u/werytrololo

Tune In for the First-Ever FPS Games Show, Featuring GZW and 15 More FPS Titles

Tune In for the First-Ever FPS Games Show, Featuring GZW and 15 More FPS Titles

Hey, everyone,

The FPS Games Show, a brand-new showcase dedicated entirely to first-person shooters, will debut live on September 3, 2026, at 2 PM EDT / 7 PM BST, exclusively on Twitch. Tune in for a fast-moving showcase of news, gameplay, updates, and reveals across 16 FPS titles.

Watch the ANNOUNCEMENT TRAILER here: https://youtu.be/goxziEYz5wo

The showcase will bring together games players already know and love alongside upcoming titles and new experiences worth discovering, including:

  • Rainbow Six Siege
  • Escape from Tarkov
  • Ready or Not
  • Stalzone
  • SCUM
  • Gray Zone Warfare
  • Wardogs
  • Hell Let Loose: Vietnam
  • Beautiful Light
  • Bellum
  • Incursion Red River
  • Road to Vostok
  • Sand Raiders of Sophie
  • Bodycam
  • 83
  • Terminal War

The FPS Games Show is a collaborative showcase bringing together studios from across the genre to celebrate FPS games and the communities around them. Every developer is participating freely, with no paid placements or marketing spend required to be part of the show.

Its goal is simple: to give the FPS community something it rarely gets, a dedicated showcase created collectively by the people making these games, for the players who love them. FPS is one of gaming’s biggest and most passionate genres, yet until now it has not had a major showcase dedicated entirely to it.

Viewers can expect new trailers, gameplay, content updates, and announcements throughout the show.

For more information, follow the official FPS Games Show channels:

See you at the showcase!

Every Move Matters,
MADFINGER Games Team

u/werytrololo — 18 hours ago

Arma Creative Director Ivan Buchta Joins the Gray Zone Warfare Team

Hey, everyone,

We’re excited to welcome a great new addition to our team: Ivan Buchta, who joins our studio as Associate Creative Director.

Ivan brings two decades of experience from Bohemia Interactive, where he worked on the Arma series across multiple creative and design roles, ultimately serving as Creative Director. His experience spans tactical sandbox design, systemic gameplay, world building, and the creation of large-scale military experiences.

At our studio, Ivan will work alongside our existing leadership and contribute to the long-term creative direction of Gray Zone Warfare. He joins the team at an important point in the game’s development, as we continue building on its foundations and expanding the scope and depth of its tactical sandbox.

That work continues through major updates that bring us closer to our long-term vision for Gray Zone Warfare. The next major step is Update 0.5, currently planned for release later this year, bringing new features and content alongside further development of the game’s core systems.

We’ll have much more to share about Update 0.5 and the future of Gray Zone Warfare in the coming months.

Stay tuned!

Every Move Matters,

MADFINGER Games Team

u/werytrololo — 7 days ago

Hotfix 0.4.7.1 Now Live | Changelog

Hey, everyone,

We have deployed Hotfix 0.4.7.1 to the live servers. If the update does not appear automatically, please restart Steam to trigger the download.

Changelog

  • Fixed an issue where players could not transition directly from crouch to sprint
  • Fixed an issue where the Helo Sunset Morale Patch displayed a wrong texture when equipped
  • Fixed a server crash that occurred when players joined custom servers

If you encounter any issues, please report them to us.

Thank you for your continuous feedback. We are deeply grateful for your support!

Every Move Matters,
MADFINGER Games Team

u/werytrololo — 22 days ago

Server Fix Now Live | Changelog

Hey, everyone,

We have deployed a server fix to the live servers. No download is required, the fix is server-side only.

Changelog

  • Fixed an issue related to the new tutorial that caused the user interface to lock

If you encounter any issues, please report them to our support team. We are continuing to work on other community-reported bugs.

Thank you for your patience. We are deeply grateful for your support!

Every Move Matters,

MADFINGER Games Team

u/werytrololo — 23 days ago

Patch 0.4.7.0 - New Known Issues

Hello, everyone,

We are currently investigating an issue affecting some players that causes the UI to lock, preventing key binds such as the map (M) and inventory (I) from working.

Unfortunately, there is currently no known workaround, but we are working to resolve the issue as soon as possible.

We are also aware of an issue where the Sunset Morale Patch displays with the wrong texture. This will be fixed as well.

Thank you for your patience, and we apologize for the inconvenience.

MADFINGER Games Team

reddit.com
u/werytrololo — 24 days ago

Patch 0.4.7.0 | Changelog & Devlog

Hey, everyone,

Patch 0.4.7.0 is now live! If the update does not appear automatically, please restart Steam to trigger the download.

