u/together_not_alone

Image 1 — Winterwacht - Cold and Cozy
Image 2 — Winterwacht - Cold and Cozy
Image 3 — Winterwacht - Cold and Cozy
Image 4 — Winterwacht - Cold and Cozy
Image 5 — Winterwacht - Cold and Cozy
Image 6 — Winterwacht - Cold and Cozy
Image 7 — Winterwacht - Cold and Cozy
Image 8 — Winterwacht - Cold and Cozy
Image 9 — Winterwacht - Cold and Cozy
Image 10 — Winterwacht - Cold and Cozy
▲ 239 r/ValheimBuilds+1 crossposts

Winterwacht - Cold and Cozy

Huhu again :)

This time we are visiting Winterwacht, an entire city we built into Valheim’s Mountain biome.

The city spreads across several levels of the mountain. Roads and stairways wind between the rocks, connecting the residential houses, the inn, the main square and the castle at the top.

The entrance itself sits between two large rock formations, with a fortified gate leading into the city. From there, the roads keep climbing higher through houses, smaller squares and all the paths we have added over time.

At the highest point sits the castle with a watchtower. The large fires can be seen from quite a distance (once its loaded in xD) and give Winterwacht a completely different atmosphere at night.

One of our favourite things about the city is how different it feels depending on the time of day. During daylight you can really see how far the city stretches across the mountain, while at night the fires, lanterns and illuminated trees take over and makes everything so cozy.

The aerial view is probably the best way to realise how large Winterwacht has actually become.

Which do you prefer for Valheim builds: a compact city on flat ground, or one that follows the terrain and grows across different elevations like this?

u/together_not_alone — 1 day ago
▲ 51 r/ValheimBuilds+1 crossposts

Our capital Reichenau – a bank, container port, spa… and a construction site that keeps growing

Huhu :)

This time we are visiting Reichenau, our capital in the Plains the wealthiest place on our entire map.

The city has its own national bank, a jewellery shop ended up right next to it.

Down at the harbour, containers are loaded for trade, making it one of the main commercial areas of the city. We wanted Reichenau to feel like an actual capital rather than just a collection of large buildings.

But there are also plenty of places to slow down.

There is a cinema, a beauty spa complete with a tar bath and relaxation garden, and our Viennese coffee house has one of my favourite views across the city.

And Reichenau is still growing.

A large construction site is currently being used for new housing, complete with its own excavator and crane to make the whole area feel like an active part of the city rather than an unfinished empty lot.

What started as a few buildings slowly turned into a city with its own shops, harbour, leisure areas and neighbourhoods.

Where would you go first: the bank, the harbour, the Viennese coffee house… or straight into the tar bath?

I’ll leave the full Reichenau tour in the comments.

u/together_not_alone — 8 days ago
▲ 215 r/ValheimBuilds+1 crossposts

This Bridge leads to an entire village using as many circular shapes as possible

Huhu :)

The idea behind the Rundwacht was fairly simple: we wanted to build a village where almost everything was circular.

The entire outer wall follows a round layout.

Every house in the village is circular as well, but each one was built in a different way. We did not want to copy the same structure several times, so every house uses its own interior.

As with the rest of our server, the houses are not only decorative. Every one of them is equipped with a bed, a set of armor and food, so the village feels like a genuinely inhabited part of our world.

In front of the Rundwacht stands one of our largest bridges. We wanted it to feel like a monumental entrance to the village, while still leaving enough space underneath for a boat to sail through.

The scale is probably easiest to understand from the water. From above, the bridge leads directly toward the circular village and its outer wall.

Which part do you prefer: the different circular houses, the round wall or the bridge in front of it?

u/together_not_alone — 14 days ago
▲ 477 r/ValheimBuilds+1 crossposts

We built a giant Colosseum in our private Valheim world

Huhu again 😄

Over the years, our Valheim world has grown in every direction, but this is probably one of the builds where we most clearly lost all sense of scale in one single building.

