u/sirpfannl

Image 1 — Simplified Contour Map
Image 2 — Simplified Contour Map
▲ 84 r/QGIS

Simplified Contour Map

Hello! I just found this map and liked the simplified contour map aesthetic, and want to learn how to reproduce it! I don't have much experience with QGIS, so I don't know if this is achievable with the software, or if the reference image is just a "freehanded" artistic representation. (Edit: map was made by u/tommakesmaps)

Where I'm currently stuck:
Downloaded the DEM for Japan. First attempt at the contour map was too detailed. Reprojected / Warped Dataset to reduce detail. Second attempt (image) is still too detailed and doesn't render coastline.

Any tips / suggestions are welcome!
Thank you in advance,
Sheepie.

u/sirpfannl — 1 day ago

Volume/Form SVG Generator

Hello! I just stumbled across Nester Formentera's Artwork (image #1), and thought that that would be a very cool style to reproduce using a plotter! I'm wondering if software that can generate single-direction (cascading) SVG vectorized paths that follow a reference's (image or 3d model) form or volume exists.

I've tried Plotter Fun (image #2) and Squiggle Cam to generate SVG files using reference images, but they work by mimicking brightness using line density. They check the single (horizontal or vertical) line direction requisite, but don't take into account the reference's form.

I found a post by u/Left-Excitement3829 (image #3) that was way closer to the desired effect in which he uses his own Contour-V software, but it creates a "water droplet" design in which concentric lines are formed from a single point. This could check the contour requirement (haven't tried it personally), but doesn't follow a single line direction.

Any recommendations or bits of advice are welcome!
Thank you in advance,
Sheepie.

u/sirpfannl — 14 days ago

I'm trying design vectorized maps for use with my plotter, but I'm having issues with the final cropped design.

I would like to know if there is a simple way to crop groups of multiple open vectors / paths (eg: individual streets in this case) using a reference object (eg: pink rectangle in image #1). The finished result would look the same as a clip, but it would actually "cut" each individual path and delete the segments outside of the reference object, whereas clips just "hide" (don't render) the unwanted geometry.

I was able to achieve this (image #2) by using the following workflow:

  1. Combine (Path>Combine) all grouped paths into one path.
  2. Cut Path operation (Path> Cut Path), selecting the "desired area" object and the newly combined path (step 1).
  3. Manually delete sections of paths outside of desired area (eg: Select & Delete, Eraser Tool).

The issue is that this process was repetitive, slow and tedious. I'm unsure if this is easily replicable with the vanilla software, or if there are extensions specifically address this issue.

Thank you in advance,
Sheepie.

u/sirpfannl — 23 days ago