] is a new high-difficulty Commission introduced in Version 1.4. Only players who have reached Trial Rank Lv. 60 can challenge it.

[Abyss Expedition] has the same gameplay format as [Commission: Exploration ∞], but the enemies are significantly stronger. After defeating a certain number of enemies, more powerful Primanders will appear.

Higher difficulty levels offer better rewards. By successfully clearing these challenges, players can obtain Calamity Weapon upgrade materials, which are exclusively available from [Abyss Expedition].

https://preview.redd.it/nhm67xifb36h1.png?width=1280&format=png&auto=webp&s=611ecd70085a69398899ff22ac9a22b0f8cc9d05

https://preview.redd.it/ubx3m5yfb36h1.png?width=1085&format=png&auto=webp&s=348fe8ab3ec59177dbf718abf443d42632596d3c

Entering the instance requires the party leader to consume Abyssal Compass.

Since Abyssal Compasses are relatively costly to forge, it is recommended to run the instance in a three-player team and rotate the leader role to share the cost.

1.2 AFK Farming Spot

There is a location within the instance where players can safely AFK farm.

https://preview.redd.it/v9d3r5mhb36h1.png?width=1280&format=png&auto=webp&s=fd9d1daa542d7205e8b172716b7ebcac56fe9f4e

Using an Electro farming team as an example, the AFK spot is located directly in front of the player spawn point. Head up to the second-floor platform, where enemies are unable to reach or attack you.

You can then take advantage of the game's mechanics by positioning Fushu on the second-floor platform, allowing him to cast skills from a safe location continuously.

https://preview.redd.it/5vb32fekb36h1.png?width=1280&format=png&auto=webp&s=c761803c90f0cdf9eb98fb001eff443535629eb4

However, it is important to keep Zhiliu positioned beneath the platform. Simply place Zhiliu below first, then move onto the platform and use the Tactical Backpack to summon Fushu.

https://preview.redd.it/h1ivqoalb36h1.png?width=1280&format=png&auto=webp&s=21a7357441e612cd71e91818d3b2e1d819f1c2ac

Once set up correctly, all characters will remain completely safe and can farm without any survival concerns.

The only thing to keep in mind is Zhiliu's high Sanity consumption. It is recommended to equip Character Demon Wedge [Prime·Serenity] on at least one character to provide additional Sanity regeneration.

You may also need some extra Pickup Radius to collect the Blood Orbs dropped by enemies below. Otherwise, you'll need to jump down and pick them up manually.

In addition, the Geniemon needs sufficient Auto-Pickup Range to collect the Serum dropped by enemies below. Otherwise, players will have to jump down and pick it up manually.

Chapter 2 - Calamity Weapon

2.1 Perpetual Strife

Weapon Info

https://preview.redd.it/kr100tsmb36h1.png?width=1280&format=png&auto=webp&s=a6f6fa7cdb599752eca4ba5d73d812f004bf01e9

Perpetual Strife is a Polearm Calamity Weapon that significantly increases the attack speed of the summon and greatly boosts the percentage of inherited attributes.

Potential Path Recommendation

https://preview.redd.it/tj2d5l3ob36h1.png?width=1280&format=png&auto=webp&s=a67a78ea6198f40f5fcaba3d9db9d205fe5fa8e1

Left >Right

The left potential path increases both Skill Intensity and Skill Range, making it the more versatile option overall.

The right potential path focuses on boosting ATK and Morale, maximizing damage output and making it better suited for late-game progression.

Compatible Characters

https://preview.redd.it/cnz0u29wb36h1.png?width=1130&format=png&auto=webp&s=aa86e2abda5e69d4bce5cd46e820bbac55278507

Demon Wedges Recommendation

https://preview.redd.it/k3xc3chxb36h1.png?width=1245&format=png&auto=webp&s=9a92144dd90a0f6089919fb4612d4df12a6bb9fd

As a Polearm Calamity Weapon, Perpetual Strife needs to balance both mobility and damage output.

1.2 Thorned Requiem

Weapon Info

https://preview.redd.it/fo71rs4zb36h1.png?width=1280&format=png&auto=webp&s=23d6be0e5e2ad98936f55ea2e7b66dba4d121c0d

Thorned Requiem is a Rifle Calamity Weapon that greatly increases the charge attack damage of melee weapons and raises the cap on stored combo points. It significantly improves the damage rotation of characters whose gameplay revolves around charge attacks.

Potential Path Recommendation

https://preview.redd.it/cxvw3rw0c36h1.png?width=1280&format=png&auto=webp&s=c346c1f6b0092ca68bba7bbb767fe1a02589bc35

Left<Right

The left potential path has a relatively low trigger rate for its skill effects, making it more suitable as a long-term progression option.

The right potential path provides a reliable way for melee weapon attacks to trigger the weapon's skill effects, making it the more important choice overall.

Compatible Characters

https://preview.redd.it/nhum9o55c36h1.png?width=1126&format=png&auto=webp&s=bdd0c2fa938ae4324a1f9eee6b2b3c1197394136

Demon Wedges Recommendation

https://preview.redd.it/3aksyf26c36h1.png?width=1280&format=png&auto=webp&s=74337a309b56568e5ba44a0b988ea3637ebec1c5

Thorned Requiem has a high special effect damage multiplier, making it worthwhile to stack CRIT Chance and CRIT DMG to increase its special effect damage further.

reddit.com
u/pickcountmat — 28 days ago

[V1.4] Character Guide | Flora | Detailed Strategy for Flora - PART 2/2

PART 1/2: [V1.4] Character Guide | Flora | Detailed Strategy for Flora - PART 1/2 : r/DuetNightAbyssDNA

Chapter 2 - Weapon Selection

2.1 Recommended Melee Weapons & Demon Wedge Builds

★★★★★Sword - Chainbreak Pinion

ATK Attribute: Spike ATK

Weapon Skill: Morale +15%/30%. When an Umbro character deals damage, each Combo Point increases damage dealt by 0.2%/0.4%. After consuming Combo Points, Morale increases by 0.25%/0.5% × the amount consumed for 8s.

https://preview.redd.it/jgwkbv13n75h1.png?width=406&format=png&auto=webp&s=8fa472683299f0f5eb5d7f538e1e5b66200381ca

https://preview.redd.it/i6x62fg3n75h1.png?width=1280&format=png&auto=webp&s=93c9e2e83cb6192d61e6304497aeaa98aeeecf25

[Chainbreak Pinion], as Flora’s signature weapon, is the best melee DPS weapon for Flora thanks to its excellent weapon skill and high CRIT Chance / CRIT DMG base stats.

This weapon launches alongside Flora and is without a doubt her best one-handed sword in the current version. As an Umbro character whose damage primarily scales with melee weapon attacks, Flora pairs exceptionally well with this weapon. Equipped with it, she can dominate both combat encounters and dungeons with ease. With this weapon, Flora will be the top-tier Umbro DPS in the game.

2.2 Ranged Weapon & Deamon Wedge Set Recommendations

★★★★★Assault Rifle - Thorned Requiem [Calamity Weapon]

ATK Attribute: Calamity Attack

https://preview.redd.it/hp6haqa5n75h1.png?width=406&format=png&auto=webp&s=26f8ac8d817f000aabb713731696d15629f19670

https://preview.redd.it/fjekvdm5n75h1.png?width=507&format=png&auto=webp&s=b2ad5bc31d7008404419c29a27a1ab06cf9ec578

https://preview.redd.it/rczookz5n75h1.png?width=1280&format=png&auto=webp&s=fd9f7444e6fe73a9e1677e72abcd28a26feb3270

At Smelting Lv. 5, [Thorned Requiem] greatly increases Melee Weapon Charged Attack damage and stores excess Combo Points to empower the next Melee Weapon Charged Attack.

In high-difficulty dungeons, Flora can opt for a Resolve build, equipping [Decay], triggering [Thorn Requiem]’s weapon passive [Oblivion] to induce HP loss consistently.

As a newly released Calamity Weapon introduced in this version, its power speaks for itself. In particular, this assault rifle benefits enormously from the Assault Rifle Mastery bonus, allowing it to surpass previous favorites like Excresduo and Rendhusk. With built-in all-attribute penetration and bonus elemental follow-up damage, it’s highly versatile and works well across multiple characters. For a deeper look, I’d recommend trying it out firsthand in the new version.

★★★★☆Rendhusk & Osteobreaker & Destructo

https://preview.redd.it/oek05yr7n75h1.png?width=406&format=png&auto=webp&s=7c053200b00e7e5c7a1af13136ae705cef1290d5

https://preview.redd.it/cq7d8h78n75h1.png?width=405&format=png&auto=webp&s=52781fbb7efae760d3406e8e3189d8e2f8fb8ea5

https://preview.redd.it/l84lgtj8n75h1.png?width=405&format=png&auto=webp&s=ab16530dc82505838035bacd0cd56f631f2e6672

Part 3 - Allies Selection

3.1 DMG Boost Support

★★★★★ [Fina]

https://preview.redd.it/ovr3hs9an75h1.png?width=110&format=png&auto=webp&s=b775a25d4b4b02be062bf9bd9f892caf7bd60f8f

Fina provides a large amount of additional damage and All-Element Penetration for allies. Her Lumino-based support Demon Wedges also increase the team’s Critical Rate, making her a perfect match for Flora.

3.2 Healing Support

★★★★★ [Phoxhunter-Umbro]

https://preview.redd.it/klnkunnbn75h1.png?width=104&format=png&auto=webp&s=a9d609d4e1070ecd2459afd9c5068d83706d13a5

Phoxhunter-Umbro is a healing support with relatively high damage output. [Phoxhunter-Umbro] increases the Umbro damage taken by enemies, generates Combo Points for the team, and provides additional Umbro damage. Umbro support Demon Wedges also boost team-wide CRIT Damage, making her a strong ally for Flora.

★★★★★ [Truffle & Filbert]

https://preview.redd.it/9em9swrdn75h1.png?width=101&format=png&auto=webp&s=889822d714e07b30aef2fe55a0d5f790ee3bae56

Truffle & Filbert offers high healing output, provides significant DMG Bonus, and a small amount of ATK. Her Anemo support Demon Wedges greatly increase the team's Resolve stat, making Flora more survivable in high-difficulty environments.

reddit.com
u/pickcountmat — 1 month ago

[V1.4] Character Guide | Flora | Detailed Strategy for Flora - PART 1/2

PART 1: Character Overview

1.1 Role

Name: Flora

Element Type: Umbro

Primary Damage Source: Ultimate Skill & Passive Skill

Flora is an Umbro melee weapon DPS. Despite her seemingly fragile appearance, her skills are highly aggressive.

All of Flora's skill damage is considered melee weapon damage, allowing her to easily stack up to S Combo Rank and unleash fully boosted melee charged attacks.

