r/A3AntistasiOfficial

Persistent Save not working.

So I downloaded the mod and I'm new to the Arma 3. I open the game with the mods after that host a LAN server. I name the save file and change some parameters and save it too. After I start the game and some time later use Persistent Save and get out of the game. Later when I open it again and do the host server steps I don't see my save file. I don't know what's wrong. I tried to look at similar problems but couldn't find anything. I just can't load the save because I don't see it on the Load screen. I use the Altistasi Ultimate.

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u/MertLucard — 3 days ago

Enemy AI are not recapturing bases

Hey everyone, we just started a game on the Fapovo Island map and everything is working well except enemy AI are not recapturing flags. We’ve had a handful of counter attacks that wiped us out, and the enemy was able to physically occupy the base, but they do not recapture the flag.

To troubleshoot, the server host loaded all of our mods into an Altis game and the enemies were able to successfully recapture flags, so we’re at a loss. I believe occupants and invaders can still lose flags to each other, though, so it seems like our interaction with the enemy AI is the issue.

Does anyone know of a fix for this? I’ve scoured through Reddit and Discord trying to find this issue, but nothing turned up. I’m hoping there’s just a parameter we’re missing or a simple mod conflict.

Edit: link to the support form on Discord: https://discord.com/channels/817005365740044289/1506902238369546244

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u/EnergizedNuke — 2 days ago

Antistasi Ultimate - Enemies keep shooting my downed body so I am immediately respawned

Lately I notice that enemy behavior has changed. Before, when my character got downed, I had (configured) the option to possess an AI teammate to take over / revive me.

But now I notice once I am downed the enemies keep shooting my body until I am respawned back to base.

This is even with minimal enemy weapons.

Is this a new Antistasi Ultimate setting?

reddit.com
u/dgrrr — 3 days ago

[A3][Recruiting][NA/EU][New Player Friendly] Wolverine Corps - Bi Weekly Operations - 24/7 Antistasi

About us

Wolverine Corps is a relaxed milsim Arma 3 unit styled around a shady PMC with lenient morals. Founded in mid-2025, Wolverine Corps was originally built around playing Antistasi in a semi-milsim environment, but we have since expanded to running squad-sized Operations organised by our Zeus team. Our player base is a mix of dedicated and relaxed, some turning up to every Operation, and others hopping on when they have the time around work and life. We don't require specific attendance levels, you get out whatever you put in here. Continued attendance will be rewarded with accelerated progression, and occasional attendance will get a chill Arma 3 mission to play.

Key Information

Unit Style: Relaxed Milsim / New Player Friendly

Primary Language: English

Age Requirement: 16+

Operation Times: Early Afternoon NA / Evening EU

What do we offer?

Our server offers 24/7 Antistasi, alongside Operations hosted twice weekly and lasting around 2 hours, focused around squad-scale mission objectives. Our main Operation happens on Friday 2pm[EST] / 7pm[GMT], and we run a side Operation on different days each week to try to give everyone a chance to play some Arma 3.

Who are we looking for?

We don't have attendance requirements, the more involved you are the further you progress. If you’re looking for a community to get into Arma 3 Operations with, we’re new player friendly and willing to teach you everything you need to know to perform all the roles we offer. For more experienced Arma players, we’re a chill place to hang out and get your weekly Operation and Antistasi fix.

Roles: (with training provided)

  • Rifleman [Basic]
  • Automatic Rifleman [Basic]
  • Grenadier [Basic]
  • Anti-Tank [Basic]
  • Engineer [Advanced]
  • Medic [Advanced]
  • RTO [Advanced]
  • Recon/Marksman [Advanced]
  • Rotary Wing [Advanced]
  • Heavy Weapons [Advanced]
  • Team Lead [Advanced]
  • Squad Lead [Advanced]

Due to a recent increase in members, we’re also scaling up our Zeus Team!

