u/welcometofrogtown

Image 1 — Possible reworks for my Evoker class concept (+reminders of how it works)
Image 2 — Possible reworks for my Evoker class concept (+reminders of how it works)
Image 3 — Possible reworks for my Evoker class concept (+reminders of how it works)
Image 4 — Possible reworks for my Evoker class concept (+reminders of how it works)
Image 5 — Possible reworks for my Evoker class concept (+reminders of how it works)
Image 6 — Possible reworks for my Evoker class concept (+reminders of how it works)

Possible reworks for my Evoker class concept (+reminders of how it works)

After some feedback on yesterday’s post about my custom Evoker class I came up with two possible reworks for it. Also included some images from the same post as a reminder of the most important mechanics of the class. Further feedback is still very much appreciated!!

u/welcometofrogtown — 1 day ago

First draft of an Evoker concept

Given the recent talks about a new class at the end of the year I’ve been inspired to try my hand at an Evoker concept. Feedback is very much appreciated, I’m wondering if the core mechanic has potential for further expansion or if it feels too all over the place.

u/welcometofrogtown — 2 days ago