Dino makes thing unplayable
Pair the Dino tech that was discovered where you can do a full on wolverine grab distance wise, thing is suddenly unplayable vs Dino. I haven’t felt counters before on thing and handled it, but the problem is thing has been designed and balanced entirely around the idea that he can’t be moved (outside of ults). But now suddenly this tank can bypass all of that logic with a single ability that is on a pretty short cooldown and if the Dino is able to use the jump grab tech, you are cooked. Especially if trapped in a corner, you can’t dash through the Dino to save yourself. Emma has been annoying but not unplayable against as thing cus she couldn’t kick you into their backline. Wolverine couldn’t capture you into their backline. Angela couldn’t capture you. But now suddenly Dino is bypassing all of that logic and ruining everything that thing has been balanced around.
Pretty frustrating that the only compensation thing got was 50 health.
Dino has more health, more damage, more overshield, has a shield, and has a ranged ability, and can ground flyers without putting yourself in harms way.
I’ve dealt with playing vs counters and adapted but this one seems almost impossible to deal with.