Flora’s weakness lies in her limited skill range and low survivability against Commanders and high-threat enemies. It is recommended to bring a high-healing support when entering high-difficulty stages.

https://preview.redd.it/71hqrfz8m75h1.png?width=1280&format=png&auto=webp&s=6a2d0c3f0618e704e37901de0b425641509ae527

1.2 Character Skills

Skill Point Allocation

[Invitation of Blossoms] = [Blossom Ball] > [Petal Pirouette]

[Invitation of Blossoms] is the key passive for Flora’s burst damage and should be prioritized to max level.

[Blossom Ball] provides additional AoE Dark damage, which is also treated as melee weapon damage.

[Petal Pirouette] provides additional AoE Umbro damage, which is also treated as melee weapon damage. Due to its relatively low damage multiplier, players lacking the material [Twilight Tread] only need to upgrade this skill to Lv. 8.

Other Passive Skills and Attribute Bonuses should be activated.

https://preview.redd.it/7vub39oam75h1.png?width=1280&format=png&auto=webp&s=874e68844155993e849d4b44d68174ce994a2191

Skill Info

Ultimate Skill [Blossom Ball]

https://preview.redd.it/ukzzuonbm75h1.png?width=506&format=png&auto=webp&s=3af8a7429fb667760e5350741bbecf1d4865c84a

https://preview.redd.it/kyjtw46cm75h1.png?width=517&format=png&auto=webp&s=5e2497d34247e3692c6254d8941bb7473b755dd6

[Blossom Ball] is Flora’s core buff skill. After casting, it generates a field that continuously consumes Sanity while providing two powerful buffs: [Gains immunity to Hitstun] and [Melee Weapon CRIT DMG Boost].

At the edge of the field, a puppet is generated every second to dash forward and attack enemies in a straight line, while granting Flora 1 stack of [Thorns].

[Thorn] is the core resource required for Flora to unleash her special melee charged attack [Finale].

Combat Skill [Petal Pirouette]

https://preview.redd.it/lvowbemdm75h1.png?width=185&format=png&auto=webp&s=6f3544789215ac5ce57c6305cdb6771c0dea0154

https://preview.redd.it/fa9b76zdm75h1.png?width=518&format=png&auto=webp&s=5d72b2bd475f665c52ca4af00358814a0a9ba435

[Petal Pirouette] grants Flora stacks of [Symphony], causing the first hit of each Basic Attack and the special charged attack [Finale] to deal additional AoE Umbro damage.

Tap to attack enemies in front. Hold to dash forward a certain distance.

When [Symphony] reaches 30 stacks, the Sanity cost of this skill is reduced to 0, making it a flexible mobility and traversal tool for Flora.

Passive Skill [Invitation of Blossoms]

https://preview.redd.it/63mrju9gm75h1.png?width=514&format=png&auto=webp&s=35d3370b76db7a27ec5327ee26d12cdec29bd825

https://preview.redd.it/avzer7qgm75h1.png?width=514&format=png&auto=webp&s=0c816bd05981e01e08a51710c8c009bd75e6d62b

[Finale] from [Invitation of Blossoms] is Flora's highest multiplier burst damage ability.

[Courtly Marionette] can permanently control regular enemies, but does not affect Commanders or high-risk enemies.

At max S Combo Rank, [Finale] is Flora's most powerful special Charged Attack. It requires at least 6 stacks of [Thorn] to use.

Key Introns

[Intron Lv. 1]

https://preview.redd.it/27kegsmim75h1.png?width=505&format=png&auto=webp&s=d5045c7a1a7339cea34f3f8b1e91736d25517cdd

https://preview.redd.it/4pxrruyim75h1.png?width=803&format=png&auto=webp&s=5f06cf8bfce58e9433efebb2d7dedc2c5475d07f

Flora's Melee Weapon CRIT Chance can be increased to over 200% with [Intron Lv. 1] which essentially raises her CRIT Chance by two tiers, and CRIT DMG will be multiplied by 3.

[Intron Lv. 2]

https://preview.redd.it/mesc9izjm75h1.png?width=510&format=png&auto=webp&s=ed49070a0422988de761c7e977458c8963135a43

Significantly increases the ATK Frequency of Flora's Ultimate Skill's persistent damage, allowing her to reach max S Combo Rank faster.

[Intron Lv. 6]

https://preview.redd.it/rfxewe8lm75h1.png?width=513&format=png&auto=webp&s=decef94c377b7f714f8a51dd01b04f0ea05c1422

Immediately restores [Thorn] for Flora, increasing both the damage and cast frequency of [Finale], making her gameplay more fluid and flexible.

1.3 Recommended Demon Wedges for Flora

Core Demon Wedge

★★★★★ [Morale]

https://preview.redd.it/4931guumm75h1.png?width=404&format=png&auto=webp&s=f14a32b82d6721ae3c3e07cef50a04ca9f8fb627

[Morale] effectively increases Flora’s damage output.

Standard Demon Wedges

https://preview.redd.it/7tkx9v2om75h1.png?width=1280&format=png&auto=webp&s=214559933ece6bf47c1ae8b1a61f128fba15363e

This is Flora's standard Demon Wedge setup, performing well in most environments.

Continue: [V1.4] Character Guide | Flora | Detailed Strategy for Flora - PART 2/2 : r/DuetNightAbyssDNA

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u/pickcountmat — 1 month ago

[V1.4 - Phase 1] Immersive Theatre Guide & Team Comps - PART 2/2

PART 1/2: [V1.4 - Phase 1] Immersive Theatre Guide & Team Comps - PART 1/2 : r/DuetNightAbyssDNA

Featured Repertoire - Hero's Way Home

Stage Info

Recommended Elements: Umbro

https://preview.redd.it/bovxtaj7pz4h1.png?width=530&format=png&auto=webp&s=d0e6548b142dbbc85fa66ad5793f69ec405d804f

Stage Score:

https://preview.redd.it/1odz5tm8pz4h1.png?width=1280&format=png&auto=webp&s=74a2e6e87ad1758d60890df1bdbefa9b21e83654

Key Points:

In this Featured Repertoire - Hero's Way Home, you need to focus on killing the Primanders; otherwise, enemies will become extremely tanky under the reduced DMG buff.

Team Recommendation

https://preview.redd.it/fcj7zv4apz4h1.png?width=490&format=png&auto=webp&s=eff8e940654014475c4b70b457f1b0cd08fbf152

[Main DPS] Lady Nifle

Lady Nifle's skills deal both Lumino and Umbro damage, so she can also be used to clear this Featured Repertoire - Hero's Way Home.

After unlocking Intron Lv. 6, use the combo of Combat Skill + charged shot from [Embla Inflorescence] frequently to clear the stage easily.

Skill Point Allocation

https://preview.redd.it/hthdr76bpz4h1.png?width=1280&format=png&auto=webp&s=80b4d574aacf7b811f91fdf1c7821a685f44ea17

Character Demon Wedges

https://preview.redd.it/qihj38trpz4h1.png?width=1280&format=png&auto=webp&s=dc388f26035258cb03ebb51f3667b94cc44680db

Melee Weapon Selection & Demon Wedges

https://preview.redd.it/vttyr6lspz4h1.png?width=1280&format=png&auto=webp&s=d9f7d0898c3c31696ded800019a3541a07491134

Wanewraith does not require any Demon Wedges.

Ranged Weapon Selection & Demon Wedges

https://preview.redd.it/jixd8n6upz4h1.png?width=1280&format=png&auto=webp&s=a19143ea2d89f0b3f972e996ffa7b89906dafc1c

https://preview.redd.it/4qpsjvjupz4h1.png?width=1265&format=png&auto=webp&s=b94f5a137afdf3f8f36452136c496468e2ca7f25

The charged shot of Embla Inflorescence fires homing projectiles. You need to stack a large amount of Multishot and Trigger Probability to increase the trigger frequency of Lady Nifle's Passive Skill and Intron Lv. 6.

[Combat Partner] Margie

Margie's Passive Skill increases allies' ATK, making her the lowest-investment support character.

Skill Point Allocation

https://preview.redd.it/c8z8ifyvpz4h1.png?width=1280&format=png&auto=webp&s=c0d7e654246833d8642a1e4d0e6ddd556d3b1517

Character Demon Wedges

https://preview.redd.it/g4yczoaxpz4h1.png?width=1262&format=png&auto=webp&s=10005cb2d9b27c71db3a5f204d66baf1f29c57fb

Weapon Selection & Demon Wedges

Margie can equip any weapon and does not require any weapon Demon Wedges.

[Combat Partner] Truffle & Filbert

Truffle & Filbert provide high healing and significantly provide the DMG Boost buffs for teammates.

Skill Point Allocation

https://preview.redd.it/h29uxgpypz4h1.png?width=1280&format=png&auto=webp&s=353d299cc24e92f5ba165916274d33da946c8c7e

Character Demon Wedges

https://preview.redd.it/wbgg97jzpz4h1.png?width=1280&format=png&auto=webp&s=0aac4b530023c91e5397728092aafe569c165208

Weapon Selection & Demon Wedges

Truffle can equip any weapon and does not require any weapon Demon Wedges.

PART 3 - Immortal Repertoire Acts

Stage Info

Recommended Elements: Hydro & Umbro & Anemo

Stage Score:

https://preview.redd.it/af8pzv11qz4h1.png?width=1280&format=png&auto=webp&s=6c032ac2896c679aa3437068ea7555bfd44e4ffc

Key Points:

The Stage Score in this Immortal Repertoire Acts greatly benefits weapon-based DPS characters, so we prioritize [Psyche] or [Flora] as the main DPS.

In stages where Primanders spawn, focus your attacks on the Primanders to remove the high reduced DMG buff granted by the Stage Scores.

Team Recommendation

https://preview.redd.it/drpm5ug4qz4h1.png?width=495&format=png&auto=webp&s=dd49809858370e2d586747436b14fadc19a476ec

In the Immortal Repertoire Acts, the character and weapon Demon Wedge setups are mostly the same as those used in the Featured Repertoire Acts, so I will not repeat the explanations or screenshots here.

Because low-investment Psyche has high Sanity consumption, you may occasionally run out of Sanity and have her Ultimate Skill deactivated. Therefore, it is recommended to bring a Geniemon that restores HP.

reddit.com
u/pickcountmat — 1 month ago

[V1.4 - Phase 1] Immersive Theatre Guide & Team Comps - PART 1/2

PART 1 - Account Info

Current Trial Rank

This guide is based on an account at Trial Rank 61. Character and weapon levels are capped at Lv. 70.

https://preview.redd.it/zjsr67ntnz4h1.png?width=1280&format=png&auto=webp&s=d1d02fbc581d1de1464f92f02cb992c8cf5559f1

Character Introns

This time,

[Lady Nifle] and [Psyche] have unlocked Introns up to [Intron Lv. 6],

All other characters on this account have not unlocked their Introns yet.

https://preview.redd.it/r63yjmxunz4h1.png?width=1280&format=png&auto=webp&s=fe2ac4100f7935e1b56e27ed154fbc6632e29cf5

https://preview.redd.it/norbm5nznz4h1.png?width=1280&format=png&auto=webp&s=89ef17a667e200aa39181c7cf4455d859712a29d

Nocturnal Echoes Character

This guide uses the character obtained through the Nocturnal Echoes: [Fushu].

https://preview.redd.it/o8lnnt71oz4h1.png?width=1280&format=png&auto=webp&s=9da6f63dbd9c05b67440a57b89b2b7e64c877741

Demon Wedges Rarity

This guide only uses purple, blue, and green Demon Wedges.