For a quick summary of what's new, watch this VIDEO DEVLOG on YouTube or read the full CHANGELOG below.

Overview

Patch 0.4.7.0 brings improvements to the tutorial. We have simplified tasks and improved the flow from the moment players land in Lamang until they return to the base camp. The patch also includes numerous bug fixes, most notably fixes for players becoming vulnerable to friendly fire while vaulting in the base camp and falling underground after exiting a helicopter. The full list of changes follows below.

Changelog

Animations

  • Fixed an issue where players could not quickly transition from sprint to prone
  • Fixed an issue where the character's pose broke after vaulting a high obstacle and remaining stationary
  • Fixed an issue where a grenade became stuck in the player's hand after pulling the pin and then opening and closing the game menu
  • Fixed an issue where the character's hand was in an incorrect position if the player performed the sit emote while aiming down sights with Press to Toggle enabled
  • Fixed an issue where the bolt release animation was missing after replacing an empty internal magazine in the SKS with a full one
  • Fixed an issue where an incorrect animation transition was used for NPCs when entering combat
  • Fixed an issue where the character's eyebrows reacted excessively to the wind
  • Fixed an issue where the Vietnam US Army trousers reacted excessively to the wind

Gameplay

  • Fixed an issue where the character could become unresponsive to controls after vaulting two obstacles in a row
  • Fixed an issue where players became vulnerable to friendly fire in the base camp while vaulting
  • Fixed an issue where some stims could not be placed into med kit containers
  • Fixed an issue where boss Yen's fire rate did not match his equipped M700 bolt-action rifle
  • Fixed an issue where miscellaneous items could be placed inside a wallet, a tactical wallet, or a Kombat Folder
  • Fixed an issue where players could place an item currently being repaired into their equipment under specific circumstances
  • Fixed an issue where the Loot option was displayed for friendly corpses in PvE
  • Fixed an issue where players could pick up thrown grenades and prevent them from exploding
  • Fixed an issue where shot impact effects appeared in incorrect positions while players were flying in a helicopter

Tasks

  • Fixed an issue where the marker for the "Voices from the Stars" task disappeared after accepting it
  • Fixed an issue where the "Line in the Sand" task had incorrect objective text
  • Fixed an issue where enemy kills in Savanpha Village did not count toward the "Free Real Estate" task
  • Fixed an issue where reputation rewards for selected long-term contracts could show decimal numbers

Tutorial

  • Fixed an issue where the final objective of the "Rat's Nest" task did not unlock if players started the task before updating to version 0.4.6.0
  • Fixed an issue where the map waypoint did not lead directly to the task item for the "First Recon" task
  • Fixed an issue where the combat waypoint for selected tutorial missions disappeared after redeployment
  • Fixed an issue where opening the map using F1 from the messenger pop-up did not work during tutorial tasks
  • Fixed an issue where interacting with the "First Recon" task item before accepting the task blocked UI interactions
  • Fixed an issue where the tutorial hints did not restart after reconnecting
  • Updated the "Secret Compassion" task during the tutorial to contain only one subobjective
  • Updated task attachments for selected tasks to present the objectives more clearly
  • Implemented a new tutorial tooltip overlay with explanations
  • Improved the tutorial areas by adding more cover, simplifying objectives, and adjusting enemy placement for a smoother playthrough
  • Added additional ammo spawn locations to the "Little Bird Down" task areas
  • Added a notification informing DLC owners that they will receive their rewards at the end of the tutorial
  • Added a tutorial introduction screen
  • Added new hints to explain how the task panel works

User Interface and Controls

  • Fixed an issue that prevented a squad leader from promoting another squad member to leader while in the main menu
  • Fixed an issue where players were displayed as offline in the squad panel
  • Fixed an issue where connection problems could cause squad status desynchronization
  • Fixed an issue where players could receive duplicate notifications about a friend coming online
  • Fixed an issue where the Faction Chat and Twitch Chat channels did not remain pinned to the top of the messenger after restarting the game
  • Fixed an issue where actions selected in the player detail menu did not work while in a helicopter
  • Fixed an issue where the weapon detail window highlighted a weapon part slot as compatible while dragging an incompatible part
  • Fixed an issue where the weapon attachment durability icon in the Quick Access Menu did not accurately reflect the attachment's durability
  • Fixed an issue where the mortar countdown timer did not update properly
  • Fixed an issue where the order of vendors on the Statistics screen was inconsistent between the main menu and while deployed
  • Fixed an issue where players could dismiss the post-wipe warning message by pressing the Escape key
  • Fixed an issue where the "Complete" button in the task details window became inactive after switching between tasks
  • Fixed an issue where the task area markers sometimes incorrectly displayed the status as Completed
  • Added a loot panel notification informing players that they do not have enough space to pick up an item
  • Adjusted the default map controls so pressing M opens the map and holding M opens the minimap

