u/playGOALS

Ranked 1v1 Rewards Revamp

Ranked 1v1 Rewards Revamp

Climb higher. Defend your rank. Earn more.

We’re rolling out a major overhaul to Ranked 1v1, giving the mode a brand-new reward structure built around faster progression, massive milestone payouts, and predictable weekly grinding.

While standard random pack drops are being removed from post-match loot, your overall earning potential and club progression speed are getting a massive buff.

Here is everything you need to know about the new Ranked 1v1:

u/playGOALS — 3 days ago

Adidas x Sidemen "Sidequest"

We are thrilled to launch our limited-time collaboration with Adidas and the Sidemen! From today through September 10, 2026, jump into GOALS for exclusive challenges, cosmetics, and rewards.
 
The Stream & Kit Drop
The Adidas x Sidemen "Sidequest" stream is live right now!
https://www.twitch.tv/tbjzl
https://www.twitch.tv/miniminter

During the broadcast, scan the on-screen QR code to sign up or log into adiClub and link your GOALS account. You will instantly receive the Main Adidas Kit.
 
In-Game Sidequest Challenges
Head to the in-game Challenges tab to find the new Sidequest section. Complete 21 dedicated 1v1 challenges built around speed and attacking flair to earn:
- Individual item packages for completed challenges.
- The official Adidas Away Kit (unlocked after 18 challenges).
- A Rare Attacker Pack with guaranteed 85+ Speed and Dribbling stats (unlocked upon completing all 20+ challenges).
 
(Note: You must equip the Main Adidas Kit in-game to complete certain challenge milestones!)
 
Stadium Takeover
Equipping your Adidas kit automatically triggers a full Adidas Stadium Takeover in your matches, featuring custom static billboards, crowd flags, and an updated Main Menu Hero.
 
Jump in, link your adiClub account, and complete your Sidequests today!

u/playGOALS — 9 days ago

PATCH 1.02.01 IS LIVE

This update includes the 5v5 game mode! However, it won't be visible in-game right away as we'll be activating it server-side.

We’ll drop an announcement as soon as it goes live.
Stay tuned!

u/playGOALS — 14 days ago

5v5 Playtest Weekend is almost here!

From August 6 to 9.
Be among the first to get an early look at what we've been building.

u/playGOALS — 15 days ago

r/playgoals

Link to the mod mail sent to the mods of r/your_subreddit (If the subreddit is banned and mod mail wasn't required, delete this line and the link):

https://www.reddit.com/c/chat…

---

Why I’m requesting r/your_subreddit and how I’ll run it:

I am requesting moderation rights for r/playgoals as I am the official Community Manager for the game.

The current sub owners were originally moderators from our official Discord server, but they have since become inactive on Reddit and are no longer responding to our team's messages on Discord either.

My plan for the subreddit is to continue running it as I am doing right now: ensuring Reddit’s rules and Reddiquette are upheld, and maintaining a welcoming, productive space for our community to discuss the game.

Additionally, taking over Ownership will allow me to grant official mod permissions to other active company employees who are currently helping moderate the subreddit informally without tools.

reddit.com
u/playGOALS — 20 days ago

Patch Notes - Version 1.01.03

Movement

- Improved player lock-on behavior during lofted through passes, reducing slowdowns in certain situations.
- Fixed an issue where ball roll chaining and player unlocks could occur after idle skill moves.

Physicality

- Fixed an issue where Physical Tackle animations could fail to play even when the tackle conditions were met.

Shooting

- Reduced the frequency of shots hitting the post.

Tournaments & UI

- Fixed an issue that could cause Tournament brackets to break after facing the same opponent multiple times.
- Fixed rare cases where incorrect platform icons could be displayed.

Connectivity

- Fixed an issue that could, in some cases, leave players stuck on an empty pitch while connecting to a match.

Stability

- Fixed a rare issue that could cause celebrations to become stuck.
- General performance and stability improvements.

Let us know your thoughts!

u/playGOALS — 1 month ago

GOALS OPEN registrations begin next Monday.

More details are coming soon. Until then, we'll see you on the pitch. Time to practice.

u/playGOALS — 1 month ago

Ronaldinho is now an Original in GOALS

Some players leave a mark on football forever.

For us, Ronaldinho represents creativity, flair, and playing the game with joy. In a football game built around responsiveness, skill, and player expression, he couldn't be anyone but an Original.

Ronaldinho is now available as an Original in GOALS.

Joga Bonito.

youtube.com
u/playGOALS — 1 month ago

Patch 1.01.01 is now live!

Passing is faster and first touches are much tighter. We've also removed post-pass stun for more responsive movement, nerfed goalkeeper rush-outs, and made manual defending more rewarding by reducing AI assistance.

u/playGOALS — 1 month ago

Patch 1.00.13 is live

This update delivers improvements across gameplay, audio, and UI. This is another step in our ongoing gameplay iteration, and your feedback continues to shape every update.

Play a few matches, then come back and tell us what you think. We'll be reading every comment.

u/playGOALS — 2 months ago
▲ 103 r/playgoals

Patch 1.00.10 is now LIVE!

We’ve spent the last 12 days working through your recent feedback. We're fully committed to steadily improving the gameplay, and we hope you find this new patch to be a solid step in the right direction.

Full Patchnotes:

Gameplay

- Passing & Shooting: Major improvements to through-ball accuracy, including better turn prediction, smarter offside-line awareness, more reliable blocked-lane detection, and improved lofted through-pass consistency. Fixed an issue that could occasionally cause passes and shots to feel delayed.