We wanted a proper arena in our world — and somehow it turned into an entire Colosseum

Outside

We built it ourselves, piece by piece, and kept expanding it until it finally felt as massive from the inside as it already looked from the outside. Standing in the middle of the arena really shows how much space this thing takes up.

https://preview.redd.it/0z036qiny6gh1.jpg?width=3840&format=pjpg&auto=webp&s=5bd4ed0b58b613facd8826137c867ffb2219d49f

It is one of those builds where the finished result makes you forget how many repeated sections, small corrections and large amounts of stone went into it. :D

https://preview.redd.it/fnqz3d57z6gh1.jpg?width=3840&format=pjpg&auto=webp&s=75f53d26f5f9504adf96804b3dd1e41e9502a7cf

Day or Night - different flair :)

Day and Night

Stairs

What would you use a place like this for in Valheim: PvP fights, creature battles, community events — or simply as a monument to using far too much stone (again xD)?

u/together_not_alone — 22 days ago
▲ 639 r/ValheimBuilds+1 crossposts

My spouse and I have been building the same Valheim world for four years. This is our capital.

Hi everyone :)

While cleaning up our server for Valheim 1.0, I realised we had never done a proper tour of our capital.
My spouse and I are from Austria, and we have been building this same private world together for about four years. The city isn't the only huge project we've built over the years — it grew over time: one building, one road and one "small addition" at a time.

The long road from spawn leads directly into the city here. Because the capital has grown together with the rest of the world, it is now a mix of older ideas and later additions. At this point, I don't know if it will ever be completely finished. :D
Walking through everything we've built now takes roughly eight hours, but the picture/tour stays inside the capital and follows its streets on foot.

Build info: Stability is enabled. We use PlantEverything and an item-spawning mod for decorative objects. This is our private two-person world, and everything you see was built and placed by the two of us over the years.

Do you plan large cities before placing the first piece, or do yours also keep growing until you suddenly realise you have built a capital? ^^

u/together_not_alone — 29 days ago

Before and After: The Stone Farm Behind Our Roadways

I’m currently cleaning up our server a little in preparation for Valheim 1.0, and I came across our old stone-farming area again.

The first picture shows what the place looked like before.

Then we started farming the stone there for our long road.

The second picture shows what was left afterwards: several huge pits and almost the entire hill gone. :D

https://preview.redd.it/kkh4qfo12fdh1.png?width=3440&format=png&auto=webp&s=429a042a8654a65b5e944b2d8a6f30d33ccb9e2a

https://preview.redd.it/dgjycjt32fdh1.png?width=3440&format=png&auto=webp&s=428645cd465c805a300aa13c1b418ad8dd31cbc9

The road was built entirely by hand and connects different parts of our world. When you walk along it today, it’s easy to forget just how much material had to be taken out of the ground to build it.

This is only a small part of the entire road, which runs from the spawn point to our capital : Walking part of the road

The whole way

I wonder how much time we spend digging up those stones.

After a long while farming everything oursselve we decided that the build mode would be the better option tho. (lucky for us it was patched in :))

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u/together_not_alone — 1 month ago

Our Valheim Fairground / Carnival Build — part of a world that has been growing for years

https://preview.redd.it/tu212jehqlbh1.png?width=2734&format=png&auto=webp&s=8c8f314c351d05c6dbe8dcb9e97cfe09a90ac1bd

Hi everyone :)

My spouse and I are from Austria, and we’ve been building on our Valheim server together for several years. This fairground/carnival area is one part of that larger world, which has slowly grown piece by piece over time.

The build includes stalls, lights, paths, small attractions, themed corners, and a lot of handmade decorative details.

The complete Video can be found here: Valheim Fairground at Night

The bumper cars and the Ferris wheel alone took a ridiculous amount of tiny bottles.

Map Zoom

There’s also a GIF of the world map zooming in on the fairground. This is only one small part of the server — almost every corner of the world has some small detail, joke, story, decoration, hidden spot, or memory attached to it.

A lot of tiny work went into this build: countless bottles, decorations between the rides, and a lot of time, patience, and love.

As requested a few Daylight Screenshots:

Horse go around weee

Arena

Jumping Thing? :D

Stalls

Ferriswheel

Rollercoaster

.

Rollercoaster 2

Ghosts!

Build info:
Stability is enabled.

Mods used:

  • fuelinfernal — keeps fires burning permanently
  • PlantEverything — used to plant existing plants for decoration
  • Item spawning mod — I don’t remember the exact name; used to spawn decorative items such as trophies and similar objects

Valheim’s building system may look simple at first, but projects like this really show how much atmosphere you can create when a server is allowed to grow over time.

What would you add to a Valheim fairground? More games, food stalls, a stage, more rides, or something completely chaotic?

Cat looking at Computer Screen

P.S. Cat support or cat distraction? Ember either wants to help us build or wants to be petted — we’re still not sure.

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u/together_not_alone — 1 month ago