Did the Elks/Wapiti live in North America before 15,000 years ago?

According to this article, there appears to be a footprint attributed to Elk (Cervus canadensis) dating back 87,000 years. This is also supported by a post on Mark Gelbart's blog and by this study. This information leaves me a bit confused, as a 2017 study states that they arrived in North America about 15,000 years ago. However, none of the links I cited (especially the last one) dated the elk fossils directly, instead, they dated the sediments and fossils found alongside them. The latter study mentions the presence of elk in Ohio around 12,000 years ago. It also cites sites where indirect dating was performed, showing that a fossil at Paw Paw Cave dates back 20,000 years, although the fossil itself was not specifically dated. This is similar to the study regarding the 87,000-year-old footprint in eastern Virginia.

reddit.com
u/piebald_bison37 — 5 days ago

The coyote cannot kill the dwarf pronghorn in one go.

I didn't count how many bites it would take to bring down the antelope, lol, but this is really very good and realistic.

u/piebald_bison37 — 24 days ago

harbor seal

The harbor seal would be a great AI, because it differs greatly from the other two pinnipeds that I would also like to see in the game (the elephant seal and the sea lion being interactable), because this species is known for frequently being found in freshwater, well, I'd like its mechanics in the game to be:

It would spawn in a colony of 6 individuals on the beach; upon seeing you, they would run towards the sea (being slower than a sea lion), just as was revealed in a Wolfquest teaser (in the expansion of the Katmai coast), You would have to drag that seal out of the water (like a direwolf), and if it's a smilo, you can just pouncing on it and you'd take it down on the first try, whereas the direwolf will have to take down the seal by dragging it, After that, the seal will try to defend itself, and if you die, you'll have plenty of food. However, the unique aspect was that this seal would regularly ascend Ballona Creek during the rainy season, going up a certain distance just to eat salmon and steelhead (trout will likely only be rainbow trout and not steelhead trout.), This one, too, after eating plenty of salmon, will rest on the creek bank, but in particular will have a slightly higher speed compared to those on the beach (to balance it out), and then it would return to the ocean when the salmon run was over, of course, it would reappear from time to time, but it would be rarer than during salmon spawning season.

u/piebald_bison37 — 1 month ago

The snapping turtle be reintroduced in Nevada?

As shown in this post, snapping turtles lived in Nevada, possibly because of the more humid climate. Do you think it should be reintroduced because it's a native species that went geologically extinct relatively recently, or is it too risky due to this species' history of destruction in its native habitats?

reddit.com
u/piebald_bison37 — 1 month ago

The common snapping turtle once lived in southern Nevada during the late Pleistocene.

link

Snapping turtles (Chelydra serpentina) were unable to travel as far west as the Rocky Mountains during the Holocene, However, during the Pleistocene, they incredibly managed to cross over, reaching Clark County in southern Nevada, not far from Las Vegas.

(Art by Brian Gordy)

u/piebald_bison37 — 2 months ago

Late Pleistocene Snapping Turtles (Chelydra serpentina) from Southern Nevada

>>Remains of snapping turtles (Chelydra serpentina) are in the late Pleistocene vertebrate fauna near Glendale, Clark County, Nevada. The fossils are younger than the radiocarbon date for charcoal (> 33,000 Y.B.P.) found 40 cm below the fossil turtles. The nearest living populations of Chelydra are in streams along the eastern base of the continental divide, at least 650 km away. The dispersal (about 850 km) into southern Nevada probably occurred in the late Pleistocene (early Wisconsin Glacial Epoch). Possible routes and timing of the dispersal are discussed.

researchgate.net
u/piebald_bison37 — 2 months ago

What was the range of the Western mexican coast boa and the military macaw in northern Mexico and possibly the southwest US?

(The macaws live in Texas, in Big Bend National Park, btw)

u/piebald_bison37 — 2 months ago

What was the range of the river otter, American mink, and Pacific marten in California during the Pleistocene?

The colder, wetter climate would have supported a wider range of them, right?

reddit.com
u/piebald_bison37 — 2 months ago

Do you think muskrat would fit well in Ecos?

source

This article by Paul Langenwalter found a muskrat fossil in Orange County, dated to 40,000 years ago. The geographical and geological distance was almost nonexistent. Do you think Muskrat would fit well in the game or not?

reddit.com
u/piebald_bison37 — 2 months ago

Which one would you prefer to be added to the game? Mallard or Wood Duck?

These two ducks were found at Rancho La Brea. Now you're going to say which one you would prefer to be added to the game, or whether it would be playable or npc.

