u/rvpvo

Image 1 — VisualXP
Image 2 — VisualXP
Image 3 — VisualXP
Image 4 — VisualXP
Image 5 — VisualXP
Image 6 — VisualXP
Image 7 — VisualXP
Image 8 — VisualXP
Image 9 — VisualXP
Image 10 — VisualXP
▲ 49 r/Xplane

VisualXP

The sun is still a bit too overblown so I fixed it using VisualXP which surprisingly works well now, wdy think?

also going for that XP 11 palette a bit

u/rvpvo — 5 days ago
▲ 3 r/Xplane

Belgrade VFR addon scenery

This is a VFR addon for the surroundings of LYBE airport. The idea is to use as much default objects so as to not be a burden on the FPS. The scenery works with default and X World sceneries and with any LYBE scenery itself since the airport itself is untouched. Please inform me of anything you find wrong with it like missing libraries etc.

forums.x-plane.org
u/rvpvo — 2 months ago
▲ 40 r/Xplane

Update on the X-World enriched scenery

I have decided to upload Belgrade, Serbia scenery for free, which will be finished soon. First image is XWP, second is addon, last two are bonus stadium in Niš, also in Serbia. The only downside is I have not managed to keep the library usage as low as I wanted.

u/rvpvo — 2 months ago
▲ 2 r/Xplane

Lighting engine X Plane 12 / MSFS2024

Since Youtube crammed so much XP12 vs FL24 videos, and this guy triggered me for this rant to end this once and for all.

https://preview.redd.it/7gs70qay3akh1.png?width=432&format=png&auto=webp&s=d962cf9b12f7896bb89b17d18361c33bd09b3951

Don't even bother how crazy that sounds in 2026, a 300 euro phone can take a pretty accurate photo in terms of colors, that is just the state of things today.

Coming from XP12, in FS2020 and in 24, there is a sense of flatness. Most notably, the dawns and sunsets looked all the same, every day, if not for extreme weather changes so the colors do change.

Then it dawned on me, it's the behavior of the light itself that sets this, no way around it.

In XP12 photometric engine, we have just datarefs, numerical values. No pallet files.

So that is exactly why we sure can use photos for reference, since our sim is far closer to reality in the lighting sense, which is no matter what you think a huge deal. Couldn't care less if the roofs are blue or red in that particular area I'm flying when the sky itself is the attraction.

reddit.com
u/rvpvo — 2 months ago
▲ 70 r/Xplane

X-World Pro without orthos

They seem to have fixed the awful texture displacement in urban areas where you would have houses popping out in the middle of fields. Rural / urban transitions are much more organic looking.

Last two pictures were taken using Global Forests v2.

u/rvpvo — 2 months ago
▲ 21 r/Xplane

X-World Pro: removing 3d-people

Upon trying out the new version of X-World I was astounded by the fact there are now 3d people everywhere, just standing, frozen in time. What a dubious decision. No animation whatsoever, why are these static people here? Found some of them in the middle of the night even, on remote train tracks! Kind of creepy but the real problem here is the complete waste of FPS.

They are being put there by the roads network. If you want to take out just the people, not the complete road network, you need to delete the contents of the .obj files inside the folder named 3D-People inside the simHeaven_X-WORLD-Pro_Library folder. There are 355 files in the folder and you can't just put blank files instead of original ones. So, to trick X-Plane you need to replace the contents of the files to just the header:

for %f in (*.obj) do (echo I> "%f" & echo 800>> "%f" & echo OBJ>> "%f")

It won't give you a message that the files are corrupt or not missing, people are gone and the roads are there.

I suppose you could just use the free (non-pro) version of the roads folder from the previous X-World but I like the new one, lots of little details like signs, trashcans etc. But the damn 3d-frozen in-time-people just ruin the immersion.

reddit.com
u/rvpvo — 2 months ago
▲ 6 r/Xplane

Response Curve

this my roll response curve for the Logitech Extreme 3D Pro, what are yours? Interested to try someone elses curves (pun not intended) especially for the same joystick.

u/rvpvo — 3 months ago
▲ 60 r/Xplane

Belgrade scenery update

The idea is to make cities more recognizable by adding VFR objects with the most simplest of the buildings requiring not a lot of libraries. The result is almost zero FPS hit while visually adding VFR points of interest around the airport.

Work has been slow, it's a slow process to add individual objects and paying attention to the framerate but it's getting slowly finished.

screenshots in order:

  1. Blocks of Novi Beograd
  2. Blocks of Novi Beograd
  3. Genex building
  4. West65 building
  5. Belgrade Waterfront
  6. National Assembly
  7. Saint Sava Temple and Slavija roundabout
  8. City stadiums of FK Partizan and FK Crvena Zvezda
  9. Belgrade Arena
  10. and 11. The SIV building where there is ongoing arrest of the chief of police.
u/rvpvo — 5 months ago