Visual and Rendering

  • Fixed an issue where players could be visible through a closed window at the Winchester COP when viewed from long distances
  • Fixed an issue where the weapon model could disappear if a player tabbed out during a healing animation in full-screen mode
  • Fixed an issue where the grenade model might become invisible after canceling a healing animation
  • Fixed an issue where vegetation looked pixelated when viewed at high zoom from long distances
  • Fixed an issue where all color variations of the Leo Vented gloves used the same black texture
  • Adjusted the smoke from the crashed helicopter to make it more visible from a distance

Weapons and Weapon Parts

  • Fixed an issue where players could not fire from the hip while moving forward, leaning, and holding the sprint key
  • Fixed an issue where players were unable to perform a magazine check with the weapon in a low-ready position
  • Fixed an issue where aiming a canted weapon with NVGs equipped moved the weapon to an incorrect position
  • Fixed an issue where the scope could clip into the camera when transitioning between aiming down sights and sprinting
  • Fixed an issue where the minimum zoom level was set incorrectly for the Nightforce ATACR scope
  • Fixed an issue where the fire rate value in the weapon detail window changed unintentionally while attaching a magnifier
  • Fixed an issue where the SA Vz. 58 Zendl had an incorrect weight
  • Fixed an issue where FDE variants of several weapon base parts could not be placed into the Weapon Parts Crate

World

  • Fixed an issue where players could fall off the map after exiting the helicopter if their connection was unstable
  • Fixed an issue where players could climb the mountains around the Mithras base camp and snipe players or guards inside the camp
  • Fixed an issue where a code-protected door in YBL-1 could be kicked open without entering the code
  • Fixed an issue where random loot sometimes spawned twice at the Wildcat COP
  • Fixed an issue where a loot point was placed incorrectly at the Eagle COP
  • Fixed an issue where mortar shells exploded too high above the surface near waterfalls in Midnight Sapphire
  • Fixed an issue where some light switches did not control any lights in the Midnight Sapphire Office
  • Fixed an issue where a car was embedded too deeply in the terrain near Midnight Sapphire
  • Fixed an issue where bullets could pass through some floors in Midnight Sapphire

Other Fixes and Tweaks

  • Fixed various crashes
  • Updated the recommended NVIDIA driver version to 610.62
  • Re-enabled the DLSS sharpness slider in the graphics menu
  • Adjusted the default equipment arrangement to give players more inventory space for ammo

Fixed the following locations where players could get stuck:

Blue Lagoon area

  • Inside the Kapu Boat Rental building (209, 122)
  • Between a rock and a tree near the Japanese bunker (203, 121)

Fort Narith area

  • Between logs at the Xiong Family Farm (146, 130)

Sawmill area

  • Between logs and a tree in the Sawmill compound (138, 143)
  • In the outdoor area at the LLA Camp Seliphab (129, 151)

Starter Towns

  • In a small gap between rocks near the criminal hideout

Tiger Bay area

  • In a prone position after vaulting a fence near the Municipal Office Building (199, 129)

YBL-1 area

  • In the ground at the Storage Entrance, potentially causing players to fall underground (142, 122)
  • Under a house at Secluded Farm (169, 130)

Notes:

  • The new onboarding is available only on completely fresh accounts. It will not appear on existing accounts, even after wiping your current character.
  • Known Issue: Custom servers are currently unavailable in version 0.4.7.0. We are working on a hotfix and aim to release it later this week.

If you encounter any issues, please report them to us.

Thank you for your continuous feedback. We are deeply grateful for your support!

Every Move Matters,
MADFINGER Games Team

u/werytrololo — 24 days ago

Server Maintenance

Hello, everyone,

We're deploying Patch 0.4.7.0 on the public branch today.

The release will require SERVER DOWNTIME from 10:00 AM CEST / 4:00 AM EDT to 11:00 AM CEST / 5 AM EDT.

Starting at 9:30 AM CEST / 3:30 AM EDT, the shutdown process will begin, and servers will no longer be joinable for new players (until the maintenance concludes).

This Patch includes numerous community-reported bug fixes and improvements to the onboarding experience for new players. The changelog will be posted with the release.

Thank you for your understanding.
MADFINGER Games Team

u/werytrololo — 24 days ago

Grab Gray Zone Warfare at 25% off

Hey, everyone,

Are you or your friends thinking about jumping into Lamang? Now’s a great time! Gray Zone Warfare is currently 25% off on our website until August 6 at 6 PM EDT.

