![[NSFW] who is the character in the center of this image? I'm assuming she's from a mod of some sort but I have no idea where](https://preview.redd.it/7sv480c0ldkh1.png?auto=webp&s=41f82d32ff8dccae974f3bb63208627a04671c98)
r/darkestdungeon
![[NSFW] who is the character in the center of this image? I'm assuming she's from a mod of some sort but I have no idea where](https://preview.redd.it/7sv480c0ldkh1.png?auto=webp&s=41f82d32ff8dccae974f3bb63208627a04671c98)
I have dd on switch with all dlc but it's 3 $ on PC should I rebuy it so I have access to mods? ( Frist mod image I could find)
Replaying DD1, I’ve realized just how much I enjoy driving the stagecoach in DD2.
Over the years, I’ve seen a lot of dislike for the driving minigame, and I respect that; it’s not exactly a massive upgrade over DD1. Due to the new DLC, I was, as many, replaying DD1, and—setting aside subjective opinions on atmosphere, visuals, or narrative—I prefer the stagecoach from a purely mechanical standpoint.
Walking in DD1 is actually cool, you explore environments and encounter enemies, traps, and curios, but it’s slow. Painfully slow. The characters move at a snail’s pace, and that sluggishness is especially noticeable when traversing areas you’ve already explored—something you have to do constantly. And for me, that’s the deciding factor: backtracking. Sure, I’ll admit the stagecoach mechanics aren't all that better, mostly just basic obstacles and the rubble-clearing minigame while moving between nodes; but I don’t have to hold down a button constantly just to move forward. And more importantly, I NEVER have to drive in reverse at a snail’s pace through areas I’ve already explored.
I’d love to hear everyone else's opinion about this, because it’s a detail that has been bothering me while doing this revisit.
What mods should I install to darkest dungeon ?
Disco Inferno (feat. Runaway) - Music Edit
youtube.com100% once more
Pavlovina sucked to get, it's not hard, just very grindy, honestly none where to bad to get, compared to some older achievements
Duelist seems a bit too powerful
Admittedly it’s not like i’ve done thorough testing, and only at low levels. But duelist seems really strong. Basically permanent riposte, effectively 6 moves available at all times compared to everyone else’s 4. And crazy high crit chance. At level 1 with common trinkets, Fleche has 25% crit chance. Also has a strong stun move and can fight from any position. She feels very easy to play and easy to get amazing results with, compared to the base game heroes.
has anyone one find out what the 3 new districts do ? mind sharing them ?
Found out wiki was wrong the hard way
The wiki page for the darkest dungeon location says something under the last mission's section along the lines of "due to the Ancestor's imperfect debuff resist, you can apply bleed and blight on him to cheese the fight". So imagine the horror when i finally got the blight on him after 4 turns just to see that he is immune to it. And it was on a blood moon save so i almost lost the whole thing. It was fun though.
Edit: wrong page was mentioned.
Found this trinket i've never seen before
I recently got the new dlc and was in the mood to continue playing some darkest dungeon but when i was looking through the trinkets available i saw this unique one. Anyone know where its from? I do have like 100 mods so it might be one of those
Darkest Dungeon - The Fire’s Edge - DLC Release Available Now
The Fire’s Edge, the first new Darkest Dungeon DLC since 2020, is now live! This DLC includes two heroes, The Runaway and The Duelist, who made their debut in Darkest Dungeon II, a new combat mechanic, unique trinkets, plus 3 more Districts.
The team has always been interested in backporting The Runaway and The Duelist to the original Darkest Dungeon, and with the game celebrating its 10th anniversary this year, it seemed like the perfect time to add something new!
Each new hero has their own unique style of gameplay: The Duelist is able to dance between ranks, while freely maintaining Riposte as she switches between two combat stances, whereas The Runaway makes use of Burn, a combat mechanic unique to her class. And don’t worry about finding room for these new additions! The Runaway and The Duelist will each expand your roster by 1 slot. The Fire’s Edge also adds a number of Trinkets with all new mechanics including Trinkets that come charged with powerful limited effects, or ones that transform through use as you complete your expeditions. Rounding out this update are some new town events, and 3 new Districts for your Hamlet: the Academie Duello, Craftworks, and Archaeological Base Camp, which offer new bounties such as weekly Heirlooms and Trinkets, as well as damage boosts to heroes.
