"Disabling Ace Medical" in Ace3 Settings -- re: Antistasi Withstand & AI Revive

Sorry, I know this probably answered a hundred times, I'm getting contradicting results on google, the "Ace No Medical" page is limited on context. (And there's the Old Info vs New Info issue.)

The Ace No Medical page says:

"ATTENTION: There is now an option to disable ace_medical in settings, under addon options, In the Eden editor. It is much cleaner than my workaround I assume, So if this gives problems, go try that instead :)"

> If I'm playing solo Antistasi Ultimate (hosting my own server, not using Editor), Can I use ACE3 and disable the Medical so that I can use Withstand and Control AI Teammate to Revive Player, or for those features do I need Ace No Medical?

> And just to be clear, does Ace No Medical require that ACE3 is also installed? (I keep seeing google results that imply you have to use both, others the opposite, and again, the ANM page doesn't say.)

Cheers!

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u/dgrrr — 10 days ago

Can recruited "M. AA-14" Anti-Air Truck HC teams ONLY aim Static Titan to RIGHT of vehicle?

In Antistasi Ultimate, If I create an "AA Truck" High Command group, it has a Static Titan AA Launcher in the back of a truck. If I take control of an AI unit and get in that launcher, it can only fire to the right of the truck (it has an 80 degree rotation spread only).

Does this mean I need to make sure an AA truck is travelling, let's say, Northward if I want it to be able to cover the sky Eastward?

(This question pertains to the Titan AA trucks, not the trucks with the big AA guns that rotate 360 degrees. EDIT - called ZU-23)

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u/dgrrr — 1 month ago

When do enemy air attacks come from support corridor as opposed to an enemy airbase?

Is it based on whichever is closest - - or is the support corridor only used by enemy side in certain situations?

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u/dgrrr — 1 month ago

Help with Mods Preset List

Arsenal Search wasn't working in Antistasi Ultimate, so I tried reordering the mods by putting things like CBA at the top, I got Arsenal Search to work, but then the arsenal itself stopped working (weapons & launchers would either not show in arsenal, or would disappear when leaving arsenal)

So I restored my original mod order which is below:

https://drive.google.com/file/d/1oTYx_4bX0jlZVWx-Mwk-seuczqVhg3-m/view?usp=sharing

same list but in notepad, in ALPHA order not load order:

https://drive.google.com/file/d/1aqN0hgWS7bRwgXvyPkQomqWVBYtqKpK5/view?usp=sharing

Can you give me tips on the best order? (I understand that "framework or base mods before the mods that build on top of them" but I must be making mistakes...

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u/dgrrr — 2 months ago

How do I reset weather to dynamic?

I used the console to make weather on Columbia map:

  • 0 setOvercast 1
  • 0 setRain 1
  • 0 setFog 1
  • forceWeatherChange

And I enjoyed it, for a while, assuming it would resume doing dynamic weather for a while.

But I cleared the console a long time ago, and after several restarts / many hours ,it's still raining.

How do I change weather back to dynamic?

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u/dgrrr — 2 months ago

Help with using Saved Vehicle Arsenal Loadout

For infantry, I have no problem saving and loading arsenal loadouts. But I'm trying to use the "Vehicle Arsenal Loadout" system.

I can open a particular vehicle's arsenal (by using scroll wheel by arsenal, then "select vehicle to open arsenal for it"), and then I can load weapons using the plus sign by each weapon. Then I can press "Control S" to choose a new loadout name. (Clicking the red font "SAVE" doesn't work; I have to press "Control S" to open the menu and then click "SAVE" there.) And from then on that new loadout name appears in the loadout list.

But when I then choose "select vehicle to open arsenal for it" for a new vehicle (of same type), and press "Control O", and choose the new loadout, and click LOAD, the vehicle remains empty.

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u/dgrrr — 2 months ago

M47 Dragons loaded from HQ arsenal into vehicle arsenal don't contain missiles

When I stand by my HQ arsenal crate, and select a vehicle arsenal to load weapons into, if I load M47 Dragon launchers, the don't contain M47 missiles...

Is this supposed to be like that? If so, Is there a way to load the m47 missiles directly from my arsenal into the vehicle's arsenal?

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u/dgrrr — 2 months ago

HC squads created from my squad won't stop crossing the map to get into helicopter at my base

This is a weird one. In anti-Stasi ultimate, on Columbia map, using CUPS and some other mods, a new problem I've never had before has come up (without changing the mods).

