
Is this normal?
I mean, how is that even possible?

I mean, how is that even possible?
It'd be great for me if a legendary spell or a new legendary barracks shows up in the Summon Rift tomorrow otherwise I'll just keep saving up for Mecha and Veznan.
I know I'll probably have to wait 2–3 months for Veznan, but does anyone know when Mecha is coming out?
he's just got a few small bugs left and then he'd be perfect.
I've noticed that in most cases he does almost nothing during the first wave — the only thing he can actually use is Arcane Warping. His main abilities, Soul Impact and Infernal Tribute, only come out in the second wave once the cooldown is finally up, or they go off right at the end of the first wave when the enemies are already almost dead.
The abilities themselves are good, but the most annoying part is that Soul Impact sometimes just doesn't hit anything. Even when the impact area in the animation clearly looks like it's covering the enemy, there's a chance no damage lands — and that's with enemies moving at normal speed, so I won't even get into what happens when they're slightly faster.
Infernal Tribute is great too, but sometimes the demons don't get summoned at the start or the end of a wave. Against fast-moving enemies the ability gets wasted and I have to wait another 37 seconds. And with enemies that can't be sacrificed it still activates anyway, wasting the ability again — another 37 seconds of waiting.
I'm not saying the cooldowns on his two damage abilities are too long, I can live with that, as long as they actually work and connect. But when neither of them lands, which does happen, he ends up dealing no damage at all for a really long stretch.
Arcane Warping is great and works exactly as it should. As for Dark Arrival, this is more of a personal opinion, but it feels a bit useless — handy for blocking the final boss, and outside of that it doesn't really do anything. If Veznan goes down, the wave takes almost no time to finish him off.
Playing Magnus into Phoenix is straight up unplayable rn. My lvl 10 Magnus gets one-shot by Purification from a lvl 7 Phoenix — the skill caps at 4112 damage and Magnus sits at 3982 HP. And the damage isn't even the worst part, the proc rate is insanely high on top of it. I throw down Barracks to soak/spread the hits, but it's pure damage and it triggers constantly, so it just deletes everything anyway. Balance-wise this feels really off, and against a level 9 Phoenix it's a guaranteed one-shot every single time, because even the minimum damage roll almost matches his full HP...