






Ironsworn and DnD: Castle Caldwell and Beyond
After a long, long time, I completed the first module in the "In Search of Adventure" campaign. There's still one more conflict to resolve before moving on to the next one. Adding something to the treasure trove as a reward for the cleared site wouldn't hurt either. During play, I used Sundered Isles and mixed in some oracles from the newest Lodestar.
I adapter the module by extracting what I thought were the most interesting parts, then during expedition I picked locations and encounters that felt most appropriate from the list. Same for enemies, I used tables prepared beforehand. It turned out that the site was infested mostly by kobolds. Created a party from some random traders camping inside the castle that I'm sure I'll use again later. Found an artifact that I bet will reappear sometime later. While there's still plenty of unused content, completing the module felt very satisfying and fulfilling, and even if I decided to run it again, it wouldn't feel like just replaying the same thing, Ironsworn makes every run a unique experience.
I kept everything pretty short and included all moves and rolls, if you'd like, you can read it here: https://rockpaperstory.com/blog/dnd-in-search-of-adventure/