You can purchase The Fire’s Edge now on Steam, Epic Games Store, and GoG, as well as PlayStation and Xbox. The DLC will also be coming to Nintendo Switch on August 20th.
Modding
The game has been in a stable place for several years now, so we were careful to approach The Fire’s Edge in a way that would not interfere with existing mods. The changes we’re introducing are all additive, and do not affect existing heroes or enemies. To help ensure this DLC was solid, we invited several members of the Darkest Dungeon modding community to help us test, and provide vital feedback during the development process. We owe a debt of gratitude to every single member of our test pool, and cannot thank them enough for their enthusiasm and thorough testing over the last month.
Today’s release should provide some exciting new toys for the mod community. The inclusion of a functioning Burn combat mechanic, plus the various Trinket mechanics in this DLC should create even more opportunities for modders to experiment and create. And there is even more coming!
Our team is currently working on a new and improved mod loader, something that has been highly requested by the community for some time. In addition to this, we have considered a number of ideas pitched to us by our test pool that could improve the modding scene further, and help extend the lifespan of the product. We are hoping to implement some of these requests over the next few weeks. A followup release is currently planned for the end of August, and we will likely kick off an open beta for the new mod loader in the next week or so.
For now, we hope you enjoy The Fire’s Edge. It was a real pleasure to return to the original Darkest Dungeon and surprise you all with this new content. Thank you again for the support!
And a final note for Xbox and Nintendo Switch Players:
Right before release we discovered an issue with town activity log and graveyard strings. We have since resolved the issue for PC/Mac/Linux and PS4 users. We are currently working on a hot fix for Microsoft platforms and hope to have that released by the end of the week. Hotfixes on Nintendo Switch tend to take longer based on normal submission times.
The issue is due to a change we did during implementation that resulted in some saved strings losing their previous reference and thus showing incorrect or missing strings as part of their entries in activity log and graveyards, particularly around character death sources. Due to the nature of the fix both new and legacy saves may have permanent missing strings in either the graveyard or town activity logs if a character died before the fixes were applied. Another potential edge case could be some achievements being awarded erroneously based on death effect (hunger or heart attack achievements) as an example.
As noted above, this issue has already been fixed on Steam/EGS/GoG, and PS4. If you play on these platforms, your save files will be unaffected. Fixes for Microsoft Platforms, and Nintendo Switch are in the works, and we will notify the community once they are available.
Grim Kleaper partnered with multiple artists and EPIC desk to bring us some mousepads
i have been watching grim kleaper for a while and have put a dumb about of hours into darkest dungeon his vid is great worth the watch https://youtu.be/aqmHBxmIAnI?si=LoK-L-xwYu8RumKc
Which DLCs should I disable?
A few years ago, I played through the entire game, probably with all the DLCs. I don't remember much about it anymore, and I'd like to come back to it — but which DLCs aren't really worth enabling?
Where is the DLC?
Not available on my store page and on the mobile apps page.
Shut_up_and_take_my_money_meme
A few impressions of the DLC After powerlevelling the two heroes
Duelist is borderline OP, her kit is honestly ridiculous, S+ tier hero. I brought her from 0 to 6 without skipping a single week except one to remove a single bad quirk and lock a good one. She feels more like and Xcom2 soldier than a DD hero. And she has a stun too! Cause why not!
Runaway is fun but a bit monodimensional, powerful but not game breaking, A tier
The trinkets are kinda bad with a few exceptions, I was hoping Redbook learned their lessons but no, bad stats and the disposable mechanic just doesn't really work when you only have two trinket slots and you can't bring trinkets in your inventory as provisions. Weakest part of the DLC.
The districts are pretty good. + Damage on reposte amazing, extra heirloom every week is a "rich gets richer" thing but still appreciated.
So..................
Do we know what this blasphemous being is?
DD arts tutorial:Including process demos and simple displays.I hope this helped.Only personal take,all suggestions and corrections welcome:)
Previous tutorial: DD2 Hero Memory. post link here:https://www.reddit.com/r/darkestdungeon/s/gLzZNWADtq
Am I crazy or is DD1 Duelist like significantly more powerful than DD2 Duelist?
Can someone with more experience confirm or deny this?