Just finished DW for the first time, and boy, do I feel dumb
I've played through over a few weeks and it was great.
Finally beat Gelgus Pust and his Blight Templars incredibly easily with hoarded reward spam, the fight ended 1st turn of round 2. I had been wondering why i was supposed to care avout sidequests and looting.
Looking through the rulebook afterwards, I found something major that i just... missed, the first time reading through.
I played the entire campaign not knowing I'm supposed to be capped at 4 rewards!! Loot goblin Bren had rolled well and had like 16 rewards! Edmark had the fewest with 10. I had thought the whole time that rewards and loot were the mechanism for leveling up, having more & more powerful options available as you go.
Gonna start my second run soon with this rule in mind.
Run 3 I'll go according to which run was was more fun and play thatbway, worst case house-ruling unlimited rewards isn't the end of the world lol.