
Twisted Amulet +1 cold skills & Breaking Point
A friend of mine found this and its probably not gonna reach its full potential when we would start slamming this right now.
Thoughts what could be done with it?

A friend of mine found this and its probably not gonna reach its full potential when we would start slamming this right now.
Thoughts what could be done with it?
After the most recent update some geo-shaping has been done by the developers around my base borders.
The problem is that these newly added assets are being cut off halfway through by my base which was fitted into the region before these adjustments were made.
The only real solution would be to wait for an update to the max altar range (Mine is already at MAXIMUM) so it is currently not an option or to waste additional flame altars around the corners of my base to "increase the building area".
As a result, we now have no other way of permanently removing assets right at the border of our base which should be covered by an additional area that is "removal-only" around the borders of the yellow building square.
Imagine 25%-30% additional build space that is negative only, as in can only remove, not add, assets in order to avoid future updates / geo-shaping mess with existing bases.
I would additionally advocate for this feature to be a toggle, that is off by default, that can be done on a per altar basis in order for temporary altars not to meddle too much with the surrounding area.
To the North we have a cut off stonehenge or something that has been added with recent patch.
Flying Stones around the south eas side of my base.
If you like my idea feel free to upvoute it in the feedback section! thanks for your attention.
https://enshrouded.featureupvote.com/suggestions/712183/additional-removalonly-border-zone-for-flame-altars-to-handle-geoshaping-changes