Would this After Effects workflow actually be useful, or is it just me?
I’ve been building an After Effects extension called AetherFlow, and I’m curious if this solves a problem other people actually have.
One of the newest workflows I added is something I’m calling Footage Sync.
The idea is simple:
An editor gives you a reference export and a source stringout with handles.
Instead of manually cutting up the stringout, matching timing, recreating split screens, scaling shots, and rebuilding the edit layer by layer in After Effects the extension analyzes the reference, cuts the source footage into individual layers, and reconstructs the edit as an editable After Effects composition.
The goal is to eliminate one of the most repetitive parts of conforming editor references for motion graphics.
I’m still actively developing it, so I’d really like some honest feedback.
Do you find yourself rebuilding editor references by hand?
If so:
Is this a workflow you’d actually use?
What kinds of edits would you expect it to handle?
What’s the most frustrating part of rebuilding someone else’s edit?
I’m not looking for compliments - I genuinely want to know if this is solving a real problem or if I’m optimizing for a workflow that’s unique to my experience.
I’d love to hear your thoughts.