

Need help designing the most contradictive build for a Challenge run
I'm trying to design a build that is a contradiction of every part on it. I want to see how far I can get with such a build in PVE.
So far the build has:
-Moonlight blade with weak melee specialization arms and low energy firearm specialization on the generator, which reduces it's damage.
-Kikaku booster which has the best melee lunge speed being used with a melee weapon with no lunge attack.
-An FCS built for missiles but no missiles are in the build.
-Pulse weapon but no VE generator to improve its damage. In fact, it's being lowered.
-Burst rifle with low recoil making the high recoil control on the arms meaningless. That along with poor target tracking to maintain stagger build-up reliably makes the weapon a poor choice.
-Lightweight legs built for speed but utilizing a heavy core, slowing it down. Also, no stance fire weapons that take advantage of one of the biggest benefits of tetrapod legs.
-Core meant to tank but with a loadout more suited for evasion and strafing
-A generator meant for EN regen on the ground even though tetrapods are meant for aerial combat.
I could probably change the head and shoulder gatling gun but I dont know what they would be. Any suggestions to help this build be more of a living contradiction of itself would be greatly appreciated