Tips (other than not) for running 7 players?
Hello! An ex-player wanted to rejoin the campaign. Since I already found his replacement, we'd have 7 people now. I loved having 6 but I wanted to see if you guys have any tips for 7? I did tell him this was a trial run so I might kick if it gets to be too much.
I'm not super interested in splitting into two campaigns since one is already a lot of time to do. I've adjusted enemies to give some magic resistance, a "if incapacitated, paralyzed or whatever you make 2 attacks immediately" and other tricks from forge of foes.