Mallard painting: Artoholic

Wood Duck Painting: Rosemary Millette

u/piebald_bison37 — 2 months ago

California wild turkey (Meleagris californica) vs Wild turkey (Meleagris gallopavo)

Credits to Joschua knuppe for Meleagris californica art

Credit to Levi Glines for the photo of Meleagris gallopavo.

u/piebald_bison37 — 2 months ago

Improvements for the great blue heron and the white-faced ibis

A grande garça-azul é um NPC meio vazio; claro, seu único propósito é puramente para ambientar a cena, mas mesmo assim, parece muito sem graça. Eu gostaria de melhorar esse aspecto da garça:

  1. A garça permanece praticamente imóvel o tempo todo, não se move ou faz algo interessante; bem, eu gostaria que ela pudesse se mover na água rasa.

  2. Ela poderia pousar em árvores ou em pedras:

Além de poder andar na água rasa, seria interessante se ela pudesse pousar em árvores ou em pedras e ficar ali descansando.

  1. Pescar deveria realmente acontecer:

A cena da garça pescando é uma animação definida; eu gostaria que isso realmente acontecesse, como a garça movendo a cabeça em direção à água ou se movendo lentamente tentando pegar o peixe, então, se a pesca falhar, ela tentaria pescar novamente, e se falhar de novo, voaria para outro lugar.

  1. Se fosse um pouco mais comum:

A garça é muito rara, e a maioria dos jogadores nem vai vê-la direito porque ela aparece em áreas com atividade regular dos jogadores; outros locais incluem a foz do Arroio Ballona no oceano, além, claro, de mais partes do Arroio Ballona (como aquele encontro entre o Arroio Ballona e o Arroio Centinela).

Agora sobre o Íbis:

Íbis-de-face-branca:

A proposta seria semelhante à da garça-azul, que seria para decoração, mas teria mecânicas e locais de aparição diferentes:

Dizem que os íbis são muito sociais, aparecendo em colônias de 10 indivíduos na região dos juncos e nas áreas de escoamento. Eles passariam um bom tempo com os bicos enterrados na lama para pegar presas lá, e só apareciam ali depois de fazer isso, descansando nos juncos ou na área de escoamento; além disso, o jogador poderia ajudar o Íbis: se o jogador tiver um herbívoro e andar na água rasa, seu movimento espantaria várias pequenas criaturas que o Íbis adora comer, sinalizando que algumas presas estavam escapando, a água ficaria agitada, se os íbis estiverem dentro de um raio de 6 metros de você, eles se aproximariam e pegariam a presa. Se for um carnívoro, a tolerância seria muito baixa, dentro de um raio de 9 metros de você, eles já fugiriam. Seria muito bonito vê-los voando para descansar em uma formação de "V" no final da tarde, e eu também gostaria de ver a garça e o urubu descansando à noite, a garça tem seus momentos de exceção, como quando ocorre a corrida dos grunhões, mas isso é um tema para outra sugestão minha.

(P.S: The tulle marsh needed to be expanded and made quite large.)

reddit.com
u/piebald_bison37 — 3 months ago
▲ 39 r/pleistocene+1 crossposts

Beavers and muskrats were more widespread in California than previously thought

Indigenous Muskrats, Ondatra zibethicus, in Coastal Southern California

This article by Paul Langenwalter documented a fossil found at Costeau Pit, in Orange County. A study dating back 40,000 years, although based on a 1986 article (which is quite old), shows that muskrats inhabited many parts of California, far more than just the crest of Northeastern California (Great Basin) and the Colorado River.

The historical range of beaver (Castor canadensis) in coastal California: an updated review of the evidence

The article about the beaver is more recent, from 2013. Lanman et al. proved that beavers were not native only to the Central Valley, Sierra Nevada, San Francisco Bay and the north, they lived in virtually all of California, excluding the deserts.

reddit.com
u/piebald_bison37 — 3 months ago

How different do animals need to be for the "unique niche" rule to be playable?

Well, as the devs have already said, only animals from unique niches will be added as playable. Initially, I thought it was very difficult for Harington's Pony to become playable because of its similarity to western horse in gameplay, but they will be added. Now the question remains as to how different the animals need to be for them to be added as playable characters, given that the developers haven't specified the necessary divergence for adding a playable animal.

reddit.com
u/piebald_bison37 — 3 months ago

Dietary ecology of ungulates from the La Brea tar pits in southern California: A multi-proxy approach

