u/rubenltn

▲ 150 r/TechnicalArtist+1 crossposts

View State Based Procedural Generator for Game Ready Architecture

Hey all, I spent the last few weeks working on this non-module, all parametric, view state based building generator for creation of architectural assets ready for video game engines.

A few things that it does:

- Blockout Creation with View State Handles.
- Component (doors, windows, columns) Insersion Using View State and Contextual Menus.
- Parametric Doors and WIndows that take context from the Building Face, Floor and Style.
- Auto Trim and Tilling UV Mapping Generated Dynamicly.

Let me know what you think or if there are any questions! Thanks!

u/rubenltn — 3 days ago

Hey all I am a Gaussian noob and I have been trying to use Insta360 x4 Air and walking around my home, than using 360 Video Processor > Reality Scan 2.0 > PostShot but getting some really dirty and messy results.

Specially in Reality Scan 2.0 it usually stops with an error about not being able to properly align views. Below you can see the settings I use for the 360 Video Processor.

My current workflow is pretty much based on the tutorial I got from the maker of 360 Video Processor here.

https://preview.redd.it/eznx541d6szg1.png?width=1904&format=png&auto=webp&s=a5a4abefa2cf0daf51fe789abc1baae7bd2c7a3e

reddit.com
u/rubenltn — 14 days ago