











Another one bridge
I found an old screens with bridge and wanted to share it.












I found an old screens with bridge and wanted to share it.
I was mining a muddy scrap pile and an Iron Gate was in the middle of the pile. Is this a procedural generation related error? I'm curious whether anyone else has ever seen this before. Extra points if you can somehow explain it.
I wanted to join a bridges flashmob, why not)
I'm playing after being away since launch, where I only (barely) made it to the swamp then.
So here I am in round two, taking my time. Once I got corewood, I of course had dreams of home expansion. More space, easier roofs... it will be spectacular!
I laid out the floor I wanted for one wing and after three different attempts at a roof, I got.... a barn. The beam you see coming out of the side will be for a perpendicular roof/wing. But wing one is definitely a barn.
But as I accepted my barnlife reality, I imagined that this was a very common "stage two/three" build attempt. I'm probably not the only one that set out to be fancy and ended up with something very similar to this hay shack.
Who else built an accidental barn?
Obviously within the limits of the game, creating a perfect dome is impossible. There is no secret trick to this really, its just trial and error of free placing beams to create the illusion of a spherical dome.
The building is a work in progress obviously
SPQR⚔️🏛️
Made this mod today and I put my face into my character
video: https://youtu.be/dXheZ_L32V8
What's funny is there's an equally small patch of plains to the west where 3 lox spawned. I knew the mountain would be too small for silver but I took my wishbone just in case :^)
Handrails, this place needs more handrails.
Title basically covers it. Would enjoy the ability to treat wood with tar (or other material) to prevent decay from exposure and weather.
Having to roof fences, my wooden meadows base dock, etc is tedious to maintain the fresh, clean appearance. Don't want to use mods as I feel it is outside of the game mechanics.
9 beds, plenty of storage, but compact enough you aren't running around too much. Plus an attic to discover full of coins and treasure. If you can't tell, I like symmetry haha.
Tested only on swords, but probably same on other melee weapons
(Skip to the "In really simple words" if you not that interested im valheim mechanics as i am)
First two numbers (ex 9-19) are minimum and maximum damage at set skill level. The percentage in brackets is the relative spread – it tells you what fraction of the maximum damage is lost to the random. For example, 9-19 with 52.6% means that the gap from 9 to 19 is 10, and that gap is 52.6% of the maximum (19). So the actual damage can be as low as 47.4% (100 - 52.6% = 47.4%) of the maximum (9 is 47.4% of 19).
Bronze sword
9-19 - 0 skill (52.6%)
13-23 - 20 skill (43.5%)
17-28 - 40 skill (39.3%)
21-32 - 60 skill (34.4%)
26-35 - 80 skill (25.7%)
30-35 - 100 skill (14.3%)
Blackmetal sword
24-52 - 0 skill (53.8%)
35-64 - 20 skill (45.3%)
47-75 - 40 skill (37.3%)
58-86 - 60 skill (32.6%)
69-95 - 80 skill (27.4%)
81-95 - 100 skill (14.7%)
Niedhogg
34-74 - 0 skill (54.1%)
50-90 - 20 skill (44.4%)
66-107 - 40 skill (38.3%)
82-123 - 60 skill (33.3%)
99-135 - 80 skill (26.7%)
115-135 - 100 skill (14.8%)
What you need to know:
When moving from a weaker weapon to a stronger one (at the same skill level), the minimum damage scales with a slightly larger factor than the maximum damage (and starting from level 75, the maximum stops growing while the minimum continues to rise). This leads to an increase in the min/max ratio and, consequently, to a decrease in the damage spread percentage for stronger swords.
Also its pretty known that reaching level 75 from level 0 would take as long as reaching level 100 from level 75. So theres no real reason for you to reach level 100 other than getting more stable damage, because you wouldnt get more damage for a lot of time you would spend to reach level 100.
In really simple words: when you get higher skill level your minimum damage grows faster, than maximum (and at 75 level max stops growing entirely), so the higher your level the more stable the damage will be. And reaching level 100 is not worth it, you should stop at level 75 (if you specifically farming skill at TWIG)
I built another one longhouse, i love to build it)
My girlfriend is not a survival gamer by any means. She says that large sandbox games give you too much freedom and it can get overwhelming but I managed to convince her to try Valheim and she's been hooked ever since. She enjoys the play at your own pace nature of the game and how there are not soo many things to do that it gets overwhelming. I also think the armors we have on in this screenshot capture our personalities really well.
Just bought and played this game 3-4 days ago with my fiance because we were finding a good, high-quality, fun game to play together that will last for months and years to come.
And I stumbled Valheim. Love the game to bits (Don’t Starve Together being my favourite Survival genre). And although it is not as hard (99.99999% thanks to my fiance, cause she was the one with the creativity and built that awesome freakin stronghold behind our characters) compared to DST, it is a breath of super fresh air.
The game is sometimes too creepy and horrifying for us though. I thought we were supposed to be fallen gigachad warriors that died back on Earth, and was transported to Valheim (Basically purgatory) to kill off enemies that DONT EVEN scream evil (Eikthyr so far), just to please off Odin’s huge ego from my own personal discerning. And yet, I feel so weak, vulnerable, fragile in Valheim. Odin did not even bless the warriors of Valheim with holy weaponries or anything useful. He just seem to just chuck us in there for us to suffer, and build everything ourselves. We did not even end up in Vahalla for some reason.
We both are still learning, getting better and wiser in Valheim. I found out that certain types of enemies are weak to specific types of weapons, which was surprising to us cause usually in survival games, you just choose the “strongest, hardest to make weapon during that time“, and just go unga bunga. But the club still holds value cause that thing can like 2-3 shot a Skeleton soldier, while a Spear can’t do anything significant to them. The realistic-ish physics are also very interesting, since I sadly found out that I can’t just make a Sky-Fortress like in Minecraft lolz
And why there’s a creepy song that plays whenever I went into those abandoned buildings or weird rock formations? The raids traumatised me and her so much that we never stay up during nighttime anymore and immediately goto sleep cause that night theme melody is honestly creepy ash 😭😭😭