r/Xplane

▲ 49 r/Xplane

VisualXP

The sun is still a bit too overblown so I fixed it using VisualXP which surprisingly works well now, wdy think?

also going for that XP 11 palette a bit

u/rvpvo — 4 days ago
▲ 34 r/Xplane+1 crossposts

Update on my free EFB: worldwide coverage with ChartFox and openAIP

Hi all,

I'm a commercial pilot and a human factors engineering student. Flight Kneeboard is the EFB I built as my graduation project over the summer. I posted about it here a month ago and got a lot of useful feedback, so here's an update.

The core data comes from official FAA sources. Since last time I've added much better coverage outside the US: turn on Flight Sim mode (Settings → Flight Simulation) and you also get community data from OurAirports and openAIP, plus charts outside the US from ChartFox if you link a free ChartFox account (you sign in with VATSIM). I've also rendered a worldwide VFR-style chart from open data.

For position, the app takes a network GPS feed from your sim. My own Windows client sends attitude at 15 Hz and position at 5 Hz, which is a lot smoother than most bridges.

Almost everything is free: charts, plates, weather, airports, planning and the moving map. If you'd like to help cover the server costs, there's an optional $2/mo in the app, which adds synthetic vision and offline downloads.

It's been a fun few months building this. If there's a feature you'd like to see, let me know! I would appreciate if you can give me an Appstore 5 stars as well.

u/chiptang211 — 5 days ago
▲ 113 r/Xplane

AliveGrass is out now! - 3D grass and vegetation for X-Plane 12 | Windows, macOS & Linux

Hey everyone! We are AionSky Studios, and I’d like to introduce AliveGrass. 🌱✈️

I built it to bring more natural detail to the scenery we see while taxiing, flying low and looking out from the cockpit.

AliveGrass adds modeled 3D grass, flowers and small plants to suitable terrain around your camera. Airport fields, grass strips, taxiway verges and rural landscapes gain standing vegetation that adds depth beyond the ground textures.

Features include:

  • 132 vegetation variations across 11 biome groups, with regional selection.
  • Green, dormant, wet and snow-coated appearances responding to seasonal and simulated conditions.
  • Low FPS Wind-driven movement.
  • Automatic placement following cockpit, external and free-camera views.
  • Scenery-based exclusions for recognized pavement, roads, water and buildings.
  • Adjustable coverage, density, distant fullness, movement strength and plant height.
  • Low, Balanced, Dense and Ultra performance presets.
  • Windows, macOS and Linux support.

In my testing, the frame-rate impact has generally been around 1–3 FPS, although it can be higher depending on your hardware, scenery and settings.

Placement depends on scenery data, so coverage can vary between locations and custom scenery packages.

Price: $15 USD
Available on X-Plane Store & simMarket:
https://store.x-plane.org/AliveGrass-by-AionSky-Studios_p_2275.html
https://secure.simmarket.com/alivegrass-x-plane-12.phtml

I’d love to see your screenshots and hear your feedback! Bugs, suggestions and requests for different plants or regions are welcome here, on r/AionSkyStudios, or in the support thread:

https://forums.x-plane.org/forums/forum/1026-alive-grass/

What’s the first place you’d take it flying? 🙂

u/aionskystudios — 12 days ago
▲ 69 r/Xplane

Who doesn't like the 737 200 ?

I downloaded the FJS 737 V4 for x plane and I immediately took a flight with

CYZF to CYCB

(The first two photos were very slightly edited.)

u/SmashGMG — 12 days ago
▲ 2 r/Xplane

X-World Pro with Beta 4?

Anybody else having issues running 12.4.4 beta 4 with X-World Pro v1.1?

Seemed to run fine on beta 1 and 2 but now causing crashes.

Experiences? Opinions? Known fixes if any?

12.4.4 is so good I’d hate to roll back…

reddit.com
u/Hot-Trash3175 — 12 days ago