PART 2 - Featured Repertoire Acts

Featured Repertoire - Hero's Odyssey

Stage Info

Recommended Elements: Anemo

https://preview.redd.it/o4kzef35oz4h1.png?width=524&format=png&auto=webp&s=44c5c6e3556fd52cd52040b883bd0f2b7dcd5206

Stage Score:

https://preview.redd.it/hcxtaf96oz4h1.png?width=1280&format=png&auto=webp&s=d12b3e6686fc4b524959f4259057d98893706891

Key Points:

Current Featured Repertoire - Hero’s Odyssey. This featured effect greatly increases CRIT Chance. It is recommended to use [Psyche] as the main DPS, paired with two healing supports to maintain Psyche’s Ultimate skill for a longer duration.

Team Recommendation

https://preview.redd.it/rzzdia18oz4h1.png?width=491&format=png&auto=webp&s=bd3ef6186b16f794ee9f6c400667409eb99f792a

[Main DPS] Psyche

At low investment, Psyche has high Sanity consumption and cannot use Combat Skills frequently. It is best to pair her with Daphne and Fushu for continuous HP and Sanity recovery.

Skill Point Allocation

https://preview.redd.it/etk4ng7hoz4h1.png?width=1280&format=png&auto=webp&s=4a6bafb67bcce16c2f6b18cf1b0c46755336f8dd

Character Demon Wedges

https://preview.redd.it/e8elbm5ioz4h1.png?width=1280&format=png&auto=webp&s=dd75abb912bbdbaf48c158fea9ce2c57cfe05031

Consonance Weapon Demon Wedges

https://preview.redd.it/2nyzrfqjoz4h1.png?width=1280&format=png&auto=webp&s=c9f122d73233c175411cf54dd91529fdcfebec0f

Melee Weapon Selection & Demon Wedges

https://preview.redd.it/ceknzznkoz4h1.png?width=1280&format=png&auto=webp&s=4a21c77ea2a297faf0d9da72dbc9de69ed66a40c

[Elpides Abound] does not require any Demon Wedges.

Ranged Weapon Selection & Demon Wedges

https://preview.redd.it/1l6v52rloz4h1.png?width=1280&format=png&auto=webp&s=ed3ad2a9c71ee2ccda2c3ccf24321b864aac0c5d

[Rendhusk] does not require any Demon Wedges.

[Combat Partner] Daphne

Daphne can provide an Anemo Additional DMG buff while healing herself and her teammates.

Skill Point Allocation

https://preview.redd.it/tjgihc7noz4h1.png?width=1280&format=png&auto=webp&s=626bcdadd5ba5554d1d1d5a908cb8ee627265513

Character Demon Wedges

https://preview.redd.it/f8vpo9xnoz4h1.png?width=1280&format=png&auto=webp&s=cd1ac71be5a1c32d5bf53400e632d7345fac661b

Weapon Selection & Demon Wedges

https://preview.redd.it/76e9qvsooz4h1.png?width=1280&format=png&auto=webp&s=2bedb6d140fdaede06d3f54b81783ff0c0a610a3

https://preview.redd.it/yjlowx6poz4h1.png?width=1280&format=png&auto=webp&s=50827f6fe1db5d196c36922098e48bd48a30d382

[Entropic Singularity] is a high Stance Reduction weapon that allows bosses to enter the off-balance state more quickly.

[Combat Partner] Fushu

Fushu provides continuous healing and Sanity recovery for the entire team. Her Ultimate Skill can also increase teammates' Skill Intensity.

Skill Point Allocation

https://preview.redd.it/pdsk7krqoz4h1.png?width=1280&format=png&auto=webp&s=248d487aa1c7969c8349f2203e14bd21e130b3c8

Character Demon Wedges

https://preview.redd.it/gmbtgklroz4h1.png?width=1280&format=png&auto=webp&s=ca378a1d0bc62afcacd05ee4fc6d17d1a02defa6

Weapon Selection & Demon Wedges

https://preview.redd.it/bf78dalsoz4h1.png?width=1280&format=png&auto=webp&s=7d445a92942efd1a820af70d86100c9f908640dc

https://preview.redd.it/hee8e7zsoz4h1.png?width=1280&format=png&auto=webp&s=1ac88b48f8723045fb2539648b6623a2de40d06e

[Destructo] is a high Stance Reduction weapon that allows bosses to enter the off-balance state more quickly.

Continue: [V1.4 - Phase 1] Immersive Theatre Guide & Team Comps - PART 2/2 : r/DuetNightAbyssDNA

reddit.com
u/pickcountmat — 1 month ago

[V1.4 Phase 1] New & Returning Player Progression Guide - PART 2/2

PART 1/2: [V1.4 Phase 1] New & Returning Player Progression Guide - PART 1/2 : r/DuetNightAbyssDNA

Chapter 3: Nocturnal Echoes' Character & Weapon

https://preview.redd.it/eaanbh5nlt4h1.png?width=1194&format=png&auto=webp&s=d22da7c81468acf19ebb86c473907fcf6f7d48b8

Nocturnal Echoes is a weekly game mode that allows players to obtain powerful character and weapon Secret Letters that have not yet been added to the Shop.

3.1 Character Secret Letters

https://preview.redd.it/712pk8vxlt4h1.png?width=1482&format=png&auto=webp&s=c4335cde82290252509668325555398779c46890

Fushu is the only support character in the game with a Sanity Recovery ability, making her the premier support choice for the Immersive Theatre, especially for newer players.

She will be added to the Shop in Version 1.5, so for now, obtaining without Intron upgrading is sufficient.

https://preview.redd.it/u0sypb6zlt4h1.png?width=1523&format=png&auto=webp&s=3f2b303269b5788ba2e5923c53d36a03868a7c67

Fina is currently the strongest weapon-focused support character. Since she will be added to the Shop during Phase 2 of Version 1.4, there is no need to spend your weekly rewards farming her during the first half of the patch.

This recommendation is simply meant to remind players to keep an eye on the Phase 2 update.

https://preview.redd.it/1tfz7ls1mt4h1.png?width=1517&format=png&auto=webp&s=669b5798a2de03fa1c6b8bd020dea2390bcd9416

Yuming is an exceptionally strong Electro support-DPS hybrid. Even without unlocking Introns, he can significantly improve AFK farming efficiency when paired with Rhythm.

https://preview.redd.it/vt6trvh4mt4h1.png?width=1544&format=png&auto=webp&s=b8d373ef019d2c87cc06946c9ef18c9a14af9b7b

Zhiliu is currently the highest skill-damage Electro DPS in the game. She performs exceptionally well across a wide range of content, though she has relatively high Introns requirements to reach her full potential.

3.2 Weapon Secret Letters

There are currently very few weapon Secret Letters from Nocturnal Echoes that are worth prioritizing.

https://preview.redd.it/pvh265u6mt4h1.png?width=1485&format=png&auto=webp&s=f2158eb0f41486630f6334baa24234bf54f49c33

Venial Sinscales is Yuming's signature weapon. It increases the Skill Damage of all Electro-element characters on the team.

https://preview.redd.it/vzph1w08mt4h1.png?width=1548&format=png&auto=webp&s=e64e82a6a2232533e5a088158cca4249f959228c

Eternal Farewell is Zhiliu's Signature Weapon. It grants a substantial Skill Intensity increase to equipped Electro-element characters after using their Combat Skill and Ultimate Skill.

Part 4: Early-Game Demon Wedge Farming Recommendations

4.1 Early Game

During the early stages of the game, characters often suffer significant damage loss due to insufficient Sanity. As a result, equipping Demon Wedges that improve skill effectiveness and reduce skill Sanity consumption is the key to maintaining efficient progression in the early game.

https://preview.redd.it/u3luxjgbmt4h1.png?width=1226&format=png&auto=webp&s=6fac2ddeb2ced26b497e425de56627baae45c94a

I recommend prioritizing the following four Demon Wedges when starting out.

https://preview.redd.it/l1l6s4pcmt4h1.png?width=639&format=png&auto=webp&s=e51e40d4aa3ee15b2bee837513ed5bb60190b0f1

https://preview.redd.it/rvf208gemt4h1.png?width=659&format=png&auto=webp&s=604597a9f9dbef81cfb350fd9c253cec0374d902

https://preview.redd.it/jw89f0vfmt4h1.png?width=641&format=png&auto=webp&s=83dcbd4c69cd8b43bcf7538f3ea2205d900a9f5c

https://preview.redd.it/a9sry0vfmt4h1.png?width=641&format=png&auto=webp&s=21f289b80df25e1b162b0182f0c094b5e917a357

https://preview.redd.it/pfm6wu2hmt4h1.png?width=658&format=png&auto=webp&s=f298ce47561830d4b54268af70ff956ed10c9071

4.2 Mid Game

Once you enter Chapter Twilight, you'll typically start to notice that your DPS characters are no longer dealing enough damage. At this point, it's time to begin upgrading the Demon Wedges used by your main damage dealers.

When you reach Noctoyager Manual Lv. 50 to Lv. 55, you'll have a chance to obtain the [Typhon's] Demon Wedges of various elements, which provide substantial boosts to elemental attributes.

https://preview.redd.it/e6il4lppmt4h1.png?width=1005&format=png&auto=webp&s=26685d1c1a57cad7a0cf631c3ea259ee5335ac28

https://preview.redd.it/3yhh72bsmt4h1.png?width=479&format=png&auto=webp&s=b367177028d3c89ba9aeae2e5fec183832c8d30b

Upon reaching Noctoyager Manual Lv. 60, you should begin farming powerful core Demon Wedges for specific elements, as well as the [Griffin's] Demon Wedges, both of which can significantly increase character damage output.

https://preview.redd.it/kaczla3umt4h1.png?width=1030&format=png&auto=webp&s=0171ae78736fb3f4f4becd56dce06bae6ee2022c

https://preview.redd.it/4xe8by0wmt4h1.png?width=494&format=png&auto=webp&s=00cce74015aad27aeb22e8f625784c5770ab4fd3

After reaching Noctoyager Manual Lv. 65, in addition to farming rare Demon Wedges, you can also obtain the [Covenanter's] Demon Wedges, which are suitable for equipping multiple.

https://preview.redd.it/fdwlj01zmt4h1.png?width=1058&format=png&auto=webp&s=97bf7465b7dd8521dcc6ca60d8775de1c2d3ad74

reddit.com
u/pickcountmat — 1 month ago

[V1.4 Phase 1] New & Returning Player Progression Guide - PART 1/2

Chapter 1: Character Selection & Weapon Selection

https://preview.redd.it/bc8jtz3cht4h1.png?width=1280&format=png&auto=webp&s=a95fcc6e72d22c07902d7e5415bd2dad7bd3b2d3

In Version 1.4's login event, we can get two Character Selection rewards and one Weapon Selection reward.

