u/swedishcrusader64

What can the user find/see in the files of a released game?

For the project I'm working on, I'm interested in hiding secrets and bits of lore both as really rare events and "unused" assets.

To do that though, I'm wondering what the user is able to find in the files of a game, either just through the local directory or through more technical de-obfuscation and decompilation.

All the posts I've found about this are either about preventing players from going through the files, or they're a decade old and likely long outdated, and even then don't really answer my question.

As a sidenote, I'm not really worried about people potentially stealing my code, I'm shit at coding so I can't really see why anyone would want to.

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u/swedishcrusader64 — 3 days ago