> "The La Brea Tar Pits are a highly fossiliferous late Pleistocene locality, with over 230 vertebrate species, and the potential to help clarify the ecology of Pleistocene megafauna prior to their extinction. Here, we analyze dental microwear textures, dental mesowear, and stable carbon isotopes to assess the dietary behavior of the three most abundant ungulates at La Brea. We examined Bison antiquus, Camelops hesternus, and Equus occidentalis teeth from pits spanning the latest Pleistocene, focusing on pit 77 (~ 35 Ka, glacial period), and pits 61/67 (~ 11.5 Ka, interglacial period). Dental microwear attributes demonstrate that B. antiquus and E. occidentalis consumed foods with similar textural properties to those preferred by mixed feeding and browsing bovids, as well as significantly different food textures than the diet of modern bison and horses. Camelops hesternus has attributes most similar to modern browsing bovids and giraffes, revealing that all taxa studied likely consumed at least some woody browse. Complexity values (Asfc) in B. antiquus and E. occidentalis are significantly greater at pit 77 than at pits 61/67 and modern populations, suggesting a dietary decrease in woody vegetation and shrubs from the glacial to interglacial period. Dental mesowear values further indicate that B. antiquus and C. hesternus consumed woody vegetation, whereas E. occidentalis grazed. The different dietary interpretation for E. occidentalis may reflect a discrepancy between its average diet inferred from mesowear and its most recent diet inferred from microwear. Lastly, stable carbon isotopes reveal diets composed mostly of C3 vegetation, with B. antiquus incorporating significantly more C4 vegetation than either of the other dominant herbivores during the accumulation of both assemblages. Collectively, these data suggest that the dietary ecology of the dominant La Brea herbivores was more nuanced than previously thought, shifting coincident with changing climates, and not necessarily predictable from morphology or any one proxy method."

source

reddit.com
u/piebald_bison37 — 3 months ago

My suggestions for Botta's pocket gopher

As the Coyote and the Harington's pony have already been discussed extensively, Botta's pocket gopher hasn't received the attention it deserves. But well, here I am to discuss what its gameplay will be like:

The gopher is an animal that has extensive tunnels. The feeding tunnels are the ones closest to the surface, only 20cm deep. It would be possible to tell where the feeding tunnels are located because there might be small mounds of earth. Every 3-6 meters there would be another small mound of earth if it's an active tunnel. If not, there won't be any more besides the one you've already seen. If it's an active tunnel, there's a random chance it's moving in that tunnel. Large animals wouldn't mind, but there is one that would: the coyote.

To activate the gopher's hunting mechanic, it's necessary to crouch. But instead of crouching, the coyote stands, pointing its head in the direction the gopher moves. The mechanics of the bar would be very similar to normal AIs, but it wouldn't have the gopher icon. Instead, it would have symbols (a question mark and an exclamation mark). If the gopher is moving, an exclamation mark appears showing its path. If the exclamation mark disappears, it means it stopped. If a question mark appears, it means it's paying attention to the upstairs environment.If the bar is almost full and it's not too far from the coyote, when you run (to chase the conventional AI), running wouldn't work, but jumping would. The coyote would jump, the tunnel would collapse, and by pressing the bite button, it would dig and grab the gopher (who would be stunned) and finally eat it. If it fails, the tunnel will collapse, but the gopher will survive and escape. It would be possible to see the gopher removing dirt and forming a new mound, but it would be a brief moment and quite difficult to hunt.

u/piebald_bison37 — 3 months ago

Synchronous range dynamics of Caatinga birds during the Late Quaternary

> "The Quaternary period, marked by alternating glacial and interglacial phases, has profoundly shaped global biogeographic patterns. Among the ecosystems affected by this climatic instability are the Neotropical semiarid regions, such as the Caatinga, which have undergone profound changes in their distribution through time. However, tempo and mode of changes in distribution of the Caatinga avifauna during Quaternary remain poorly understood. In this study, we analyzed the spatial dynamics of the Caatinga avifauna over the Late Quaternary (last 130 kyr) to assess the influence of climatic oscillations on their distributions. We employed ecological niche modeling based on occurrence data for 14 bird species associated with distinct Caatinga vegetation types and evaluated whether these vegetation types exhibited distinct paleoclimatic responses. Our results revealed a synchronous pattern of range contraction across all species during colder Quaternary phases, reaching their minimum extent during the Heinrich Stadial (17.0–14.7 ka), followed by expansions during warmer periods, such as the Last Interglacial, the Bølling–Allerød (14.7–12.9 ka), and the Holocene. We found no relationship between range dynamics and vegetation types occupied by these birds. Overall, our findings reinforce the emerging view of range contraction of open-area habitats during colder Quaternary phases in northeastern Brazil."

Authors: Carina Cristina De Oliveira Santos Costa & Henrique Batalha-Filho

researchgate.net
u/piebald_bison37 — 3 months ago