
Project 0xA79: Every Pokémon can beat Elite Redux! (0x020 - 0x02D)
Project 0xA79 is, if you cannot tell already, inspired heavily by the running Project 1025 by u/mfc314 (refered to as the OG below). I'm impressed with his progress and want to try a similar thing to see if I could recreate what he achieved. I will also document my builds along the ways to help newer players.
0xA79 is the hexadecimal number corresponds to the decimal value 2681, which is the ID of Terrow, the last (not counting Slate) Pokémon on the online dex. All my builds along the way will be documented in this spreadsheet.
Disclaimers:
- All Pokémon are encountered in the wild via CodeBreaker
82039AE0 XXXX(XXXX is the hex ID of the Pokémon I want). To make this method more convenience, I will not group regional variants with the original Pokémon, due to their hex IDs are very far apart. However, I will count Mega evolutions with the base Pokémon. - Permanent Mega mode is on, as well as Boss Rush mode.
- I fight gym trainers to reduce the boss difficulty if I find it necessary.
- My builds are far from optimal. If I pass a boss, I take the win and leave further optimizations for later boss.
The run:
The 3rd in the series. Again, here are the OG's runs featuring the same mons for comparison:
Compare to the previous run with an increadibly cheesy Fearow, this run was much slower. This team is about strategic play, stall out dangerous threats before throwing in a heavy hitter to clean up.
Nidoran♂️/Nidorino/Nidoking
Much more offensive oriented than Nidoqueen, Nidoking excels in nuking opponents off the face of the planet. Sheer Force cancels out Life Orb recoil, and with Mighty Horn in the mix the multiplier is off the chart. If Steath Rock is in play and he gets off one DDance, it's game over. However, it's difficult to setup by himself due to the lack of Focus Sash, and his speed is not that good compare to the threats in late game. I found myself benching him quite a few times after unlocking Mega Crobat. His most valuable contribution was the Psychic gym fight, where he ran Quash to outspeed everything and scored 3-4 KOs.
Clefairy/Clefable
An excellent mons who can fill multiple roles according to the team's need. Wall, support, sweep, pivot, the cute doll can do it all. I built mine as a slow wall/attacker mix for the first half of the game, and switched to a Baton Pass build for the latter half. In the 8th gym 6vs12 battle, she ran Follow Me to completely wall Palkia and allowed Mega Crobat to score a clean 6 KOs.
Vulpix/Ninetales
Same with the OG, I didn't utilize Sun much other than to cancel out opposing weather. My fox functioned as a suicide pivot with a Scarf: get in, deal huge damage while cancelling weather, then die. Pyromaniac Fire Blast has 100% burn chance, a very nice bonus in case something survive the hit.
Jigglypuff/Wigglytuff
Before Mega, the round ball has Lullaby, making Sing 90% accurate. That's a nightmare for most teams. She also has Steath Rock, boosting move and Baton Pass to take advantage of the free turns. Unfortunately I don't have a good special attacker in the team to make use of Calm Mind passing, so I primarily used her to set Steath Rock then switch out, and later come back in as a sacrifice pivot. After Mega though, she has more tools to play with. Mega X is an incredible physical attacker, but I have enough on the team so I opted for Mega Y. Since she has low speed, sweeping is not really feasible. But she has one very niche trick: suicide bombing! Yawn, Protect, Steath Rock then Combustion Fire Gem boosted Outburst will take something out even without attack investment. Or I can simply switch her out to throw her at a more dangerous threat later, taking advantage of Aftermath (which also procs Fire Gem).
Zubat/Golbat/Crobat
The speed demon. Even in its base form, it contributed a lot in the form of revenge killing. But after it gets the Mega stone, it becomes a serial killer all by itself. While the OG ran a special-based attacker, mine went physical, taking advantage of Nosferatu and Spectral Shroud. Holding a Shell Bell, the demon can dish out stupid damage with Brave Bird/Double Edge, then heal himself to the max, reactivating the damage cutting effect. Most notably he tanked rain boosted attacks from Primal Kyogre and KO-ed back with ease, making the 2nd half of the 8th gym a breeze.
Oddish/Gloom/Vileplume
The most unexpected hero of the team. I was never a fan of the line and I came into this run expecting nothing much from it. But man it really delivered. Being slow enough, Toxic Terrain immediately overrides other terrains. Poison Absorb heals himself on Toxic Terrain, and coupled with boosted SpDef, Black Sludge, Leech Seed and Regenerator, this thing just never dies. SubSeeder is my go-to set, outstalling almost everything not Grass type. He survived all league matches, MVP in 2 of them and contribute significantly in the others.