You may be eager to unlock your favorite characters right away, but if you want a smoother gameplay experience, I recommend the following.

https://preview.redd.it/p82gmg0akt4h1.png?width=1597&format=png&auto=webp&s=a5a2e498a6eef0bd7dd19f60a8323503291c8228

During the early stages of Duet Night Abyss, the most important objective is to increase your Current Trial Rank, and the primary source of Current Trial Rank EXP is obtaining and developing characters and weapons.

Therefore, for the Version 1.4 Character & Weapon Selection rewards, the highest priority should be characters and weapons that are obtained later in the game's progression.

1.1 Character Selections

Returning Players:

For Character Selection Chest from [Login for Selection Rewards], [Psyche] is the recommended choice.

For Character Selection Chest from [3rd Day Login Reward], I recommend [Rhythm].

Psyche's Anemo element is highly fit for Immersive Theatre, while Rhythm is particularly useful for AFK farming.

New Players:

For Character Selection Chest from [Login for Selection Rewards], [Lady Nifle] is the recommended choice.

For Character Selection Chest from [3rd Day Login Reward], I recommend [Phantasio].

Both characters are excellent free options that can be obtained relatively early. Lady Nifle is especially powerful: After unlocking all of her Introns, she performs exceptionally well in nearly every game mode and can also be used effectively in the current Immersive Theatre.

https://preview.redd.it/ivwddk6hkt4h1.png?width=1203&format=png&auto=webp&s=f3b5dc0edb37adda8bf18e8a31826d01ca5cd250

Phantasio currently has little practical use. However, since he is unlocked much later in progression, he is still worth selecting from the free selection to gain a large amount of Current Trial Rank EXP.

https://preview.redd.it/q1mzwamkkt4h1.png?width=1201&format=png&auto=webp&s=78f3eaf80d7c1b063e597b1fe729e3ccbec89008

1.2 Weapon Selection

For the remaining Weapon Selection Chest, I recommend choosing one of the following three weapons.

The reason is simple: secret letters of all three weapons are currently obtained from the Nocturnal Echoes.

Since these weapons are relatively weak, most players are unlikely to spend their limited weekly reward attempts farming them. As a result, it's better to claim one of them early through the Weapon Selection Chest and gain the associated Current Trial Rank EXP instead.

https://preview.redd.it/waeupiunkt4h1.png?width=1449&format=png&auto=webp&s=4508c390d3cea0bd34a56cbf870be1dace881375

https://preview.redd.it/j13kv48ukt4h1.png?width=1480&format=png&auto=webp&s=41fc238b1768aad71aaf255b8cf62ace0c36842a

https://preview.redd.it/15mz0cx0lt4h1.png?width=1539&format=png&auto=webp&s=254bfca3c0c5678cd35f7e3c205a11b7c0773e2e

Chapter 2: Shop Character & Weapon Purchases

https://preview.redd.it/1j9pwrf6lt4h1.png?width=1853&format=png&auto=webp&s=90e34a993a4f1a0dd1642014416c07d698b6fae5

The Shop is one of the important sources of characters and weapons during the early stages of the game. As your Current Trial Rank increases, additional characters and weapons will gradually become available for purchase.

Most weak characters and weapons serve little purpose beyond collection and progression milestones. Obtaining and upgrading them grants a large amount of Current Trial Rank EXP, allowing you to increase your Current Trial Rank more quickly. Therefore, you should prioritize purchasing characters and weapons that provide the greatest overall value.

2.1 Character Secret Letters

I recommend prioritizing the purchase and development of the following characters.

https://preview.redd.it/lh8pk53blt4h1.png?width=184&format=png&auto=webp&s=1853765cb2b45669bd916b1b9fee373a42d99e08

https://preview.redd.it/1j8opkcblt4h1.png?width=184&format=png&auto=webp&s=7cb6773d591e4d3c6e7716473275361dbd2bee29

https://preview.redd.it/f4lpq1aclt4h1.png?width=178&format=png&auto=webp&s=9dff26262b1c598d0e23d80eff8adb944f89d644

Psyche is the best Anemo DPS for tackling Phase 1 of Version 1.4's Immersive Theatre. She offers strong damage output and excellent survivability. Unlocking all of her Introns is highly recommended.

Lady Nifle delivers excellent overall performance, but she needs to reach Intron Lv. 6 to truly shine. Once fully developed, she can also perform very well in Phase 1 of Version 1.4's Immersive Theatre.

Rhythm is currently one of the strongest AFK farming characters. She undergoes a significant power spike after unlocking her 2nd and 6th Introns, making her another high-priority purchase.

2.2 Weapon Secret Letters

For weapons, only one copy of each is generally needed. Aside from weapons specifically designed to reduce an enemy's stance, most weapons do not require Demon Wedges during the early game.

https://preview.redd.it/uem22frflt4h1.png?width=180&format=png&auto=webp&s=934d61c3ed9cdfca6d9fb8bac4cb31b1e2231283

https://preview.redd.it/gef2qs3glt4h1.png?width=179&format=png&auto=webp&s=f465e0434048f78410a39bbbe25ff365334b1582

https://preview.redd.it/a6l72tdglt4h1.png?width=178&format=png&auto=webp&s=f74dead41b95a76fbe5dae4ba0e96fd22248783a

https://preview.redd.it/bjgou9pglt4h1.png?width=182&format=png&auto=webp&s=deca4fb912ba146f043a611324e2e76ecf41c3e9

https://preview.redd.it/gc1j170hlt4h1.png?width=179&format=png&auto=webp&s=6cad9e01943413b94e1b4affad25b8fa02c3fb02

Elpides Abound is Psyche's signature companion weapon and is an excellent choice for increasing her damage output.

Destructo and Entropic Singularity are powerful Poise-breaking weapons that perform well in Immersive Theatre content.

Rendhusk increases a character's Attack and is also a strong damage option for Psyche.

Embla Inflorescence is a powerful weapon designed for Light-element characters and is currently the only recommended ranged weapon option for Lady Nifle.

Continue: [V1.4 Phase 1] New & Returning Player Progression Guide - PART 2/2 : r/DuetNightAbyssDNA

reddit.com
u/pickcountmat — 1 month ago

[V1.3]丨Phoxhunter Summit丨Event Gameplay Guide丨PART 2/2

PART 1/2: [V1.3]丨Phoxhunter Summit丨Event Gameplay Guide丨PART 1/2 : r/DuetNightAbyssDNA

(Group Stages) Support: Truffle & Filbert

https://preview.redd.it/6047qpvldx2h1.png?width=1280&format=png&auto=webp&s=56dfe9a771cb20d14f31af2616fe9b7edad09225

Skill Priority

https://preview.redd.it/ftm4m2vodx2h1.png?width=1280&format=png&auto=webp&s=a1c79bb5c2acf38bd7a62a64c0c4479b353ff879

You only need to fully upgrade Combat Skill [Trotters Trot-Trot] and unlock the two passive skills. There is no need to consume [Twilight Tread] to unlock other attribute points.

Intron

https://preview.redd.it/0aghb8dsdx2h1.png?width=1280&format=png&auto=webp&s=bd210ef8c2456797bb5d9f615f44f370a0d8f828

It is recommended to unlock to [Intron Lv. 3] in order to maximize the level of Combat Skill [Trotters Trot-Trot].

Character Demon Wedges

https://preview.redd.it/6921uwmudx2h1.png?width=1256&format=png&auto=webp&s=c95055ed2eee978a6de402aa588c0cd5b2918d54

Weapon Selection

https://preview.redd.it/1f37cybvdx2h1.png?width=376&format=png&auto=webp&s=87c0de8d84889bed102d3a00ea4a73e220eb962f

https://preview.redd.it/wi6fobtvdx2h1.png?width=1231&format=png&auto=webp&s=524250789cd9c73cfbd64a6b5ce64dba1065111d

Arclight Apocalypses can effectively increase Su Yi’s skill damage, but it also raises her Skill Duration, which lowers the DEF Ignore ratio granted by the Tournament Boost buff.

In this case, we can switch to the Geniemon Trait [Gluttonous] to gain some Skill Range instead.

Part 3 - Apex Ranking Team Setup Recommendation

Team Setup Overview

https://preview.redd.it/6fuovf6ydx2h1.png?width=1372&format=png&auto=webp&s=22f862d85115f6a82154a731217b53f1a5c9d7d1

In Apex Ranking, we can use a more aggressive team to defeat extreme-threat Primanders as quickly as possible.

If your Kezhou investment level is relatively low, it is recommended to continue using the Group Stage team setup to avoid underperforming.

In addition, Truffle & Filbert’s Demon Wedges and weapon Demon Wedges are the same as those used in the Group Stages, so they will not be repeated below.

Main DPS: Kezhou

https://preview.redd.it/bfmidja1ex2h1.png?width=1280&format=png&auto=webp&s=070037cf4b2032d9f883be0e0a2eae9de562a616

Kezhou is a high-burst weapon-focused DPS character for Apex Ranking, and the higher the investment level, the better.

Skill Priority

https://preview.redd.it/rvnpyvl3ex2h1.png?width=1280&format=png&auto=webp&s=fecb2f8014155b37fdd5035798b5fce7095729e4

Intron

https://preview.redd.it/szplwgd4ex2h1.png?width=1280&format=png&auto=webp&s=a04556f14dd8559ee985e1736da57c80fb26c339

Character Demon Wedges

https://preview.redd.it/xk3261a5ex2h1.png?width=1272&format=png&auto=webp&s=24db7a98165e794bc0005efed562109788fdb7ad

[Eternity·Abnegation] is used to reduce Skill Range while increasing Skill Duration, maximizing the all-attribute penetration values provided by the Tournament Boost buff. The [Resolve] attribute can greatly increase Kezhou’s damage output.

Since this Demon Wedge setup does not reduce the damage taken by the character, getting one-shot by high-threat premainders is fairly normal. As long as Truffle&Filberts’ healing is timed properly, you usually will not die, so the run is still quite luck-dependent.

Melee Weapon Selection

https://preview.redd.it/g8zh39t6ex2h1.png?width=375&format=png&auto=webp&s=0ee66a5af30d541278d115027a98fc8e82760b80

https://preview.redd.it/3z2q8687ex2h1.png?width=1235&format=png&auto=webp&s=4ee4b29d5bcd08225324709e88c6813c38a025d6

Elpides Abound can provide an extra Resolve buff.

Ranged Weapon Selection

https://preview.redd.it/dr54h719ex2h1.png?width=378&format=png&auto=webp&s=3c4d46baf32a5e38d1ada90d68deba582899a429

https://preview.redd.it/v0aohne9ex2h1.png?width=1264&format=png&auto=webp&s=d58b845443219570c4b40c8b5813928876556e59

Ranged weapons are the main source of damage for [Resolve] Kezhou, so the level of your Demon Wedges is extremely important.

