▲ 165 r/joinmoco

I Hate Guards.

They need some form of drawback to how many attacks they can negate.
"Just maneuver around them" then they spin around just as fast. It's bs.
In some cases you do go around, there are mobs behind them that body block.

u/roo_CK_ie — 3 months ago

Please let us aim skills

I know they covered this in the 'A.M.A.'. The verdict: Maybe? Leaning more on no (perchance).

I don't have major points to express or anything.

My reason is quite simple. I just want my skills to go where I want them to go.

That's all.

They say the thing about aiming skills is that you have to actually hit the target.

I don't care if I miss, at least it is in the direction of what I am aiming at and not some handful of drogs BEHIND me.

Obviously it will bring skill expression and that's a main reason most people want it.

But as for me, as I have said, I just want my skills to strike the vicinity of where ever the enemy I'm fighting is (that's assuming I miss, which I most likely will).

I die a little on the inside when ever my skill goes elsewhere.

reddit.com
u/roo_CK_ie — 3 months ago

I'd like if they didn't lock this to a skin colour

The whole face counts as a mask, but it could have just been the hat, hair, eyes and markings.The skin could be open for any.

I don't really mind but I always make my character black (because I'm black), so it kinda feels weird for me.

Is it because it's of Korean origin and the don't want to be "cultural appropriative"? That's what I think.

But again I don't mind, a little..

u/roo_CK_ie — 3 months ago

Someone asked how to use this weapon, so hope this helps

Now I'm no pro obviously, but i have been using it a lot (Mostly in worlds).

You could stand still and press attack, tho doesn't really stay on the mark and works best for single target. And moving and attacking is way more advantages.

It's all in the footwork and timing.

Just got to keep in mind where you are facing right now, and press attack when you think it is right.

Sounds tricking but you'll get it.

u/roo_CK_ie — 4 months ago

Did a quick doodle for sprout

It's kinda sad supercell is so easy to fold.

Changing a character thats basically an og like Shelly and Colt.

I don't play em but I always liked its design.

I hope the new one doesn't stray away from the og.

u/roo_CK_ie — 4 months ago

"I want Pawlette in moco!", "We have Pawlette in moco.", Pawlette in moco:

u/roo_CK_ie — 4 months ago
▲ 125 r/joinmoco

Monsters drop loot for cosmetics (I got exams so bear with my rough sketches)

You see, if monsters dropped material/loot, then us hunters will have even more reason to go grinding everyday.

Players will also have reasons to go to specific maps and hunt specific bosses or monsters. Just to get their specific loot for cosmetics. In the example I drew the Bone Smasher skin line, so imagine what the other bosses would look like.

You can even have those limited hard raids with legendary loot. Showing how many times you killed the boss to gain its drip.

I feel this is a good incentive to want to play more. Tell me what y'all think..

u/roo_CK_ie — 4 months ago

Yes, more of this! It's so creative with the mechanics and world

u/roo_CK_ie — 4 months ago

back when we could chill with the gang

I like to think we weren't actually invisible but it made us look like a monster, with the tentacles.

u/roo_CK_ie — 4 months ago

Guards should have a draw back to their shielding

Ok I think this isn't really a problem, especially in a death ball, and some classes have other abilities that can bypass them.

So I'll just say, attacks from melee classes should not be blocked by Guards.

u/roo_CK_ie — 4 months ago