Get the game here: https://bit.ly/4cGdGuB

Note: Bundles on our website are sold as standalone keys and always include the base game. They cannot be purchased as separate upgrades. This purchase provides a key that can be activated on Steam.

Thank you for your support!

Every Move Matters,
MADFINGER Games Team

u/werytrololo — 27 days ago

New Onboarding in Patch 0.4.6.0 - FAQ

Hello,

We’d like to address some of the questions we’ve recently received from players regarding the new onboarding experience introduced in Patch 0.4.6.0.

The game now begins with a scenic helicopter ride, followed by a tutorial with several introductory tasks. Until you complete the full onboarding experience, you will respawn in the helicopter with your starting gear whenever you die or log out. The tutorial is complete once a pop-up appears confirming its completion.

The following tasks must be completed as part of the tutorial:

  • First Recon
  • A Walk in the Park
  • Little Bird Down
  • Secret Compassion
  • Rat’s Nest

If you encounter any issues, please report them to our support team: https://support.madfingergames.com/hc/en-us/requests/new

Note: The new onboarding is available only on completely fresh accounts. It will not appear on existing accounts, even after wiping your current character.

We plan to continue improving the onboarding experience in future updates. Thank you for your feedback!

MADFINGER Games Team

reddit.com
u/werytrololo — 1 month ago

Patch 0.4.6.0 Now Live - Changelog

https://preview.redd.it/44o3vst6esbh1.jpg?width=3200&format=pjpg&auto=webp&s=ac344d974df566ad41b62e32c7973fc397a6f3eb

Hey, everyone,

We have deployed Patch 0.4.6.0 to the live servers. If the update does not appear automatically, please restart Steam to trigger the download.

Changelog

  • Reworked onboarding experience for new players
  • Fixed an issue where the UNLRA Headquarters building failed to render correctly when viewed from longer distances

Note: The new onboarding is available only on completely fresh accounts. It will not appear on existing accounts, even after wiping your current character.

If you encounter any issues, please report them to us.

Thank you for your continuous feedback. We are deeply grateful for your support!

Every Move Matters,
MADFINGER Games Team

reddit.com
u/werytrololo — 1 month ago

Server Maintenance

https://preview.redd.it/q4im44whtrbh1.jpg?width=1920&format=pjpg&auto=webp&s=0d7b66ea2e441ac714dc5e9b7fff811e4380d687

Hello, everyone,

We're deploying Patch 0.4.6.0 on the public branch today.

The release will require SERVER DOWNTIME from 6:00 AM EDT / 12:00 PM CEST to 7:00 AM EDT / 1:00 PM CEST.

Starting at 5:30 AM EDT / 11:30 AM CEST, the shutdown process will begin, and servers will no longer be joinable for new players (until the maintenance concludes).

This Patch introduces a reworked onboarding experience for new players.

Update: We’ve encountered some unexpected complications and will need to extend the server maintenance. The current estimated maintenance end time is 8:30 AM EDT.

Thank you for your understanding.

MADFINGER Games Team

reddit.com
u/werytrololo — 1 month ago

Twitch Drops Stage 2 Now Live: Get Your Vietnam Set

https://preview.redd.it/ug39rtegk0bh1.jpg?width=3840&format=pjpg&auto=webp&s=75a1f14c87e48f73384c36358d6e650b1d587dc4

Hey, everyone,

The second stage of the Summer Twitch Drops campaign is now live!

Earn two Vietnam-era cosmetic sets: one through watch time and another through subscriptions. Return every two days to gradually unlock both full sets, starting with helmets!

Find out more about Twitch Drops here:⁠ https://www.reddit.com/r/GrayZoneWarfare/comments/1ucmu8m/everything_you_need_to_know_about_summer_twitch/

Every Move Matters,
MADFINGER Games Team

reddit.com
u/werytrololo — 2 months ago

Summer Twitch Drops: Stage Two Begins July 3

https://preview.redd.it/56gthyrpmtah1.png?width=3840&format=png&auto=webp&s=a709bee2addf3377c472ff7541f70c6888cc164c

Hey, everyone,

Less than 24 hours remain to earn the first-stage rewards from the Summer Twitch Drops campaign. Thanks to everyone who has taken part so far!

Tomorrow, Stage Two goes live with Vietnam-era cosmetic sets. Tune in to participating streams and earn your rewards.

