Help with Orks
So, I'm planning a Rogue Trader game with a big stretch of unexplored space.
I've populated it with lots of things, but I want to add some Orks into the mix.
But I am going for more of a pirates of the Caribbean meets Star Trek vibe. Exploring the unknown stars as if they were islands and I am struggling to think of interesting ways to integrate orks more actively.
Now I was planning on having them be pirate raiders to an extent, but we already have several other pirate-like factions and there's finite prey for pirates to hunt, so I didn't want to make that their only thing.
I was considering having them tie in with Nurgle somehow, but I can't see a good way of doing that.
I had also considered a human settlement that tried to raise grotlings/squigs as a source of cheap protein to sell to the rest of the Imperium, which unsurprisingly failed due to orks.
But I am looking for more interesting ways to use Orks than just as a straight fight and I didn't want them at the stage of actively marauding across the subsector just yet.
Any ideas?