
Introducing Threshold — a browser-first VTT built around hidden GM influence
Wanted to share something we've been building: Threshold, a browser-first virtual tabletop with a system we call the Veil System — a no-code, hidden influence layer that lets GMs track tension, secrets, and shifting stakes behind the scenes. No scripting, no API setup, just dials only the GM sees. The goal is dread and uncertainty your players feel without ever spotting the mechanism.
It's built dark-fantasy from the ground up rather than a generic grid with a skin slapped on.
Heading toward a Kickstarter launch — follow along at r/threshold_vtt, on Instagram (@threshold_vtt), or join the Threshold_VTT Discord (https://discord.gg/v9VzzsnT4) for the earliest builds and Veil System demos before then.
Would love this community's take, especially if "metagaming kills the tension" is a problem you've run into at your own tables.