Read more about Twitch Drops here: https://www.reddit.com/r/GrayZoneWarfare/comments/1ucmu8m/everything_you_need_to_know_about_summer_twitch/

https://preview.redd.it/yazfoncdntah1.jpg?width=3840&format=pjpg&auto=webp&s=6d131e8a50debdc199b1cbfeb4f810b153a771a7

Every Move Matters,
MADFINGER Games Team

reddit.com
u/werytrololo — 2 months ago

Hotfix 0.4.5.2 Now Live - Changelog

https://preview.redd.it/v0vntxcybtah1.jpg?width=2160&format=pjpg&auto=webp&s=8836203aee26ea6d326bc40d66123b4f52ac7daf

Hey, everyone,

We have deployed Hotfix 0.4.5.2 to the live servers. If the update does not appear automatically, please restart Steam to trigger the download.

Changelog

  • Fixed an issue where players killed by a landing helicopter could become stuck in a coma and, after restarting the game, lose their character appearance and secure container
  • Fixed three types of server crashes

If you encounter any issues, please report them to us.

Thank you for your continuous feedback. We are deeply grateful for your support!

Every Move Matters,
MADFINGER Games Team

reddit.com
u/werytrololo — 2 months ago

Server Maintenance

https://preview.redd.it/0kz8doymtsah1.jpg?width=1920&format=pjpg&auto=webp&s=f26634d024842016323b6c7b187721e6dc7cb412

Hello, everyone,

We're deploying Hotfix 0.4.5.2 on the public branch today.

The release will require SERVER DOWNTIME from 8:00 AM EDT / 2:00 PM CEST to 9:00 AM EDT / 3:00 PM CEST.

Starting at 7:40 AM EDT / 1:40 PM CEST, the shutdown process will begin, and servers will no longer be joinable for new players (until the maintenance concludes).

The changelog will be posted with the release.

Thank you for your understanding.

MADFINGER Games Team

reddit.com
u/werytrololo — 2 months ago

Sign Up for the Gamescom 2026 Meetup

https://preview.redd.it/2fbh0sh7qfah1.png?width=3200&format=png&auto=webp&s=9a4c4f92c2483bd27bb74b0fb54bf02283924508

Hello, everyone,

Are you heading to Gamescom 2026 in Cologne, Germany, this August? Let’s meet!

Fill out the form and join us for a drink and a chat about Gray Zone Warfare: https://forms.gle/RMJcFPV8qci2ZzaC6

When: August 27, 6 PM CEST
Where: Sticky Fingers, Cologne, Germany

We’re looking forward to seeing you in person!
MADFINGER Games Team

reddit.com
u/werytrololo — 2 months ago

Server Maintenance

https://preview.redd.it/1lpzvlljq6ah1.jpg?width=1920&format=pjpg&auto=webp&s=82364be3d99c9627e368c122d4a714e60ab26f1d

Hello, everyone,

We will be deploying a server-side fix to the public branch today.

This maintenance will require SERVER DOWNTIME from 6:00 AM EDT / 12:00 PM CEST to 6:30 AM EDT / 12:30 PM CEST..

Starting at 5:30 AM EDT / 11:30 AM CEST, the shutdown process will begin, and servers will no longer be joinable for new players (until the maintenance concludes).

As this is a server-side fix, no client update or download will be required.

Thank you for your patience and continued support.

MADFINGER Games Team

reddit.com
u/werytrololo — 2 months ago

Hotfix 0.4.5.1 | Changelog

https://preview.redd.it/71yele60wt9h1.jpg?width=2160&format=pjpg&auto=webp&s=426cf037f04be9cecefd1dc39b950a0e67c0eeba

Hey, everyone,

We have deployed Hotfix 0.4.5.1 to the live servers. If the update does not appear automatically, please restart Steam to trigger the download.

Changelog

  • Fixed an issue that could cause task markers to appear blank and make tasks inaccessible in the Task List

If you encounter any issues, please report them to us.

Thank you for your continuous feedback.

We are deeply grateful for your support!

Every Move Matters,
MADFINGER Games Team

reddit.com
u/werytrololo — 2 months ago

Server Maintenance

https://preview.redd.it/v0j88uf6gt9h1.jpg?width=1920&format=pjpg&auto=webp&s=a522939423390e67a59f4231dbc07acc732fe675

Hello, everyone,

We're deploying Hotfix 0.4.5.1 on the public branch today.

The release will require SERVER DOWNTIME from 9:30 AM EDT / 3:30 PM CEST to 10:00 EDT / 4:00 PM CEST.

This hotfix addresses an issue that could cause task markers to appear blank and make tasks inaccessible in the Task List.

Thank you for your understanding.

MADFINGER Games Team

reddit.com
u/werytrololo — 2 months ago