
Rig isn't affecting every object it needs to
Just bound the rig to the mesh. One earring and one set of teeth are not moving with it, while the others are. Why is this happening?

Just bound the rig to the mesh. One earring and one set of teeth are not moving with it, while the others are. Why is this happening?
I realise it's not particularly gripping to read about a character cleaning for three paragraphs. This was my first attempt at getting into my protag's headspace.
Currently retopologising this Zbrush sculpt. This is my first pass at the tail. I don't think I'm going about it the right way- the quads are difficult to manipulate around the concave shape and I can't get them to connect on the other side as it's very thin. Too much of the sculpt is pushing through as well. Any tips for approaching this?