u/xCheesyGoodness

LODs rendering in front of actual blocks

LODs rendering in front of actual blocks

When I enter and exit fullscreen, the game draws LODs in front of blocks that are actually rendered. It's especially obvious in superflat worlds, where it shows up as a giant ring. It only fixes itself when I save and reload my world. This issue occurs both with and without shaders enabled.

u/xCheesyGoodness — 9 days ago