u/sixthcupofjoe

Campaign Codex 5.0.2 [System Agnostic]

Campaign Codex 5.0.2 [System Agnostic]

Hey everyone! A massive thank you to all of you using Campaign Codex for your incredible suggestions and feedback. I’ve been listening and have a huge update packed with many requested changes. From performance upgrades and widget overhaul to new inventory controls and map note enhancements. Here’s a look at everything that has changed! The full changelog is in the video description!

Big Thanks and Keep up-to-date

Be sure to follow me on Patreon or visit my website to stay up to date and get involved in future betas. There's also a link to a Discord server within the module and on my webpage.

A big thank you to everyone who has joined us on Patreon and joined Discord to share their feedback and suggestions.

Package Page: https://foundryvtt.com/packages/campaign-codex

youtu.be
u/sixthcupofjoe — 1 day ago

Mini Calendar 9.6.5 [System Agnostic]

As per usual, big, big thanks to everyone for their feedback during the beta, got some good improvements and fixes. As always, Mini Calendar is and always will be free.

I’ve completely overhauled how weather and temperature work to make the world feel much more natural. I've anchored the hottest part of the day to midday, meaning you will naturally experience cooler mornings and evenings as the sun moves across the sky. More importantly, I made sure temperature changes respond more realistically to the selected biome.

  • Rework of variation, weather and biome backend
  • Rework of forecasting
  • Custom Biome variation swing multiplier
  • Custom Weather temperature offset

Installing

Install directly from within Foundry
https://foundryvtt.com/packages/wgtgm-mini-calendar

Big Thanks and Keep up-to-date

Be sure to follow me on Patreon or visit my website to stay up to date and get involved in future betas. There's also a link to a Discord server within the module and on my webpage.

A big thank you to everyone who has joined us on Patreon and joined Discord to share their feedback and suggestions.

Follow the Progress

You can follow progress on changes and upcoming features on Discord. I'm constantly posting screens in #progress-spam.

youtu.be
u/sixthcupofjoe — 11 days ago

Mini Player is a FREE music player, soundboard and mixer for Foundry. We've come a long way since the previous version of Mini Player! A new mixer panel has been added with presets that can be saved and loaded, including loading at combat start or scene load, along with other options for loading sounds and music automatically. Tags now have a grouping option, and Soundboard now has a tag mode!

  • Mixer adjusts the volumes of the playing tracks
  • Presets: Save the current state of the mixer as a preset
  • Soundboard tag mode
  • More APIs to open the player and soundboard
  • Combat and scene: automatically load playlists, tags, presets, soundboard tags

A comprehensive how-to guide video is available, too.

Package Pages

https://foundryvtt.com/packages/wgtgm-mini-player

Big Thanks and Keep up-to-date

Be sure to follow me on Patreon or visit my website to stay up to date and get involved in future betas. There's also a link to a Discord server within the module and on my webpage.

Again, a big thank you to everyone who has joined us on Patreon and joined Discord to share their feedback and suggestions.

u/sixthcupofjoe — 14 days ago

A big update for Light Switch has just been released, featuring new graphic presets and v14 optimisations. The Game Master can enable player-controlled lights and limit exactly which ones they can interact with using tags and distance. There's also an option to hide the UI from the player to enhance immersion.

A new scene control button allows GMs to toggle player access globally, and within settings, the visibility of interactive lights can be changed via tags and proximity. On the player side, a corresponding scene control button has been added to let them toggle their light icons on and off.

Light Switch is a free module that adds an independent lighting-control toggle that lets you easily turn individual lights, multiple tagged lights, or all lights in a scene on or off.

  • There is a Light Switch toggle under the Lighting scene controls.
  • Default shortcut key: Shift+L (GM-only, configurable in Keybindings). Shift+CMD(Ctrl)+L to open the light control panel.

When the toggle is ON, and the Lighting layer is NOT active:

  • Light icons remain visible to the GM.
  • Left-clicking a light icon toggles its state (on/off).
  • Right-clicking a light icon opens a context menu displaying All, plus each tag associated with that light.
  • Choosing a specific tag toggles all scene lights sharing that tag; choosing All toggles every light in the scene.

When the Lighting layer IS active: This module does not alter normal Foundry VTT behaviour.

Package Page: https://foundryvtt.com/packages/wgtngm-light-switch

Campaign Codex

Currently making its way to beta and pushing out to stable soon, some big updates are coming, custom tabs, more options with widgets, item containers and more!

Big Thanks and Keep up-to-date

Be sure to follow me on Patreon or visit my website to stay up to date and get involved in future betas. You can follow progress on changes and upcoming features on Discord, I'm constantly posting screens in #progress-spam

A big thank you to everyone who has joined us on Patreon and joined Discord to share their feedback and suggestions.

u/sixthcupofjoe — 18 days ago