[Additional] Kezhou DPS Technique

Use the lock-on function to lock onto the target first. (Very important: make sure the target is locked on.) Then, while holding down the ranged attack button, continuously tap the melee attack button.

This works because melee attacks can cancel the casting of ranged attacks, while holding the ranged attack button can also immediately cancel the casting of melee attacks...

In short, while continuously firing by holding the ranged attack button, rapidly tapping the melee attack button can greatly increase the firing frequency of ranged attacks, significantly boosting DPS.

Support: Fina

https://preview.redd.it/ufeadibbex2h1.png?width=1280&format=png&auto=webp&s=b2b934241b933be24b81624124c779d7465e983f

If we select Kezhou as the main DPS, we must replace Fushu with Fina.

Skill Priority

https://preview.redd.it/f5lmimocex2h1.png?width=1280&format=png&auto=webp&s=c5bb27696ff0ec2d87295217eb4d1a7f66412d75

Character Demon Wedges

https://preview.redd.it/b6z1whbeex2h1.png?width=1215&format=png&auto=webp&s=0f7088369f0ec778fa757d0a59cb7b4ca18e1f21

Weapon Selection

https://preview.redd.it/f7ukma9fex2h1.png?width=376&format=png&auto=webp&s=e4afee34b514827715815793ae814300db2c8b3e

https://preview.redd.it/yr6vk1btex2h1.png?width=1190&format=png&auto=webp&s=a7c506dc271bee3935a4c59db10ee6b81c214db2

Fina with [Intron Lv. 6] has DPS output, so we can equip some DPS DW for the weapon.

reddit.com
u/pickcountmat — 1 month ago

[V1.3]丨Phoxhunter Summit丨Event Gameplay Guide丨PART 1/2

Part 1 - Event Overview

What is Phoxhunter Summit?

https://preview.redd.it/lk11rmy0cx2h1.png?width=1280&format=png&auto=webp&s=78cf7c06916a5eac205f7cf6248e42382b934d82

Phoxhunter Summit is an in-game PVE speedrun mode where players must complete objectives and defeat enemies within a limited time to clear the stage.

Any remaining time after clearing will be converted into bonus points, helping players achieve higher squad rankings on the leaderboard.

There’s no need to feel pressured by PvP rankings, as the ranking rewards are designed more as commemorative honors. All players can obtain the same rare resource rewards regardless of placement.

What is Tournament Boost?

https://preview.redd.it/yhvr80t3cx2h1.png?width=1173&format=png&auto=webp&s=d354c8c8f1e9ced97e165531ec3fc2959cc5ae64

Tournament Boost is a buff in the Phoxhunter Summit event dungeon that dynamically grants special attribute bonuses based on the stats of characters currently on the field.

Properly matching a character’s weapons and Demon Wedges is the key to ranking at the top of the leaderboard.

What are Group Stages and Apex Ranking?

https://preview.redd.it/r1drrhs7cx2h1.png?width=1280&format=png&auto=webp&s=ecd6547cb33d3298924cca035d6459fcc0b8d141

The Group Stages and Apex Ranking share the same core gameplay, but differ in enemy setups and mission goals.

In the Group Stages, players need to defeat regular enemies and Primanders to progress through objectives.

After clearing a stage, players receive Team Passes. The more time remaining upon completion, the higher the score earned.

Stage scores determine a player’s group placement. Players may retry challenges before the Group Stages end to push for higher scores and advance into a stronger group.

Different group rankings grant exclusive commemorative avatars and a small amount of upgrade resources. Rewards are distributed when the Group Stages conclude, with higher groups receiving better rewards.

In Apex Ranking, players must defeat extreme-threat Primanders.

After clearing a stage, you can receive Phoxcoins. The more time remaining upon completion, the more points and Phoxcoins earned. Defeating regular enemies and other Primanders will also reduce the HP of the extreme-threat Primander.

Stage scores determine player rankings. Before Apex Ranking ends, players may consume Team Passes to retry challenges. Apex Ranking offers no direct rewards and serves purely as a stage to compete against other players in skill and luck.

*During the Phoxhunter Summit event, Team Passes can be obtained infinitely by completing any Commission. Farming them in [Exploration ∞] is recommended.

What are the key rewards?

https://preview.redd.it/8tb2goj9cx2h1.png?width=1280&format=png&auto=webp&s=f854d99be946546088cbe33de3c38ddf27a14c33

After entering Apex Ranking, players can spend Phoxcoins to exchange for items in the event shop.

Some items can only be unlocked after reaching certain high-score requirements.

Key items include:

[Amplification Stimulator] / [Recasting Mould] /

[Luminous Jellomon: Veteran] / [Twilight Tread] / [Yum-Yum Milk]

In addition, [Carmine Globule] and [Coins] are resource-heavy upgrade materials in the game. After reaching the exchange limit, unlimited exchanges will become available. Players who are short on these two resources are recommended to farm large amounts of Phoxcoins during the Phoxhunter Summit event for exchanges.

Part 2 - Group Stages Team Setup Recommendation

Team Setup Overview

https://preview.redd.it/5e41twffcx2h1.png?width=1372&format=png&auto=webp&s=3b6924ea734b5f357fc31434c13df3dd388900d0

In the Group Stages, we prioritize Su Yi with a larger Skill Range to maximize enemy-clearing efficiency.

Main DPS: Su Yi

https://preview.redd.it/fidwn88icx2h1.png?width=1280&format=png&auto=webp&s=fe2ed95c6a5c57360fc4b5dc2b776d927b53d95f

Su Yi’s Ultimate Skill deals serious damage with a wide range, allowing her to clear groups of enemies easily.

Skill Priority

https://preview.redd.it/emxf3s5lcx2h1.png?width=1280&format=png&auto=webp&s=f8b1c5ca9dfb8d3e1fcfa29e8fc14de71a5f0163

Combat Skill [Sunward] is recommended to be upgraded to Lv. 8. There is no need to level it all the way to Lv. 10.

Intron

https://preview.redd.it/xiq99yfmcx2h1.png?width=1280&format=png&auto=webp&s=bfbeb1702caf6d3b1b2b41879f4db215480c62ab

Su Yi's [Intron Lv. 6] significantly increases the damage of her Ultimate Skill and passive abilities, making it especially important.

Character Demon Wedges

https://preview.redd.it/uzwrfswncx2h1.png?width=1262&format=png&auto=webp&s=1e02fa7667fafcc103741f1ba379fc4687144e0c

Due to the effects of Tournament Boost, the greater a character’s Skill Range exceeds their Skill Duration, the higher the percentage of DEF ignored by their skills.

Melee Weapon Selection

https://preview.redd.it/c2n7g6jpcx2h1.png?width=374&format=png&auto=webp&s=22659772515fcccf031bd9e3c9422cca45db0053

Skill Intensity is one of Su Yi’s key damage boost attributes. In this Phoxhunter Summit, Wanewraith does not require any Demon Wedges.

Ranged Weapon Selection

https://preview.redd.it/k2ksvkyqcx2h1.png?width=375&format=png&auto=webp&s=15bdc3cbe354cb390abc4dd7728825b2b472d32b

https://preview.redd.it/8osnajdrcx2h1.png?width=1249&format=png&auto=webp&s=e1b5180d80c6eb4f07e38d31edf378e22e215837

At Smelting Lv. 8, Fledgling's Gleam can provide up to 150% Skill Intensity, temporarily greatly increasing Su Yi’s skill damage.

Su Yi’s Ultimate Skill ammo capacity is capped at 50% of the equipped ranged weapon’s maximum ammo capacity. Therefore, Demon Wedges are needed to raise the maximum ammo capacity to at least 600 to reach the cap, while also increasing the trigger rate of the [Intron Lv. 4] effect.

Support: Fushu

https://preview.redd.it/e95iuy7tcx2h1.png?width=1280&format=png&auto=webp&s=d98488742e292cb1752aa87e6dc90d0884606cf8

Skill Priority

https://preview.redd.it/vefxrq2ucx2h1.png?width=1280&format=png&auto=webp&s=45ae4c799948325914f8e8f7ea55eb534f9dccff

If materials are limited, upgrading Combat Skill [Subcelestial Solace] to Lv. 8 is sufficient.

Intron

https://preview.redd.it/4r5lt9uvcx2h1.png?width=1280&format=png&auto=webp&s=b6cbe8ef37518a1be97b622ec41f9040fb7345c1

For Fushu, unlocking [Intron Lv. 4] is recommended, while [Intron Lv. 5] also provides improvements, though the gains are less noticeable.

Character Demon Wedges

https://preview.redd.it/4itne4axcx2h1.png?width=1226&format=png&auto=webp&s=22007bc15b19abb6a158a9b08631cdf60e12628b

Su Yi needs Fushu’s passive buffs to have a longer skill duration.

Weapon Selection

https://preview.redd.it/zs9b3sxycx2h1.png?width=376&format=png&auto=webp&s=a13a378f581be29c9b06498d7dff93be63f2fa15

https://preview.redd.it/i23b4alzcx2h1.png?width=1208&format=png&auto=webp&s=9e95ac66fe56757b70e891df703ebf0f842e93ce

PART 2/2: [V1.3]丨Phoxhunter Summit丨Event Gameplay Guide丨PART 2/2 : r/DuetNightAbyssDNA

reddit.com
u/pickcountmat — 1 month ago

[V1.3] Character Guide丨Rebecca & Hellfire [Intron Lv.7] 丨PART 2/2

PART 1/2 Rebecca: [V1.3] Character Guide丨Rebecca & Hellfire [Intron Lv.7] 丨PART 1/2 : r/DuetNightAbyssDNA

Chapter 2-Hellfire

2.1 Character Role

Name: Hellfire

Element Type: Pyro

Main Damage Sources: Combat Skill & Ultimate Skill

Hellfire is a Pyro-element Skill DPS who excels at using wide-range attacks to control and clear large groups of enemies.

Unlike conventional characters, Hellfire has high base HP and no Shield. All of her skill damage scales with the HP attribute.

https://preview.redd.it/nelrpt3id02h1.png?width=1280&format=png&auto=webp&s=c976983840567d90bdc0297da9e1be0ec6f0b2c4

2.2 Skill Priority

[Cage of Despair] = [Raging Inferno]>[Retributive Resolve]

It is not recommended to upgrade every skill beyond Lv.8. We can only unlock the stat nodes and passive that do not consume the skill upgrade material [Twilight Tread].

https://preview.redd.it/tp9uiy4kd02h1.png?width=1280&format=png&auto=webp&s=338875c9ae10c9d01880d74f45c24747136ff2cc

2.3 Intron Lv. 7

https://preview.redd.it/x5bhj5vkd02h1.png?width=497&format=png&auto=webp&s=3c810ac7b22e8efcc4dcfb6a60bed53740602e31

Simply put, the effects of [Intron Lv.7] can be divided into three parts:

  1. While [Retribution] is active, Hellfire can deal Skill DMG / Melee DMG to to an enemy has a 60% chance to trigger an additional [Puncture Retribution] of Comat Skill [Raging Inferno]. This can trigger up to 8 times within 2s.
  2. Every time triggering the effect, Hellfire can grant 1 stack of [Reckoning], up to 150 stacks.
  3. Each stack of [Reckoning] increases Morale by 1.0%, DMG dealt by [Cage of Despair] is multiplied by an additional 2.0% per stack.

