u/xXArctracerXx

Image 1 — RWBY: Remains of Remnants progresses nicely, have some teasers!
Image 2 — RWBY: Remains of Remnants progresses nicely, have some teasers!
Image 3 — RWBY: Remains of Remnants progresses nicely, have some teasers!
Image 4 — RWBY: Remains of Remnants progresses nicely, have some teasers!
Image 5 — RWBY: Remains of Remnants progresses nicely, have some teasers!
Image 6 — RWBY: Remains of Remnants progresses nicely, have some teasers!
Image 7 — RWBY: Remains of Remnants progresses nicely, have some teasers!
Image 8 — RWBY: Remains of Remnants progresses nicely, have some teasers!
Image 9 — RWBY: Remains of Remnants progresses nicely, have some teasers!

RWBY: Remains of Remnants progresses nicely, have some teasers!

Hello again! I'm still working on my Hoi4 RWBY mod, Remains of Remnant for those of you who remember that! And I figured with a new big chunk of work done I'd show it off to you all and let you see!

It's a pretty big update this next one which I've taken calling Hunter and the Prey, that name chosen for a specific reason because it's the update to the mod that finally brings in the unique Huntsman tech tree! As well as some small amounts of content for the Academies slowly bringing them up while I continue to work on the mechanics of the mod.

But before we get into that, the first thing I did was work on Atlas some more everyone's favourite. Adding a unique effect to one of their starting ideas to represent the influence of the SDC, as you can see in images 1 and 2 the influence of the SDC is deep within Atlas thanks to their monopoly of Dust Mines, leading to them being a great supporter of Atlas. But one who's support can be removed at any time. Following that with some more Atlas content I've been adding some advisors to the various nations to spice them up and give some use to the political power gained throughout the mod, so of course added Ironwood as Army Chief and a few generic officers and soldiers as High Command.

Now we can get into the Huntsman tech! Sadly, missing icons as I'm not the best with graphics, this tech tree is a bit unique. To represent Huntsman tech being far and advanced upon everything else, but also insanely specialised it cannot be normally researched throughout the game, instead you must get a "research token" through focuses or events that you can then use to research what you want. Forcing you to make the choice between what type of Huntsmans equipment you focus on first. Then I couldn't just add Huntsman and their tech without adding some teams! So I added a team to every Academy, from Team VNLA in Beacon, to DMND in Shade, and KHKI in Haven! Each team has their general and acts as the starting army for the Academies.

Hope you enjoyed me popping back in to showcase what I'm doing, and I hope you like it! No release date yet but hopefully soon, the updates turning out pretty big.

A link to the discord in case you want to keep more active track of the mod as all of these teasers can posted there first.

https://discord.gg/ufyYQyCZXp

u/xXArctracerXx — 6 days ago