▲ 83 r/gdevelop
2.5d sprite with 3d lighting and tilt shift blur effect
just a little demo i was messing with today,
note - the env lighting, the road and buildings, have baked lighting.
There are real 3d lights in the scene that affect the sprite character, but they are not creating the mood / casting shadows etc. Personally I would never rely on gdevelops lighting to create the look of any scene, only to enhance it.
u/quietnightgames — 8 days ago