I completed my first Bloodmoon run!

My star team made it to the end of the second darkest dungeon. Bloodied, but unbowed.

I'm still shaking from rapturicity. It has been too long since I last basked in the glory of pure, unadulterated accomplishment. Truth be told, I didn't even feel nearly as exhilarated when I completed my thesis defence.

The last three dungeons were completed back-to-back, with the second dungeon nearly giving me a heart attack when two Templar Guardians scored critical hits twice in a row, bringing my Highwayman to Death's Door. When I stubbornly went for the Ancestor's trinket with a battered and unrested party, a deluge of bad rolls nearly killed my Vestal and Shieldbreaker. Thanks to the powers that be, I managed to regain control of the shitshow and come out on top.

Looking back, the hardest part of Bloodmoon difficulty for me was the time limit of 99 weeks. I was not used to the increased upgrade costs, and whatever little gold I had left afterwards was spent on the removal of debilitating negative quirks. Oddly, I wasn't particularly worried about the death limit; I had a total of 4 deaths at week 89 (with one character brought back from the grave, thereby reducing the total death count to 3).

And now... I guess I can finally play the game.

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u/smiledontcry — 2 months ago

Remind yourself that overconfidence is a slow and insidious killer...

Every time the narrator said that line, I thought to myself as a newb (first playthrough), "No shit, Sherlock!", until I severely underestimated the Swine God and brought two shieldbreakers.

It was an absolute clusterfuck of a bloodbath of a shitshow. Wilbur eventually finished both of them off. In. One. Turn.

My jester managed to deliver a coup de grace to the Swine God with his "Finale", right before gleefully perforating the little shit with his dirk. I got an achievement too, which is bittersweet.

u/smiledontcry — 3 months ago