[Intron Lv. 7] significantly increases the number of Combat Skill effect triggers and Ultimate Skill damage for Hellfire, while also further boosting overall damage through a large amount of Morale bonuses.

In my opinion, this is mainly compensation for Hellfire’s overly low skill damage multipliers, raising her from a character with [very low damage] to one with [average damage]. She is still a relatively weak character...

2.4 Recommended Demon Wedge Builds

https://preview.redd.it/kuze7pfmd02h1.png?width=1269&format=png&auto=webp&s=1a728b8f43a933b68d6af0dd561410925250a0b7

https://preview.redd.it/noyjvuvmd02h1.png?width=399&format=png&auto=webp&s=30c399c5fc9299aae2e3ba245fd2e1c167587a97

Because Hellfire’s skills consume a large amount of Sanity, it is recommended to equip [Wings·Inspo] to increase Max Sanity and Skill Efficiency.

*If you have not yet forged gold-rarity Demon Wedges, lower-rarity purple or blue Demon Wedges can be used as temporary replacements.

2.5 Recommended Melee Weapons & Demon Wedge Setup

★★★★★ Whipblade - Undying Oneriros

Weapon Attribute: Spike ATK

Weapon Skill: Max HP +50%/100%.

When this weapon triggers a bonus effect on hit, it grants +8.6%/17.2% Max HP for 15s, up to 10 stacks.

https://preview.redd.it/kh4io4jpd02h1.png?width=399&format=png&auto=webp&s=789c13a6c30c0486f79acb26a46e47db36e18e74

https://preview.redd.it/ufqk0ixpd02h1.png?width=1267&format=png&auto=webp&s=a72b8a3d5ac4eb934f905926140366c607216790

Undying Oneriros can greatly increase the character’s Max HP, making it one of Hellfire’s best melee weapons.

Its charged attacks hit many times, allowing it to easily trigger [Intron Lv. 7]'s [Puncture Retribution].

★★★★☆ Polearm - Wanewraith

Weapon Attribute: Slash ATK

Weapon Skill: Skill Intensity +24%/48%.

https://preview.redd.it/1zpfajosd02h1.png?width=399&format=png&auto=webp&s=038c9f3c6614c6111416edf4fd51ba4911b1bbb3

https://preview.redd.it/eu221f3td02h1.png?width=1260&format=png&auto=webp&s=54c28b1a93ec75c97c34b2326e6a4d287a475049

Skill Intensity is an attribute that Pyro characters lack.

★★★★☆ Greatsword - Punitive Inferno

Weapon Attribute: Smash ATK

Weapon Skill: Max HP+50%/100%.

When a Pyro character takes damage, it grants +30% Skill Duration for 8s(up to 3 stacks).

https://preview.redd.it/1u1y1uvud02h1.png?width=399&format=png&auto=webp&s=010fb7ecf6c6e0995266f16535b8f268c7ba3ed1

https://preview.redd.it/n49q7rbvd02h1.png?width=1280&format=png&auto=webp&s=83e53b016dfd7d8ef7076148c3c67a5080a0fd14

Skill Duration can significantly increase the effect duration of [Raging Inferno]. Hellfire can use this melee weapon when AFK farming.

2.6 Recommended Ranged Weapons & Demon Wedge Setup

★★★★★ Assault Rifle - Dregs of Glimmer

Weapon Attribute: Spike ATK

Weapon Skill: Multishot +37.5%/75%。

When a Pyro character deals Skill DMG, it grants 1 stack of +3.5% Skill DMG for 10s, up to 30 stacks.

https://preview.redd.it/1t4vo94xd02h1.png?width=398&format=png&auto=webp&s=212d9063eaff875b8f42c62bd6c523b94babcfb9

https://preview.redd.it/k8it2eixd02h1.png?width=1280&format=png&auto=webp&s=c5660a75d79ff8f5962fb5060bf17986f2b43230

Dregs of Glimmer is Camilla’s signature companion weapon, which can increase Pyro characters' Skill Intensity. So it's the best ranged weapon for Hellfire.

★★★★☆ Dual Pistols - Excresduo

Weapon Attribute: Spike ATK

Weapon Skill: Skill Intensity+24%/48%.

https://preview.redd.it/17hydmxyd02h1.png?width=399&format=png&auto=webp&s=f9d4fb53863b273d1358bb4ce18810f3afcda289

https://preview.redd.it/yi8ttf9zd02h1.png?width=1280&format=png&auto=webp&s=6bec0f52ba34e439f937138699d7800e8622bdb7

Excresduo provides a stable increase to Skill Intensity, making it a lower-tier substitute when Dregs of Glimmer has a low Smelting Level. It can also be used without equipping any Demon Wedges.

reddit.com
u/pickcountmat — 2 months ago

[V1.3] Character Guide丨Rebecca & Hellfire [Intron Lv.7] 丨PART 1/2

Overview

In this update, Rebecca & Hellfire have unlocked [Intron Lv. 7]. To unlock a character’s Intron Lv. 7, we must first upgrade the character to Lv. 80 and fully unlock Intron Lv. 6. We will then need the following five materials:

  1. The character’s corresponding Essence Thought (exchange at the [Immersive Theatre]shop);
  2. 30 Character Thought obtained from Secret Letter;
  3. Twilight Thread (available from weekly Mystic Maze missions and various in-game version events);
  4. 5 Gold-tier new Character skill upgrade material (crafted using materials dropped from [Commission:Relocation]; purple-tier materials require clearing [Commission:Relocation] above Lv.70);
  5. 20 Gold-tier Corresponding attribute ascension material(Secret Letter).

https://preview.redd.it/qp2dqkrsa02h1.png?width=588&format=png&auto=webp&s=aa32d6df0188cd587cd5e90f163c4b9f6a649988

In this guide, I evaluated Intron Lv. 7 performances of these two characters.

Chapter 1-Rebecca

1.1 Character Role

Name: Rebecca

Element Type: Hydro

Primary Damage Sources: Combat Skill & Ultimate Skill

Rebecca is a Hydro-attribute Skill DPS who excels at using wide-range attacks and summons to clear large groups of enemies efficiently.

https://preview.redd.it/j1w99jdgc02h1.png?width=1280&format=png&auto=webp&s=688da9734b6af29d33b0aaaffebbbf7ac7009de7

1.2 Skill Priority

[Aurelian Caress] > [Lada Lovedew] > [Truelove Trial]

It is not recommended to upgrade every skill beyond Lv.8. We can only unlock the stat nodes and passive that do not consume the skill upgrade material [Twilight Tread].

https://preview.redd.it/6yf4aj0mc02h1.png?width=1280&format=png&auto=webp&s=3e32b9610ebfa292dd10775556859c4ba0446eeb

1.3 Intron Lv.7

https://preview.redd.it/5ywy9jqnc02h1.png?width=500&format=png&auto=webp&s=d5d403e0fea3e1a5b956bdcfd8b1babe745a5fed

Simply put, the effects of [Intron Lv.7] can be divided into three parts:

  1. When [Summon: Aurelia Aurital] attacks, there is a chance to immediately apply 8 stacks of [Poison of Love] from the passive [Truelove Trial]. This chance is equal to 100% of Rebecca’s Melee Weapon CRIT Chance.
  2. When [Summon: Aurelia Aurital] attacks, there is a 30% chance to trigger an additional instance of [Poison of Love] damage on the target.
  3. For each [Summon: Aurelia Aurital] on the field, damage dealt by Rebecca and [Summon: Aurelia Aurital] is increased by 12%, up to a maximum of 60%.

[Intron Lv.7] increases the damage dealt by Rebecca and [Summon: Aurelia Aurital], but the numerical values are actually fairly conservative.

The effect that allows [Summon: Aurelia Aurital] to instantly apply 8 stacks of [Poison of Love] on attack is not especially powerful, since [Poison of Love] is already easy to stack.

The 30% chance for [Summon: Aurelia Aurital] to trigger an additional instance of [Poison of Love] damage is much stronger. This provides Rebecca with additional Skill damage, though the 30% trigger chance feels somewhat too low.

As for the final damage increase effect for Rebecca and [Summon: Aurelia Aurital], the values may seem average at first glance, but this is actually one of the few stable damage buffs currently available to summons in the game.

Summon skills have extremely high damage multipliers, but because summons are treated as independent units, they often cannot reliably receive various damage buffs from support characters when they are created. As a result, summon damage tends to be inconsistent and cannot fully realize its full potential.

1.4 Recommended Demon Wedge Builds

https://preview.redd.it/j2axyhtrc02h1.png?width=1280&format=png&auto=webp&s=2a6d36aa6bdba251696e3c339687c83f0c71652f

Rebecca’s Demon Wedge setup should primarily focus on increasing Skill Range and Skill Efficiency.

*If you have not yet forged gold-rarity Demon Wedges, lower-rarity purple or blue Demon Wedges can be used as temporary replacements.

1.5 Recommended Melee Weapons & Demon Wedge Setup

★★★★★Polearm - Siren’s Kiss

Weapon Attribute: Spike ATK

Weapon Skill: Increases Skill Range by 30%/60%.

When performing Normal Attacks with this weapon, gain 1 stack of ATK SPD increased by 3.6%/7.2% for 15s, up to 12 stacks. The effect is removed when switching weapons.

https://preview.redd.it/lxm3u0jtc02h1.png?width=401&format=png&auto=webp&s=75d93413d995abb6308a11a5c7c828a15707f38e

https://preview.redd.it/vwo2ufztc02h1.png?width=1280&format=png&auto=webp&s=eb44a1dda141e9967c6616580265a28051d741f0

Both Skill Range and melee weapon ATK SPD are important attributes for Rebecca, as they can be converted through [Misty Veil] into additional summon attack range and attack speed.

1.6 Recommended Ranged Weapons & Demon Wedge Setup

★★★★★Dual Pistols - Excresduo

Weapon Attribute: Spike ATK

Weapon Skill: Increases Skill Intensity by 24%/48%.

https://preview.redd.it/bqth6nuvc02h1.png?width=399&format=png&auto=webp&s=5d6abea128a9e767738d87067c1f9c3629ea586c

https://preview.redd.it/qryq15cwc02h1.png?width=1225&format=png&auto=webp&s=79f1ba882ce0c10f243d9d165be05e5dc8f7f79b

Only the Skill Intensity attribute is needed, so Demon Wedges are optional for this setup.

