noisemaker rework concept

noisemaker rework concept

Literally harkens worst nightmare

I wanted this synergy to correlate with taunt's character a bit more, so things might be TERRIBLY balanced

Bugle > Marching drum

Using this ability starts an Osu!-like minigame where you have to click 5 randomly placed buttons around the screen. Missing a button stops the ability completely, but successfully clicking all buttons will make you play really terrible music that inflicts Annoy on killers nearby for 7 seconds.

Annoy will make killers cover their ears and also blind their screen with multiple noisemaker decals (and this time the decals actually make it hard to see)

Taunt > Megaphone

Pull out a megaphone and scream the iconic "freaking wuss" catchphrase into it, which makes a pursuer scream-like projectile that inflicts rage onto killers and ragdolls them back

also yes his drums are sorta a reference to that one stupid meg drum meme

https://preview.redd.it/q37d414jsckh1.png?width=442&format=png&auto=webp&s=3f8473d7b4ac8ae945ab0073f6ef538f0ddb67a0

u/tarly1236 — 1 day ago

small darkest hours wishlist except the choices dont make sense whatsoever

the machine scream cast from tbb as a black out grouped entity exclusive (tumored forms will be a variant)

colossal from nvzrr as a normal entity

graft from tbb as a normal entity

and yoricks resting place as a map

just so you know i dont play horror games often (because im a chud) and i just thought of characters that could be CONSIDERED scary off the top of my head

u/tarly1236 — 7 days ago

chap 5 boss concepts i had lying around

with the release of chap 5 being 2 months ago (3? i forgot tbh), i decided to quickly cook up some of the concepts of who i thought was going to be the final boss of chap 5

1st one is zombie king, self explanitory

2nd one is colossal, which i chose because we all know bucket likes referencing nvzrr (i couldnt think of a custom design while modeling it)

3rd one is doomsekkar, i just thought he was cool to think about being a final boss (i gave up on designs by then)

u/tarly1236 — 10 days ago

what if celestial was boring (bell boss concept)

this is a pretty rough sketch of my idea with terrible balancing so just bare with me here

The way this boss would work is that there will be one giant bell tower in the center of the map.

Every 20 seconds, the bell in the main belltower will ring 3 times in a quick concession (5 seconds after each ring). The rings inflict overtuned and will cycle between three attacks:

  1. Spawn a few bells around you
  2. Spawn a cluster of smaller bells around you
  3. Spawn one big bell in front of you

(note that the bells will slowly move towards you in a slightly faster pace than telefraggers)

To defeat the boss, you would need to climb 6 smaller belltowers around the map and destroy their bells by running into them at high speeds (charging/diving/gliding into them doesn't work)

Once all belltowers are destroyed, the main belltower is now accessible for climbing. All three variants of bell will also start spawning around you (one of each every 10 seconds). blah blah blah you hit the bell the beacon opens up and you win!!!!!!!!!! yay!!!!!!!!!!

u/tarly1236 — 10 days ago

jugg fighting game i just wanted to throw out there

this is a game concept ive been holding on for a while, it doesnt have a name (the og name was juggernaut jumble), but some things i can tell you are:

  • its not horror based
  • it has a bunch of original characters (some are inspired by different media but are still original)
  • its not roblox based
  • the roster is not supposed to be based off of one thing
  • its meant to be different compared to the asym genre (never heard that one before sherlock)

im not gonna reveal the characters but we have:

  • a mafia boss
  • a gardener
  • an anton inspired character
  • a maltigi based juggernaut
  • a slasher woman (mods please dont wipe this post)
  • and a big thermometer robot guy

im not gonna build it because i cant code for the life of me, and with roblox's recent updates i dont wanna learn how to

reddit.com
u/tarly1236 — 2 months ago

HOLY CRAP I BEAT HIM

this guy was NOT FUN AT ALL

if you are struggling at him, i recommend using powerhouse and spamming all your units

u/tarly1236 — 2 months ago

"FRESHMEAT" - THE VENATOR

personalized pursuer!!!!!!! based this off of monsuer from that one tbb chap 5 leak, his name is Venator btw

u/tarly1236 — 3 months ago

why dont have have more asym juggernaut fighting games on roblox?

the few juggernaut fighting games i can name off the top of my head are faucet freaks, freedom fighters, and termination protocol, but thats really it. why dont we have more?

in my opinion, the idea of fighting back at the killer instead of always having to run away or stall is such a cool idea that we could extend way more into.

hate having a lvl1 shedletsky whiff his slash while the 7 other ms4 guests and sheds are completing the gens in measly miliseconds? why not have all of them beat the killer up while the killer begs for mercy? thats peak gameplay in my eyes frfr

reddit.com
u/tarly1236 — 3 months ago

GIGA-FATBOY (elite fatboy model or whatever)

first time making renders :,) this one was heavily inspired by both elite destructful from NVZRR and warhead-theta from TBB:DaFW (i also originally posted this on the tbb wiki but i was so proud of it that i made a reddit account just to post this)

"An enigma of what Exec could come up with. This "Elite" version of Fatboy is a much more dangerous than the regular Fatboy, armed with an endless supply of TNT. This inhumane weapon of war must be defeated at ALL COSTS."

u/tarly1236 — 3 months ago