I've been creating custom HC groups, by recruiting desired units to my squad and then using the commander menu to put them into an HC group

Since I always wanna have at least one dedicated anti-air Group, I recruit three anti air specialists and a medic (and then create the group)

Problem is it that one particular group, after we fast-travelled across the map to an enemy outpost, it kept running all the way back to headquarters and getting in a little bird I had parked there. So I dismissed that group, went back to headquarters and re-created it. And it did the same thing.

Any idea why an HC squad would be determined to ignore my waypoints and get into a vehicle that it was never been in before? (The "cancel all way points" commands seem to have no effect)

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u/dgrrr — 2 months ago

Is the "python/install" pop up a response to trying to generate a spreadsheet?

I was trying to get perplexity to generate a spreadsheet that it offered to me, but I kept getting the error that it didn't have a shared workspace on my computer to download it to. This is in spite of perplexity having full disk access on my Mac MacBook (Tahoe).

But I noticed an installer pop-up that mentioned installing python. Was this part of the process? Should I go ahead and click "install"?

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u/dgrrr — 2 months ago

Have to wait til vehicle burns out so I can get revived

If my main character is downed next to a truck that is burning, I cannot withstand or take control of other AI characters (my own squad or HC) to drag me to safety and heal me, because the burning registers as me taking injury and so goes right back to the "withstand, respawn or control AI" menu.

Is there any way around this? It takes like 10 mins for a vehicle to burn out.

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u/dgrrr — 3 months ago

Should I be recruiting AI Squad Leaders into outposts, towns or other garrisons?

In Antistasi Ultimate, when I am using the Command recruit menu (not the flagpole menu) to recruit AI units into AI garrisons (like outposts), I always make sure there are enough Riflemen for the total Static Weapon count (since only Riflemen get into Static Weapons, yes?). Then I recruit some AA and AT (if unlocked).

But I don't recruit Squad Leaders. Is that a mistake? (And will Medics make a difference to an AI garrison?)

Thx!

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u/dgrrr — 3 months ago
▲ 2 r/KDP

How to ensure my keywords are working on Amazon.com?

I want to make sure my book (published on IngramSpark) appears on Amazon’s book searches specifically via keywords (are the keywords working?). I can find the book using author name or title, but if I search only for the keywords I don’t see it -- even after searching 33 pages of book results for the title.

Does this sound right?

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u/dgrrr — 3 months ago

Ilka 9K38 launchers are unlocked but Ilka 9M39 missiles are not

in Antistasi Ultimate Parameters,
> "Unlock Magazine with Weapons" is set to YES
> "Allow Unlocked Guided Launchers" is set to YES

In Arsenal, Ilkas are infinite / unlocked, but there are only 5 of the missles (So recruited AI anti air don't have launchers or missiles)

I'm on Virolahti, playing as CUP Napa vs CUP US Army Temperate

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u/dgrrr — 3 months ago

Any mods to make in-game mouse arrow more visible in different contexts (e.g. map)

I know this is more of an Arma3 general question, but this reddit is really knowledgeable about mods, so i'm asking here

There are many times when I have to keep moving the mouse all over desk until I can find the white mouse pointer / arrow (inventory screen, armory screen, or the green crosshairs on the map, when moving an HC squad).

Are there any mods to enlarge or change color of the mouse pointer or map crosshair lines?

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u/dgrrr — 3 months ago

Which AU parameter makes it so that the unlocking totals don't regard weapon SUB-types separately?

In Antistasi Ultimate, I have 23 of "Panzerfaust 3 (DM12A1)" and 23 of "Panzerfaust 3 (DM22)" . So neither is unlocked yet, which seems weird. Can I get the panzerfaust 3's to total together?

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u/dgrrr — 3 months ago

Is "Eat a kaftan of cunt hair" already a thing?

I don't want to start saying it unless I can get credit for it.

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u/dgrrr — 3 months ago

Should I bother with high command mods to help HC movement?

Maybe around 2020 I googled around to find out how to keep HC squads moving after engagement. I understand that changing their combat mode helps, as does fast travel & taking temporary control.

When I take control, I noticed that stuck HC squads almost always have injured members, or unconscious members.

I guess I have two questions:

(1) is it really the combat mode or is it the fact that one of the squad members is unconscious that's keeping them pinned? Is there a way to make the squad either revive or abandoned down members?

(2) in 2026 would you recommend any of the mods like HC converter, or Advanced AI Command 2, to help with HC movement, or do they just break the game? (FYI I don't know how to use Zeus much at all.))

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u/dgrrr — 4 months ago