★★★★★Pistol - Rendhusk

Weapon Attribute: Smash ATK

Weapon Skill: Increases Character ATK by 60%/120%.

https://preview.redd.it/hcd9j3a2d02h1.png?width=399&format=png&auto=webp&s=c5b65c7190a050c07eae3ce6ab1b95ffb8eccbb1

https://preview.redd.it/bacox553d02h1.png?width=1245&format=png&auto=webp&s=5e01a9603bdf19fefac67ed46a495d66902be551

PART 2/2 Hellfire: [V1.3] Character Guide丨Rebecca & Hellfire [Intron Lv.7] 丨PART 2/2 : r/DuetNightAbyssDNA

reddit.com
u/pickcountmat — 2 months ago

[V1.3 - Phase 2] Immersive Theatre Guide & Team Comps - PART 2/2

PART 1/2: [V1.3 - Phase 2] Immersive Theatre Guide & Team Comps - PART 1/2 : r/DuetNightAbyssDNA

Featured Repertoire - Hero's Way Home

Stage Info

Recommended Elements: Pyro

https://preview.redd.it/inqe4dn2gn0h1.png?width=536&format=png&auto=webp&s=c14edbba211d24703845cce41b1ac616790dfd37

Stage Score:

https://preview.redd.it/lbwkffn3gn0h1.png?width=1280&format=png&auto=webp&s=3b259c669b6e75c834c451bde1d632b0e61bae14

Key Points:

This Featured Repertoire - Way Home stage is not particularly difficult. However, because the Stage Score effects significantly reduce allies’ ATK, the clear time may be slightly longer.

Team Recommendation

https://preview.redd.it/q2i5xcn4gn0h1.png?width=502&format=png&auto=webp&s=a98b34a5d54b295023ea90ac7d27ee2d84f06034

[Main DPS] Lynn

Lynn in Version 1.3 is not considered an especially powerful DPS character, but she can still clear the Featured Repertoire stages smoothly.

Gameplay Tips: Lynn’s primary source of damage comes from the [Laceration] debuff applied by her Combat Skill.

When facing large groups of enemies, it is best to first use her Combat Skill to apply [Laceration] to all nearby targets, then use her Ultimate Skill to trigger the debuff damage. Against elite enemies or bosses, prioritize using Guixu Ratchet to launch a large number of homing projectiles, then continuously cast Combat Skills. The projectiles’ high-frequency weapon hits can instantly trigger [Laceration].

Skill Point Allocation

https://preview.redd.it/ym44do96gn0h1.png?width=1280&format=png&auto=webp&s=a2d4156d8473ef74bce8c9d6680b08347524d3fb

Character Demon Wedges

https://preview.redd.it/m2wqqe97gn0h1.png?width=1280&format=png&auto=webp&s=44a10b6cf52e4432e18f86222e530b551d985c1c

Consonance Weapon Demon Wedges

https://preview.redd.it/16inc4y8gn0h1.png?width=1280&format=png&auto=webp&s=a2244e2e5f3106db5b2ecbbd400a9a9455f73bda

Melee Weapon Selection & Demon Wedges

https://preview.redd.it/9txd28v9gn0h1.png?width=1280&format=png&auto=webp&s=352d72d832f861cc147f141749ec85f3973badef

Ranged Weapon Selection & Demon Wedges

https://preview.redd.it/ifhdhuqagn0h1.png?width=1280&format=png&auto=webp&s=1953f0f76b4198b09b1e9ef9626346600afa1f99

[Combat Partner] Margie

Margie’s Passive Skill increases allies’ ATK, making her the lowest-investment support character to build.

Skill Point Allocation

https://preview.redd.it/xtbvq1mdgn0h1.png?width=1280&format=png&auto=webp&s=2eacae14092b55cb2921d0567ba634e1b0a42adf

Character Demon Wedges

https://preview.redd.it/r9g4uwgegn0h1.png?width=1280&format=png&auto=webp&s=521231c1a5022009102891c18c5e1719b6611087

Weapon Selection & Demon Wedges

https://preview.redd.it/w5mnomjfgn0h1.png?width=1280&format=png&auto=webp&s=6d7843399c5b07cc00873454ed5f5744d1d95e77

[Combat Partner] Daphne

Daphne’s healing output is relatively low, but her Ultimate Skill grants the entire team Anemo Additional DMG effects. Her Passive Skill also slightly increases allies’ Weapon CRIT Chance.

Skill Point Allocation

https://preview.redd.it/glsgor2lgn0h1.png?width=1280&format=png&auto=webp&s=0f39bf72806b01da81db82e9f66015ff28371af9

Character Demon Wedges

https://preview.redd.it/cb70pqulgn0h1.png?width=1280&format=png&auto=webp&s=371da6cd00a44a46ea48975d7a9d8c438b45dfc5

Weapon Selection & Demon Wedges

https://preview.redd.it/dw81vapmgn0h1.png?width=1280&format=png&auto=webp&s=2b9ea760b5d92208bf1d1dcb12733efe5c60da4e

PART 3 - Immortal Repertoire Acts

Stage Info

Recommended Elements: Lumino & Pyro

https://preview.redd.it/e96pv6ungn0h1.png?width=521&format=png&auto=webp&s=3060e881b386cfe8656e07a66f74a97ccc80d4c6

Stage Score:

https://preview.redd.it/fkacvqvogn0h1.png?width=1280&format=png&auto=webp&s=ed9ac356c474fbf7d32aee868d586ee0fe0e1a89

Key Points:

Theoretically, the best DPS character for this Featured Repertoire stage is Su Yi, as her Ultimate Skill reduces Sanity to 0 and can instantly trigger the damage boost buff from the Stage Score.

If you are a newer player who has not unlocked Su Yi yet, Lady Nifle is also a strong Main DPS choice for this Immortal Repertoire stage.

By frequently triggering the additional Combat Skill attacks from her [Passive Skill] and [Intron Lv. 6], Lady Nifle can quickly reduce the enemies’ 80% damage reduction effect.

The main concern is whether your team can survive against significantly strengthened enemies while affected by the Stage Score that reduces all allies’ Max HP by 150%.

Team Recommendation

https://preview.redd.it/0xgt8mftgn0h1.png?width=502&format=png&auto=webp&s=85871312b26052d0e1106c82874397640666d0b9

In the Immortal Repertoire Acts, my character, weapon, and Demon Wedge setup is mostly the same as the one used for the Featured Repertoire stage, so I will not repeat the explanations here.

The only difference is that I replaced the Geniemon with Mr Goodnight to provide continuous healing for the team.

Immortal Repertoire Acts Progression

https://preview.redd.it/s0sf0q0vgn0h1.png?width=1280&format=png&auto=webp&s=2a1d5507f9c1edde2f8f40f30c65f8d93a9c02c3

https://preview.redd.it/c87zjhivgn0h1.png?width=1280&format=png&auto=webp&s=4ba4651aa5c1523e62ee579bce518e88d938e230

This time, I was also able to clear the first 12 stages of Immortal Repertoire successfully.

At first, I thought the clear might be somewhat difficult, but the Stage Scores turned out to be much stronger than expected, and Lady Nifle’s skill damage remained consistently strong throughout the entire run.

reddit.com
u/pickcountmat — 2 months ago

PART 1: Character Overview

1.1 Role

Name: Camilla

Element Type: Pyro

Primary Damage Source: Passive Skill

Camilla is a Pyro skill-based DPS who applies [Crimson Wound] to enemies through her Ultimate Skill and Combat Skill using [Sommelier's Blades] (up to 40 stacks).

When a target afflicted with [Crimson Wound] takes Pyro damage, 1 stack of [Crimson Wound] is consumed, dealing an instance of Pyro damage from Camilla. This is her primary source of damage.

Since the damage from [Sommelier's Blades] and [Crimson Wound] cannot remove [Crimson Wound], Camilla heavily relies on allies who can deal frequent Pyro damage to help consume the stacks efficiently.

https://preview.redd.it/g3fuqv7ljqzg1.png?width=1280&format=png&auto=webp&s=749380d38a5ea1c935434b0e8d63849162649392

1.2 Character Skills

Skill Point Allocation

[Deadly Sip] = [Scarlet Banquet] > [Claret Waltz]

[Deadly Sip] is the primary source of damage and should be prioritized to max level.

[Scarlet Banquet] increases the stacking efficiency of [Crimson Wound]. If resources are limited, it can be upgraded to Lv. 8 first.

[Claret Waltz] is the skill that summons [Sommelier's Blades]. Its damage multiplier is relatively low, so it does not need to be maxed.

Other Passive Skills and Attribute Bonuses should be activated.

https://preview.redd.it/pn8ohsrmjqzg1.png?width=1280&format=png&auto=webp&s=7b53e84fe0526cc351b56b80d00468f6a2b464d1

Skill Info

Ultimate Skill [Claret Waltz]

https://preview.redd.it/0y4radwnjqzg1.png?width=501&format=png&auto=webp&s=ac454c39a307a3708e7ec67429bf0bc2ab4892fe

https://preview.redd.it/q9g9k38ojqzg1.png?width=506&format=png&auto=webp&s=53dd2dbc2e4ac02f8c53622670c4929c580ceb0a

[Claret Waltz] is the core of Camilla’s playstyle, used to summon [Sommelier’s Blades].

[Sommelier’s Blades] orbit around Camilla, dealing damage to enemies along their path.

[Sommelier’s Blades] can be launched by the Combat Skill [Scarlet Banquet] and will return, dealing damage to enemies along their path both on the way out and on the way back (hitting twice in total).

Combat Skill [Scarlet Banquet]

https://preview.redd.it/v0zragrpjqzg1.png?width=499&format=png&auto=webp&s=b9dcb4fd69505aad05e467af8bb41756297cae77

https://preview.redd.it/s4k6p43qjqzg1.png?width=499&format=png&auto=webp&s=0d74e6b8706b0f6e451fa0201e45bd67af0c20d9

[Scarlet Banquet] is Camilla’s only method to rapidly stack [Crimson Wound].

Repeated casts can stack up to 10 layers of [Tipsy], increasing Camilla’s Skill Speed and the launch speed of [Sommelier’s Blades], while also pausing the duration of [Sommelier’s Blades].

In short: after using the Ultimate Skill to summon [Sommelier’s Blades], hold the Combat Skill to continuously stack [Crimson Wound].

Passive Skill [Deadly Sip]

https://preview.redd.it/v78wf42sjqzg1.png?width=497&format=png&auto=webp&s=c877026408c4fa8f58c4a6ed9937f843dc94171a

https://preview.redd.it/re9qlzdsjqzg1.png?width=500&format=png&auto=webp&s=36c9f319363f16d27e43a291ae1c8f2515cfffdf

The [Crimson Wound] from [Deadly Sip] is Camilla’s primary source of damage.

When holding the Combat Skill [Scarlet Banquet], Camilla cannot efficiently remove large amounts of [Crimson Wound] stacks on her own, so she requires teammates with high-frequency Pyro attacks to assist.

[Crimson Wound] damage is affected by the Multishot attribute of [Ranged Weapons], so building Ranged Weapon Demon Wedges is recommended.

1.3 Recommended Demon Wedges for Camilla

Core Demon Wedges

★★★★★[Vigilant]

https://preview.redd.it/ify0ml84kqzg1.png?width=400&format=png&auto=webp&s=a12a609a84dc17e317f1b83c6b4d6aa3aa4e5bc7

[Vigilant] can reduce the damage taken.

