



Theory: The story of how Lifeblood became "outlawed" in Hallownest
Quick rundown
Lifeblood, formally known as Plasmium, is a substance in the Hollow Knight universe that provides with biological organisms with enhancements. Able to provide health benefits and even shown to be able to resuscitate bugs in Silksong.
In Hollow Knight, all we know about Plasmium is that it just gives us more health and that there is multiple deposits that grow (like plants) with "lifeseeds" within.
We also know that there is a dream Plasmium being, possibly a higher being, but this being won't be the focus of this post. We do learn from Salubra that Plasmium is "taboo", and we also learn from Joni that bugs who partake in Plasmium are considered heretical, except it was never really explained why.
The change in Silksong
In Silksong, we learn two things about Plasmium:
- Plasmium is a plague of body in a way, able to transmutate bugs in ways similar to the infection
- Plasmium and Void are completely neutral to each other, void being unable to take influence over Plasmified enemies in the Wormways (also there being no void tendrils there), and Plasmium not being able to transmutate void entities (as shown by The Knight's inability to overdose compared to Hornet)
In addition, Plasmium itself cannot be read in mind like normal bugs and even some higher beings. Plasmified bugs can be affected by the needolin, but Plasmium beings like the lifeseeds cannot be affected by the needolin nor dream nail. So there is a clear distinction:
- Pure Plasmium is seemingly immune to any form of mind reading/alteration
- Plasmified beings (beings who were not originally plasmium) can however be altered, but to a limited degree (Plasmified bugs in the Wormways do not sing their thoughts out loud, they just sing along like the Bellbeast).
So, this puts into perspective that Plasmium is a form of higher substance akin to SOUL, DREAM, and VOID. But we just don't fully know the extents which makes Plasmium itself important, just that it is comparable.
Now... How did Plasmium become outlawed in Hallownest?
The story of Plasmium in Hallownest
The story begins in Deepnest. For starters, I don't believe this is a retcon but more-so an instance of TC leaving clues and refusing to elaborate (until Silksong). Hornet does drop the first clue of how the story begins in the journal entry for the Plasmidas:
"In my home caves, where once this substance was allowed to flourish, I saw similar aberrations". There are three important key details in this entry:
- Hornet states that Plasmium was once allowed to grow and flourish on Deepnest. We can conclude this because she specifically says "home caves"; Hornet was birthed in Deepnest and grew there before moving to The Hive to train with Vespa
- Plasmium was allowed to flourish at least once. The usage of the words "was once allowed" means contextually that Plasmium has at some point become outlawed to grow, explaining the title of "Heretic" to Joni and the adjective of "taboo" from Salubra
- Similarly to Wormways, Plasmium caused similar aberrations in Deepnest. Possibly meaning that there once was an outbreak of Plasmium in Deepnest
Finally, it is worth noting that all remaining deposits of Plasmium in Hallownest are all hidden, not easily found. Now... Here is the important question... Where is the evidence of a "Plasmified Deepnest"? We don't really see anything like this. Why isn't Galien's Corpse walking around Deepnest? Why aren't there Plasmified Weavers?
My answer to this question is a theory that admittedly lacks more evidence but is at least backed up by common biology; Fungi.
Deepnest is home to a strange sort of fungi seemingly different from the kind found in Fungal Wastes, a type of fungi that is bioluminescent and that seemingly leaks soul particles as the player walks amongst its foliage. Noticeably, the growths of this fungi is significantly larger in one single spot in Deepnest; Galien's arena. Galien's arena just also happens to be the same room housing the largest deposit of Plasmium in Deepnest... Also housing the largest growths of glowing mushrooms. Following basic fungi biology, fungus is very resilient, able to grow out of nearly anything and specifically able to grow out of dead biological matter (something Plasmium also uses to spread (but isn't limited to)).
This in mind, assuming that the Weavers/bugs of Hallownest planted these mushrooms throughout the Deepnest to halt the growth of Plasmium, the fungus becoming a common part of its ecosystem as it maintains Plasmium in check.
Timeline
TLDR, Here is what happens with Plasmium in Hallownest:
- Plasmium appears in Hallownest/Deepnest
- Plasmium is allowed to flourish in Deepnest
- Deepnest becomes seemingly partly Plasmified at some point
- Because Hallownest isn't abandoned like Pharloom, there are bugs to stop the growth, and they plant a type of fungus to leech off the Plasmium growth
- The Plasmium infection is controlled
- Plasmium becomes outlawed, becoming a taboo and anyone who partakes in it (like Joni) being classified as a heretic
- Hornet observes the exact scenario which would've happened in Deepnest in the Wormways, except now in Pharloom there is no one alive or who cares enough to stop it (in addition to the Wormways being abandoned), and the one person who cares about Plasmium is instead carelessly injecting it into the natural habitat.