Get Started

  1. Join the Discord: https://discord.gg/ujKAsecN7M
  2. Fill out an application form (basic info about you like your Arma experience, time zone, and name)
  3. Once processed, you’ll be free to play Antistasi, or request Basic Combat Training to make you a Rifleman and get you running with us in Operations!
u/WolverineCorps — 3 days ago

Removing items from the loot pool

I have added a few mods however I only want a part of their items in the spawn pools so I don't have 50 different weapons, is there a way to remove items from the spawn pool?

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u/KnowledgeEcstatic415 — 5 days ago

Designate Batteries

How am I supposed to get or unlock designator batteries?

I have enough laser designators but no batteries. Even after I’ve looted plenty of them from dead enemies, they aren’t anywhere in the arsenal, they just disappear and I get the “theres no batteries” message when selecting a designator.

reddit.com
u/PussPounder696969 — 6 days ago

AAS - Logistics & Transport | for Antistasi

Hello everyone, just released the AAS - Logistics & Transport expansion for the Adaptative Arma Supports framework.

As the other AAS modules it hooks into the Antistasi economy (any version), securely deducting from your Faction or Personal funds based on your settings.

What it adds:

  • Tactical Transport (Standard & Heavy): Use your tablet to draw a multi-waypoint flight path to avoid known enemy AA. Helicopters fly low (customizable altitude) and use custom logic to prevent classic crashes during insertion. You can even redirect the pilot mid-flight!
  • Slingload Deliveries: Call in vehicles, ammo crates, radars, SAMs or anything dropped directly onto your smoke markers by helis.
  • Deployable Compositions: Call in entire structures (Roadblocks, FARPs, Mortar pits, Drone Stations) in a container. You can move and rotate the container, then "unpack" it into a full build. (Includes a 60-second "repack" grace period if you mess up the placement).
  • Immersive Comms: Fully voiced pilot radio chatter that dynamically updates you on ETAs, approaches, and touchdown clearances.
  • Highly Customizable: Server admins or singleplayers can easily swap the helicopter classnames (works perfectly with RHS, 3CB, CUP, etc.), delivered vehicles/equipment, tweak costs, and even paste in their own custom Eden Editor compositions via CBA settings.

Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=3725430190

Guide link (So you can paste your custom compositions): https://steamcommunity.com/sharedfiles/filedetails/?id=3715370876

Required: CBA_A3 & AAS - Core

Happy to answer any questions about setting up the mod.

u/AAS-MOD — 10 days ago

ABF Running Our First Campaign Today On Altis (In 4 Hours)

Discord Link: https://discord.gg/ebDXfuSRYX
Welcome to ABF, a semi-serious Arma 3 group built for players who want the perfect mix of tactical gameplay, organized operations, and absolute chaos at the worst possible moments.

Inspired by the operations and squad dynamics from SovietWomble’s Arma series, we focus on teamwork without the “yes sir no sir” hardcore milsim culture. Expect coordinated assaults, armored support, air operations, terrible driving, accidental friendly fire, and moments so stupid they become unforgettable.

What We Offer

• Semi-serious operations with realistic tactics and relaxed atmosphere

• Large-scale campaigns and custom missions

• Infantry, armor, aviation, recon, and support roles

• Modded gameplay with immersive but fun-focused setups

• No screaming drill sergeants or mandatory roleplay

• Community-first environment for both veterans and new players

• Memorable moments that usually go horribly wrong

What We Expect

• Teamwork and communication

• Basic maturity during operations

• Ability to follow mission leadership when needed

• Respect for other players

• Knowing when to be serious — and when to laugh at the disaster unfolding

Whether you’re a seasoned Arma operator or someone who just wants to experience cinematic teamwork mixed with complete incompetence, you’ll fit right in.

Gear up, check your mags, and try not to stand behind the LAT gunner.

reddit.com
u/Infeura_ — 8 days ago

Friendly AI not engaging the enemy

Just really confused on why. I command them to open fire and even that wont work. If i have a vehicle with a turret the gunner will shoot them pretty quickly but as soon as we our outside the vehicle, nahhhh not even if they were to be 15 feet away. I am very early game so maybe the ai is really just that fucking poor but anyone got any pointers?

reddit.com
u/Luskers2022 — 10 days ago

How AI garrison actually work?