Standard Demon Wedges

https://preview.redd.it/pi8mc716kqzg1.png?width=1280&format=png&auto=webp&s=3cb287d5586c7e4e3cdcb956da3a6237f4c2fb78

[Prime · Morale], [Devouring Wildfire], [Blaze · Inspo], and [Duel] are the best choices for increasing Camilla’s damage output.

[Inferno · Wildfire] and [Inferno · Midnight Sun] have almost no difference in actual performance for Camilla, so either can be chosen.

Chapter 2 - Weapon Selection

2.1 Recommended Melee Weapons & Demon Wedge Builds

★★★★★ Greatsword - Eternal Farewell

ATK Attribute: Slash ATK

Weapon Skill: Morale +15%/30%。When an Electro character uses their Ultimate Skill, grants 1 stack of +25%/50% Skill Intensity for 12s, up to 3 stacks.

https://preview.redd.it/kprushc7kqzg1.png?width=401&format=png&auto=webp&s=6a8479930045875ed13b58bdc869d740817dffba

https://preview.redd.it/6gjkr1q7kqzg1.png?width=1280&format=png&auto=webp&s=f801017969c3d0e5317902cb5f6f4f99c4fd90ba

Camilla is typically played as a Combat Partner and does not require a melee weapon.

If Camilla is used as the main on-field character, a greatsword that provides Morale is the best melee weapon choice.

2.2 Ranged Weapon & Deamon Wedge Set Recommendations

Camilla only needs to increase Skill DMG and rarely uses ranged weapons to attack enemies. Therefore, ranged weapons can focus on equipping Demon Wedges that enhance Multishot to boost [Crimson Wound] damage.

★★★★★ Assault Rifle - Dregs of Glimmer

ATK Attribute: Spike ATK

Weapon Skill: Multishot+37.5%/75%. When a Pyro character deals Skill DMG, grants 1 stack of 2.5%/5% Skill DMG for 10.0s, up to 30.0 stacks.

https://preview.redd.it/k1gxals9kqzg1.png?width=399&format=png&auto=webp&s=c059591b8adf9c634c7becd72024f36790d1d5c6

https://preview.redd.it/4of6i1pakqzg1.png?width=1280&format=png&auto=webp&s=22215e18cf9e03b75a8a083ea036bace687b099a

[Dregs of Glimmer] is Camilla’s signature companion weapon. It provides a large amount of Multishot and Skill Intensity, maximizing the damage of [Crimson Wound].

Part 3 - Allies Selection

In combat, Camilla typically requires a team composition of 1 Main DPS + 1 healing support.

3.1 Main DPS

★★★★☆ [Lynn]

https://preview.redd.it/4mw2i93dkqzg1.png?width=101&format=png&auto=webp&s=94c287e13f8e38b18840794bbb0778bc2e6425af

Lynn's Consonance Weapon offers both high attack speed and long range, allowing for efficient clearing of [Crimson Wound] stacks over a large area.

★★★★☆ [Hellfire]

https://preview.redd.it/1x4g5wrdkqzg1.png?width=105&format=png&auto=webp&s=bff0212bd8fabc29f758548937b0cb46c6d6824f

With the enhancement from [Intron Lv.7], Hellfire gains a solid damage frequency and can quickly remove [Crimson Wound] stacks.

3.2 Healing Support

★★★★★ [Fushu]

https://preview.redd.it/ya0kaaxekqzg1.png?width=112&format=png&auto=webp&s=8a20443e04db9e58c1ee41ca8667959b7071c123

Fushu provides Sanity recovery and also grants multiple buffs such as increased Skill Speed, Morale, Skill Intensity, and DEF Ignore for allies. Her Sanity recovery ensures that Camilla can continuously cast skills for extended periods, applying [Crimson Wound] at maximum efficiency.

reddit.com
u/pickcountmat — 2 months ago

PART 1/2: [V1.3] - [The Incense Proving] - Event Gameplay Guide - PART 1/2 : r/DuetNightAbyssDNA

Start Challenge

Once you’ve completed the preparations above, you can enter the Arena.

Next, I’ll explain how to efficiently search for treasures in the Arena, as well as how to choose optional objectives during the match.

Note: You only have 10 minutes. If you fail to extract before the countdown ends, the match will yield no rewards.

Searching for Treasures

https://preview.redd.it/r0gdvtyup8yg1.png?width=1280&format=png&auto=webp&s=233dc9144a7e155b4490c51667181c440e9f2b55

You need to search containers scattered across the Arena and take away high-value treasures from them.

The value of treasures increases based on rarity color in the following order: Green > Purple > Gold > Red. In other words, prioritize taking Red-tier treasures.

Since the Treasure Pouch has limited space, to ensure you can carry out more treasures when extracting, you’ll need to get used to managing your inventory while searching.

Key Locations

https://preview.redd.it/z4qoeemxp8yg1.png?width=415&format=png&auto=webp&s=27ba1d0839190a76ed6d5b8104b39a6bb83b6fba

While searching for treasures, don’t forget to open the map and check these key locations!

Incense Selector

https://preview.redd.it/yn8bveyyp8yg1.png?width=1280&format=png&auto=webp&s=8e5fa17e39ba92d9b0a1b01e25570336e7a45deb

https://preview.redd.it/mfgupt9zp8yg1.png?width=1280&format=png&auto=webp&s=a3c0c906b1101bf0efeb3120e7d690926bb8860a

In the Arena, there is a facility called Incense Selector.

It is very important, as it can significantly increase the value of the treasures you carry when extracting.

https://preview.redd.it/cvxnrh60q8yg1.png?width=1280&format=png&auto=webp&s=b8ee89691f2ead485501961aa01356fc41ba45e9

You need to spend Martial Tokens to use the Incense Selector and choose an Incense effect.

To obtain a large amount of Martial Tokens and roll for a decent Incense, you should prioritize completing Arena challenges and defeating enemies.

I recommend prioritizing Incense that boosts [Total Civil Tokens]. For example, as shown in the image: when the number of Gold-tier treasures in your Treasure Pouch is ≥3, your Civil Token gain is multiplied by 2.5.

You may not always get the same Incense options, so be sure to pay attention and fulfill the trigger conditions of your chosen Incense as quickly as possible.

Offering Basket

https://preview.redd.it/k9b3nxt1q8yg1.png?width=1280&format=png&auto=webp&s=63c0c806037e7539ca9e06b5a78f8a061f80c53f

The Offering Basket is a type of challenge gameplay within the Arena.

This mode requires you to offer treasures with a total Civil Token value of at least 10,000.

https://preview.redd.it/coydlt96q8yg1.png?width=1280&format=png&auto=webp&s=5b6a15a5e5f8141834031939cf249ddd6e2dc8b4

https://preview.redd.it/ku0uy5w6q8yg1.png?width=1280&format=png&auto=webp&s=12a286c15558fb46e2e0f74e34fc4dace2ddd2b7

After completing the Offering, elite enemies will spawn nearby. Defeating them will grant a large amount of Martial Tokens as well as searchable containers.

If you are a new player using Outsider to focus on treasure searching, you can ignore this more difficult challenge.

High-Tier Container (Sealed)

https://preview.redd.it/r05mtl89q8yg1.png?width=1240&format=png&auto=webp&s=98d8b878df2e86d62814d1a52914a8d125d79986

The High-Tier Container (Sealed) is one of the challenge objectives in the Arena.

https://preview.redd.it/ydfcef3aq8yg1.png?width=1280&format=png&auto=webp&s=0579b8e65d277a31b8e3c3066313588237f3af34

After starting the challenge, you need to ensure that two High-Tier Containers are not destroyed by enemies within the time limit.

Upon successful completion, you will receive 20,000 Martial Tokens and two High-Tier Containers, which have a chance to yield high-value Red-tier treasures.

https://preview.redd.it/wdkql93bq8yg1.png?width=1280&format=png&auto=webp&s=715204e5861a60ec24601bb7c12420ccdfdee47d

You can choose to fight enemies head-on and defeat them, or ignore their attacks and focus on continuously repairing the damaged containers until the challenge ends.

Outsider can attempt to repair the containers while staying hidden. For new players using Outsider and avoiding combat, this is the only way to obtain Martial Tokens for using the Incense Selector.

High-Tier Container

https://preview.redd.it/imsof1vdq8yg1.png?width=946&format=png&auto=webp&s=cdbaa269292dda30d10be5b29ea8a450614334c9

https://preview.redd.it/026ako5eq8yg1.png?width=1256&format=png&auto=webp&s=6b58828bfec6a7e8001b4c3701febfd06261dcd1

At the start of the trial, High-Tier Containers will spawn at random locations. Searching these containers gives you a chance to obtain high-value Red-tier treasures.

Jishu Chamber

https://preview.redd.it/fvx2cokhq8yg1.png?width=869&format=png&auto=webp&s=018ade2bb74b27ec96fdb60e656b2fc91a55fa2a

https://preview.redd.it/edcyltrhq8yg1.png?width=1280&format=png&auto=webp&s=448f968edda04991d4966365ffea557366da0afb

While searching for treasures, you may occasionally find keys of different types inside containers. These keys can be used to open Chamber doors in the Arena, as long as the key type matches the door’s requirement.

Inside the Chamber, you may find high-value Red-tier treasures in containers, or you may get nothing at all—there may even be poison traps.

Searching Chambers is not mandatory and can be ignored if you prefer.

Raining

https://preview.redd.it/xd1nzieqq8yg1.png?width=1280&format=png&auto=webp&s=1d9c96ae438e60020df55934c52ec1a7c1f10558

When there are 3 minutes remaining in the Trial, the Arena will enter rainy weather.

Aside from preparing to head to the extraction point, you should also pay attention to certain changes that will occur across the map.

High-Tier Container (Rain)

https://preview.redd.it/m1ol53jrq8yg1.png?width=815&format=png&auto=webp&s=80e8f205c0fbf7692262ea3ae4e041b399e08487

https://preview.redd.it/7g4cz5xrq8yg1.png?width=1280&format=png&auto=webp&s=12ec8dd05db110bb97928b7d7591461a6bb3cf69

During rainy weather, top-tier containers called [Custom Treasure Stove] will spawn at random locations in the Arena, with a high chance of yielding high-value Red-tier treasures.

Clearing all [Custom Treasure Stove] locations doesn’t take much time, so it’s worth heading over to farm these spots.

Arena BOSS

https://preview.redd.it/zh8s8pgzq8yg1.png?width=849&format=png&auto=webp&s=e5c404985f160f009112ef11b87d67890326a2a6

https://preview.redd.it/h2b8krc2r8yg1.png?width=1280&format=png&auto=webp&s=7de74bf37c20484768fca4e1b0a686ca40547a3a

During rainy weather, in addition to elite enemies spawning, a BOSS will also appear in the Arena. Defeating the BOSS will drop a [Custom Treasure Stove].

If you’re confident in your strength, you can try to challenge it. But don’t forget to keep an eye on the extraction timer!

reddit.com
u/pickcountmat — 2 months ago