- Physicality & Defending: Stronger shoulder challenges, more impactful contact, increased jockey speed and responsiveness, and reduced reliance on Strength/Balance ratings at the low end.

- Second Player Press: Pressers will now mirror dribblers more actively when closing down. The duration of this behavior scales with the Aggression attribute (0.5–2.0 seconds), after which their ability to mirror is significantly reduced, rewarding manual player switching and defending.

- Skill Moves & Agility: Rebalanced skill move exit speeds to reduce unrealistic acceleration. Agility now has a stronger speed-versus-turning tradeoff, with improved turn responsiveness.

- Goalkeeping: Added new save variations, improved save animations and positioning, and increased goalkeeper willingness to dive. Fixed issues with late duel unlocks and goalie strafe detection.

- Defensive AI: Improved defensive line structures, with full-backs and wing-backs maintaining the offside line more effectively. Refined run-tracking and man-marking hand-off logic, and increased the flexibility of the marking system to reduce situations where defenders fail to react to dangerous attacking threats.

UI

- Collection: Added sorting options for Overall Rating and Potential. Favorite players can no longer be accidentally sold or discarded.

Matchmaking

- Tournaments: Tournaments now use a fully round-based format instead of SBMM matchmaking. This change will take effect when the current tournaments expire on Thursday. Tournament resets will also move to Mondays.

- Ping priority: Continued tuning to improve the balance between queue times and server quality. Server ping is now prioritized more heavily when finding matches.

Let us know what you think of this update!

u/playGOALS — 2 months ago

GOALS x PUMA: SHOW UP READY

We're excited to bring one of football's most iconic brands into GOALS.
Now you can take to the pitch wearing official PUMA gear from head to toe.

Available now:
• Four official PUMA kits
• Official PUMA boots

Your club. Your style.

youtube.com
u/playGOALS — 2 months ago

Play on Linux

At the moment, GOALS requires Proton 10 to run correctly on Steam Deck. Proton 11 Beta is currently not supported.

If you're having trouble launching the game, you can manually select Proton 10 by following these steps:

  1. Right-click GOALS in your Steam Library and select Properties.
  2. Navigate to the Compatibility tab.
  3. Check "Force the use of a specific Steam Play compatibility tool".
  4. Select Proton 10 from the drop-down menu.

Once selected, Steam will update the compatibility settings and GOALS should launch normally.

This workaround also applies to all Linux devices, including laptops and desktops running Steam through Proton.

We'll continue improving Steam Deck and Linux support in future updates.

See you on the pitch.

u/playGOALS — 2 months ago
▲ 138 r/playgoals

Today, GOALS reached 1,000,000 players.

First of all: thank you.
Launch has been exciting, challenging, and full of valuable feedback. We've spent the last week reading your comments, watching your clips, and discussing what works and what needs to improve.

The recent patch was just one step. It won't be the last. We're committed to continuing to iterate on gameplay, systems, and the overall experience. Our ambition remains the same as it was on day one: build the football game we've always wanted to play, together with the community helping shape it.

Thank you for being part of the journey. We'll keep listening. We'll keep improving. And we'll keep building.
See you on the pitch.

u/playGOALS — 2 months ago

Patch Notes - Version 1.00.08

Gameplay

- Improved cross targeting for more consistent and accurate deliveries into the box.
- Increased dribbling responsiveness to give players more direct control on the ball.
- Reduced pass delay, making passing feel quicker and more immediate.
- Improved player switching (L1) responsiveness and target selection.
- Reduced goalkeeper effectiveness when rushing out.
- Improved sprint dribbling for lower-rated players.
- Improved short through pass targeting and execution.
- Improved defensive AI positioning and reactions against long ground through passes.
- Increased speed retention for players making triggered runs.
- Improved first-touch control and ball handling.
- Reduced jockey movement effectiveness.
- Reduced effectiveness of lobbed through passes.
- Reduced effectiveness of second-man press.
- Offensive AI improvements, including smarter runs, better spacing, more movement off the ball, and improved support positioning to create clearer passing and attacking opportunities.

Animation

- Improved dribble turn animations.
- Updated lobby ready-up animations.

UI

- Reorganized Challenges to better separate Daily, Weekly, and Global Cup objectives.
- Fixed incorrect pricing displays in the Steam Premium Store for certain currencies.
- Fixed kit previews not resetting correctly in Club Customization when using a controller.
- Fixed menu freezes that could occur when resuming a console from sleep mode during Knockout tournaments.

General

- Multiple stability and performance improvements.
- Fixed a startup issue that could prevent some Steam and lower-end PC players from launching the game.
- Fixed a menu freeze when opening the in-game store with the Steam Overlay disabled.
- Fixed Steam invites not working correctly when the Steam Overlay was disabled.
- Improved automatic graphics settings detection for lower-spec PCs.
- Fixed pitch-side advertising boards occasionally appearing blank during matches.
- Fixed an issue where stale lobby tickets could interfere with matchmaking searches.

reddit.com
u/playGOALS — 2 months ago

GOALS - Play NOW for FREE - Gameplay trailer

The wait is over. GOALS is now live on PC, PlayStation 5, and Xbox Series X|S. A competitive football game built around responsiveness, pure skill, and true player control. No excuses. Just football.

youtu.be
u/playGOALS — 3 months ago