So I placing building like bunker and tower on my factory and resources point,and garrison not using any of those building,but when enemy capture it,they using those building I build. And then I try to build tower and bunker on roadblock,and they using it. Saw few of them spawn inside bunker and on top of tower. Is there's way to make them using the one on HQ or resources? My biggest problem is my point keep getting captured even on full garrison,my garrison keep roaming around. Is there's any setting or mod to change their behavior?

reddit.com
u/Past_Loss_2468 — 9 days ago

Antistassi Semi-Serious Group (ABF)

Welcome to ABF, a semi-serious Arma 3 group built for players who want the perfect mix of tactical gameplay, organized operations, and absolute chaos at the worst possible moments.

Inspired by the operations and squad dynamics from SovietWomble’s Arma series, we focus on teamwork without the “yes sir no sir” hardcore milsim culture. Expect coordinated assaults, armored support, air operations, terrible driving, accidental friendly fire, and moments so stupid they become unforgettable.

What We Offer

• Semi-serious operations with realistic tactics and relaxed atmosphere

• Large-scale campaigns and custom missions

• Infantry, armor, aviation, recon, and support roles

• Modded gameplay with immersive but fun-focused setups

• No screaming drill sergeants or mandatory roleplay

• Community-first environment for both veterans and new players

• Memorable moments that usually go horribly wrong

What We Expect

• Teamwork and communication

• Basic maturity during operations

• Ability to follow mission leadership when needed

• Respect for other players

• Knowing when to be serious — and when to laugh at the disaster unfolding

Whether you’re a seasoned Arma operator or someone who just wants to experience cinematic teamwork mixed with complete incompetence, you’ll fit right in.

Gear up, check your mags, and try not to stand behind the LAT gunner.
Discord Link: https://discord.gg/M5sFayyfWy

reddit.com
u/Infeura_ — 11 days ago

Titan compact at launcher

Hello were trying to play the game and were trying to deal with the tanks, the only weapon we can use with infinite ammo is the maaws and the titans, the titan aa is amazing, maaws is ok but the at titan sucks and wont ever lock. no amount of google cant find it, it seems like the ace and some other mod fucks it up

reddit.com
u/MarcusPlaysMC_404 — 11 days ago

Warhammer 40k antistasi?

Hey yall I have a few friends who are huge warhammer fans and they wanted to see if there is any warhammer 40k stuff for antistasi. I saw there was halo and stuff so thought I might as well ask.

If there is does anyone have a mod list they would recommend?

reddit.com
u/Dodid2002 — 13 days ago
▲ 3 r/A3AntistasiOfficial+1 crossposts

What can the WSO do in the CWR3 Phantom F-4? And how?

I'm playing a cold war themed Antistasi run with some mates and we have captured a few F-4s, but we can't get the WSO to controll the laser guided weapons. Is that even what he is there for?

reddit.com
u/Comfortable_Rope_639 — 13 days ago

Antistasi ultimate at it again

Why am I having trouble with building, and fuel hose saying not connected when it is but also laptop download states an error during download when trying to capture, I cant even fricken build anything either and im getting fed up, I have both classes setup to bebale to build

Any help would be appreciated

u/Guerilla9one — 13 days ago

Info comportamento cura AI

Ciao a tutti, sto giocando in modalità singolo ad Antistasi ultimate e normale, purtroppo ho notato che i miei soldati o anche quelli nemici non curano molto i soldati feriti. Quando un mio soldato è a terra è raro vedere il mio medico che va a soccorrerlo magari tirando una fumogena.

Per caso sbaglio qualche comando che posso dare ai miei soldati?
Di solito li lascio in stealth e in hold fire almeno non si mettono a sparare a soldati lontani 800m..

Ps: Non ho altre mod istallate

reddit.com
u/Francetor — 13 days ago