u/wize_logic

Image 1 — [MapleLeaf v95] Super Beginner Job - Proper Full Reveal (Sorry for the lazy removed post)
Image 2 — [MapleLeaf v95] Super Beginner Job - Proper Full Reveal (Sorry for the lazy removed post)

[MapleLeaf v95] Super Beginner Job - Proper Full Reveal (Sorry for the lazy removed post)

Hey r/mapleservers,

Sorry for the rushed post last time. I threw everything together too quickly and it didn't do the job justice. Here's the full, cleaned-up breakdown of the new Super Beginner job I've created.

This is a completely unique beginner class that skips the normal advancement path. It borrows skills from across the branches while adding its own identity through the Guardian Angel signature mechanic. Perfect for people who want a unique, more challenging experience and some fun protective RNG.

1. Advancement

Any character Level 10+ that hasn't taken a job advancement yet can become a Super Beginner by talking to Shanks in Southperry.

Advancing will:

  • Reset all base stats and refund the AP
  • Give you a starter kit:
    • The Stars and Stripes (one handed sword)
    • Pan Lid (shield)
    • Work Gloves
    • 100 Red Potions, 100 Blue Potions, 10 Return Scrolls

2. Skill Kit

Signature Skill:

  • Super Beginner Strike Multi target attack. Damage scales with your level (up to +50% at Lv. 100) and has a 30% stun chance.

Passives:

  • Hustle Permanent Speed + Jump boost
  • Protect Permanent Max HP, Weapon DEF, and Magic DEF boost

Active / Support Skills:

  • Traveling Merchant Open a personal store in almost any map (Free Market still needs a permit)
  • Power Strike Heavy single target attack
  • Rage Party wide Weapon ATT + Weapon DEF buff
  • Heal Party HP restore + damage to undead
  • Haste Party Speed + Jump buff
  • Flash Jump Mid air second jump (distance improves with level)
  • Teleport Short directional blink

3. The Guardian Angel (updated)

Every Super Beginner is followed by their own Guardian Angel. She operates completely autonomously with no casting or cooldown management on your end. The Guardian Angel was designed to feel like a helpful companion who steps in on her own.

Her interventions include:

  • Angel's Whimsy Small chance on monster kills for a minor gift such as a temporary blessing (90s), bonus EXP, or full HP/MP restore.
  • Blessings On level up, base 50% chance for one of nine strong buffs (Sharp Eyes, Holy Symbol, near max Maple Warrior, etc.) lasting 10 minutes. No blessing? Chance increases until it is guaranteed. Three blessed level ups in a row equals two blessings at once.
  • Miracle Rare upgrade turns it into all nine blessings plus full restore plus brief invulnerability.
  • Divine Intervention (very rare) Full map wide restore plus +50% EXP for 15 minutes, announced channel wide.
  • Emergency Rescue 35% base chance on death to revive at full HP/MP with invulnerability plus Avenging Smite on nearby mobs. 90%+ EXP bar equals guaranteed rescue (Steel Body). Missed rescues raise future chance. 10 minute cooldown after successful rescue.
  • Favor Permanent bond system (Watchful to Vigilant to Devoted to Sworn to Eternal). Higher ranks increase how often she intervenes. First login of the day always gives a small gift plus one free blessing.

The job is live now with 10x rates during the alpha period.

Join on Discord to try it out: https://discord.com/invite/JTqxR8yJmy

Let me know what you guys think. Would love feedback on balance, fun factor, or any tweaks the you'd want to see.

u/wize_logic — 4 hours ago

[MapleLeaf v95] Super Beginner: a brand-new custom job

We added a Super Beginner job to our v95 server. Here's how it works.

No job. Borrowed skills. One guardian angel.

We wanted to do something a little different for players who like an underdog run. The idea was inspired by the Super Novice from Ragnarok Online — a jobless class that borrows skills from every other class and gets a guardian angel to watch over them. We adapted that concept for v95 MapleStory. The Super Beginner skips the job advancement system entirely — you never take a real job, but you pick up a handful of skills from every class along the way.

How to start

Hit level 10 and find Shanks in Southperry. He resets your stats, refunds every AP, and hands you a starter kit: Stars and Stripes, Pan Lid, Work Gloves, 100 Red Potions, 100 Blue Potions, and some Return Scrolls.

Your skillset

  • Super Beginner Strike — your signature. Hits a crowd, scales with level (up to +50% at Lv 100), 30% stun chance
  • Hustle (passive) — permanently raises Speed and Jump
  • Protect (passive) — permanently raises Max HP, Weapon DEF, and Magic DEF
  • Traveling Merchant — open a store almost anywhere (Free Market still needs a permit)
  • Power Strike — one heavy hit on a single target
  • Rage — party buff: Weapon ATT and Weapon DEF
  • Heal — restores party HP, damages undead
  • Haste — boosts the whole party's Speed and Jump
  • Flash Jump — second mid-air leap, scales with level
  • Teleport — blink a short distance in any held direction

Guardian Angel

No cast, no cooldown to track. Every level you gain carries a 30% chance she shows up and grants a random 3-minute blessing: Impositio Manus (+20% crit chance, +40% crit damage), Gloria (+30 accuracy/avoidability), Kyrie Eleison (holy barrier), Suffragium (90% knockback resistance), or Magnificat (+50% EXP from kills).

On death, there's a 25% chance she revives you on the spot at full HP/MP with 2 seconds of invulnerability. If you die at 98%+ EXP, the revival is guaranteed — 8 full seconds of Steel Body to turn it around. The whole map sees her arrive.

If you want to skip the job system and see how far you can push it, Shanks is waiting.

Server is in alpha. Rates are 10x for now while we work things out. Feedback welcome.

Join our Discord for the download and to hang out with the community: https://discord.com/invite/JTqxR8yJmy

u/wize_logic — 4 days ago