

First landscape
I know I have a lot to improve, but I'm pretty proud anyways because I draw it without a reference, and I always thought I just couldn't draw.
Pegasus
I've been improving my drawings. And I thank this community for the encouragement.
Elf portrait
First time trying to make an OSR style portrait (I know I kinda messed up the hatching on the forehead, but I'm learning and motivated).
Simple sword
I'm a complete newbie (like a week or so of practice), but I liked how this sword worked out. And I have to thank this community for their wholesome encouragement.
Aboleth (First try on drawing)
I used to draw a little when I was a kid, but I recently bought Shadowdark and it inspired me to learn line art drawing. I literally haven't drawn anything in twenty years, so I'm both excited and insecure. I know I messed up the hatching and that it is a copy, but I copied just watching and not with a see-through paper, so I guess it counts. (It is a redrawing of the 5e aboleth)
Evade against multiple Free Attacks
I've checked the rules several times and getting away from melee requires an Evade check, but I'm not sure if it is just one roll when you're getting away of multiple enemies, or if it is one roll per enemy.
Each one has their advantages and disadvantages: if it is just one roll, the consequences are pretty grim if you fail but pretty rewarding if you succeed; and if it's one roll per enemy you have more chances to get one fail but it would trigger just one attack per fail. So, how do you rule it in your games?
I lean towards just one roll because it makes combat quicker than multiple rolls, but IDK.