Just completed game and I'm feeling a bit dissapointed
Spoilers (duh!)
So I've had 2 attepmts to beat this game, started a year ago, got frustrated before getting shield and quit (that's all I remember) and picked it up last week to get a break from soulslikes (before new ER DLC).
While after getting shield and beating Siege I thought it's becoming fun to play it went downhill from there. What I noticed is I got stuck very often by missing hidden path that was actually main path - I didn't want to spend time trying to decipher game language (i know there are people who do, but I'm not one of them) - so I was left with basically licking walls to progress, many times checking same spots thinking that maybe something changed or I missed something. I was feeling less and less that I was doing puzzles and more like banging my head against a wall (since path was leading off-screen and maybe there is a hidden ladder or tunnel).
Later boses were quite easy, just noticed you can bash through them by just keeping very close to them - but I really hoped for last boss to be something special.
And then just before final boss - "dying" and having to restore my body.
I knew while exploring that those Hero Graves will be something I will have to go back to once I can jump or something. I knew but I wasn't excited for comming back to the same place. Yet Tunic managed to make it even more annoying by taking away every upgrade I had and force me to look for it...
At this point I just wanted to get over with it as quickliy as possible to face Hier, hoping for good fight. After getting to her though - it proved to be hard in very annoying way (and that's comming from a guy that has over 500h in Elden Ring). I decided that best strategy for her would be parrying, since dodges after getting "jump" were quite unplesant. Was I not ready for how weird parry timing is! And to make it worse, since it's on the same button as block I would often just not get parry animation for holding a bit too long (for at least an hour I was convinced that you have to press RT twice to get a parry - I was doing it for the whole game as it was not explained in any way!)
In the end it came to just trying again and again hoping not for improvement but for more parryable attack sequence - and not bullet hell that sometimes happens.
As for story - So basically by knowing nothing about the world you're making bad decisions and "unleashing evil", then fighting with this evil just to be imprisoned and possibly become evil yourself? That's the vibe I got, of a never ending cycle of clueless foxes.
So it came out a rant after all... maybe I'd have better experience if I paid more attention to booklet, maybe I'd have better experience if I tried to translate, maybe I'd have better experience if I googled some stuff (I didn't spoil anything for myself, no guides whatsoever). But I didn't do those things, tried to just play the game and that made this experience not worth recomending in the end.
Edit: Didn't expect so different experiences from all the comments. While it's clearly not game for me, it was fun discussing different approach to playing and how it impacts this game.
I get why people like this game, but as someone who doesn't play this type of games and didn't google anything, was just trying to play bit by bit after work - that's experience I got, which is quite sad since I pushed through to get to the end even when it became bit frustrating. I hope others will have more fun with it.