u/serhij-tymoschenko

Image 1 — Surprise! We will have iOS app. You can see current porting progress below, and there’s description with all related information
Image 2 — Surprise! We will have iOS app. You can see current porting progress below, and there’s description with all related information
Image 3 — Surprise! We will have iOS app. You can see current porting progress below, and there’s description with all related information
Image 4 — Surprise! We will have iOS app. You can see current porting progress below, and there’s description with all related information
▲ 15 r/mashit

Surprise! We will have iOS app. You can see current porting progress below, and there’s description with all related information

I know… I told before… plans changed, and porting seems to go smoother than I thought. I mostly have problems with UI because of Apple stupid framework decisions, and the limitations drive me crazy sometimes… therefore, I have no deadlines

Initial goals didn’t include porting, likewise as the app, and making iOS apps is way less funnier than making Android ones. I just have nothing to do in-between of learning German and English, and some of my friends have iPhones… those are the reasons it will exist

Ps. Everything above works flawlessly
Ps2. Collection displaying works as well. I just have nothing there

u/serhij-tymoschenko — 4 days ago
▲ 1 r/iosdev

Hello, could you give an advice on how to achieve that behavior in SwiftUI

I want to make a port of my Android app, and I would like to leave UI as it is. I searched for the native component, but Apple doesn't provide such a component unlike Google.

I tried to implement something like this, and have no clue if my solution is a good one. It is simple: HStack with 2 VStacks inside + dynamic offset that pushes thr content to the right when drawer is open + gestures.

It may be pretty close if polished.

Could you please recommend how to improve or what library to use?

Thanks!

u/serhij-tymoschenko — 9 days ago
▲ 25 r/mashit

Small giveaway (and finished UI app update). Info below

Update:

I finally changed check box and switches colors, and polished tablets/foldables UI. Will be available a bit later, without notification

Giveaway:

Comment to participate, and random will select 5 random winners in 2 days

u/serhij-tymoschenko — 9 days ago
▲ 7 r/mashit

Yet another app update (critical): found the issue where some users potentially can't see collection, and updated weak UI part as a bonus

Sorry for spamming! Have a nice day!

u/serhij-tymoschenko — 9 days ago
▲ 7 r/mashit

Android app (skippable) update: added shop banners (hideable) and fixed some issues with users collections

Please, update if you haven't done that in a while because previous update (May, 9) was important. Otherwise, feel free to skip until next major version.

Have a nice day!

u/serhij-tymoschenko — 12 days ago
▲ 16 r/mashit

I lost too much time because of personal stuff, and currently I barely have time in achieving proficiency in DE/EN languages, and improving my skills as Android dev.

My shelter-based German ID ends on March 2027, less then in a year... and I'm even not half done.

Sure, it depends on the decision of continuation by the government. However, I prefer to be confident in my actions rather than going vabank.

I will focus on learning, and will update Android app we have so far, and fighting with depression I have.

This post is informational, no need to reply.

Love you all!

reddit.com
u/serhij-tymoschenko — 18 days ago