I turned 2048 into a physics game — what do you think?
Instead of placing tiles on a fixed grid, you drop cubes and let physics affect every merge. You can also experiment with different materials and physics properties.
I've been working on this game for a while, and I'd love to hear what you think about the gameplay.
What would you improve or add?
Gravity Merge: Physics Puzzle
iOS: https://apps.apple.com/us/app/material-dynamics/id6759860609
Android : https://play.google.com/store/apps/details?id=am.van.fall2048