r/AdobePremiere

▲ 3 r/AdobePremiere+3 crossposts

Would this After Effects workflow actually be useful, or is it just me?

I’ve been building an After Effects extension called AetherFlow, and I’m curious if this solves a problem other people actually have.
One of the newest workflows I added is something I’m calling Footage Sync.

The idea is simple:

An editor gives you a reference export and a source stringout with handles.

Instead of manually cutting up the stringout, matching timing, recreating split screens, scaling shots, and rebuilding the edit layer by layer in After Effects the extension analyzes the reference, cuts the source footage into individual layers, and reconstructs the edit as an editable After Effects composition.

The goal is to eliminate one of the most repetitive parts of conforming editor references for motion graphics.

I’m still actively developing it, so I’d really like some honest feedback.

Do you find yourself rebuilding editor references by hand?

If so:
Is this a workflow you’d actually use?
What kinds of edits would you expect it to handle?

What’s the most frustrating part of rebuilding someone else’s edit?

I’m not looking for compliments - I genuinely want to know if this is solving a real problem or if I’m optimizing for a workflow that’s unique to my experience.

I’d love to hear your thoughts.

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u/Misterracart — 14 hours ago
▲ 2 r/AdobePremiere+1 crossposts

Edit Guide not editing the guide....?

Anyone else having this issue? Premiere Pro 26.3.0 (Build 93).

Guides are not locked. Right click a guide, Edit Guide…, set the number, press OK. Nothing changes.

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u/XorKaya — 3 days ago
▲ 7 r/AdobePremiere+3 crossposts

Braw Gyro Stabilizer for Premiere Pro

I've developed an open-source Adobe Premiere Pro plugin for stabilizing BRAW footage using the embedded camera gyroscope metadata.

At this stage, the focus is on a minimal and direct pipeline for applying gyro-assisted stabilization to BRAW clips inside Premiere.

Why it's different
the same motion data DaVinci Resolve stabilizes with, brought to the Premiere timeline.
Because all the motion and lens data is already in the file, there's essentially nothing to set up:

  • No calibration, no lens profiles — nothing to build or rebuild for each lens / resolution / frame-rate combination the way standalone gyro tools require.
  • Automatic per-frame focal length — it tracks a zoom lens through the shot; a manual override covers fully manual lenses.
  • Automatic rolling-shutter correction, read from the sensor readout stored in the file.
  • Off-speed footage handled automatically (e.g. shot at 48p, interpreted to 24p).
  • Real-time, no round-trip — a live effect, not a bake; nothing to render out or re-import.
  • Works with any BRAW importer (official Blackmagic or third-party), since it reads the gyro straight from the file.
  • Optional zoom-motion smoothing — digitally eases a jerky hand-zoom so it looks motorized.

It's computed per frame on the GPU (Metal) as you play — No tracking, no analysis pass, no export or re-import: you drop it on the clip and it's stabilized.
Requirements
An Apple-silicon Mac + Premiere Pro, and a .braw clip that contains gyro data (Blackmagic Pocket 4K/6K and newer bodies, camera firmware 7.9+; ProRes has no gyro). Free and open-source; a Windows version may follow if there's interest.

GitHub: https://github.com/klishc/braw-gyro-stabilizer
Download: https://github.com/klishc/braw-gyro-stabilizer/releases/tag/v1.0.0

Feedback and testing on different cameras and lenses are very welcome.

u/Few_Experience_822 — 4 days ago
▲ 12 r/AdobePremiere+1 crossposts

Transcription Error In Adobe Premiere Pro

Is anyone encountering a problem while transcribing?

One of my video editors is experiencing the same word being repeated multiple times.

He tested this with various videos featuring different speakers.

Is this a global issue?

u/navneetksau — 6 days ago

Adobe literally made a feature that just can’t even work

I drag Morph Cut transition inbetween my clips, I select it’s option for End at Cut, it automatically changes the transition position so it’s last frame is the last frame of the clip behind the cut, which makes it fail due to being on one clip. Which makes sense but end or start at cut options quite literally automatically does the very thing that makes it fail.

My mind is blown to bits. Why would they ever publish this, doesn’t it take a room of multiple brains to approve something? I don’t even know what to say. Nothing surprises me anymore with adobe.

If someone understands what I could possibly be doing wrong to make end or start at cut options work, please, blow my mind further.

u/Opening-Dentist-1556 — 5 days ago
▲ 4 r/AdobePremiere+1 crossposts

When exporting videos from CapCut, some blue artifacts appear every 5-8 seconds. How can this be fixed?

Hey guys, my dear friends, hello everyone! I’m in complete despair, I don’t know what to do or where to turn. I’ve been using CapCut for cutting and splicing videos for half a year (that’s my job), and six months ago I bought myself a new computer, it’s still under a 2.5-year warranty. The first four months everything was fine, but in the last two months artifacts have started appearing in videos after rendering in CapCut. These artifacts look like the photos I’ll attach below. After exporting the video, every roughly 5–6 seconds at 30 fps and even at 60 fps, some blue artifacts show up in the video. Mostly, they are very noticeable only if there are dark segments in the video; on light parts they are barely visible or not at all. And these artifacts are present throughout the whole video… The original files don’t have this problem. So, videos that I recorded and didn’t render or export in CapCut don’t have this issue. I’ve already tried everything. I changed the resolution, bitrate, codec, format, frame rate—nothing helps.  

I’m seriously begging you, please help me. I’m already thinking about whether to try returning the computer or just the graphics card. There are no such artifacts in games, and actually, they don’t appear anywhere else either—only after exporting from CapCut. I’m begging you, help me.

System specs – Intel Core I5-14600KF , PCI-E Palit Geforce RTX 5060 TI IFINITY 3 16GB (+ VRAM), RAM 32 GB DIMM DDR5 16384mb x2. Windows 11 PRO use 

software CAPCUT Version 8.9.1 

Footage specs – codec - H.264 & container - MP4. artifacts screenshots: ыыы4.jpg (1280×960)
ыыы.jpg (960×1280)

https://preview.redd.it/rhhhac15iiah1.jpg?width=1280&format=pjpg&auto=webp&s=4e5d23b7100d3c1e1b56a411b2fbd5b1981f379a

https://preview.redd.it/2juhesx6iiah1.jpg?width=960&format=pjpg&auto=webp&s=54c3aa8920c8d2b056d31669244f7549670143a1

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u/JessePinkman1483369 — 5 days ago
▲ 2 r/AdobePremiere+1 crossposts

INSANE Export Times With Premiere Pro and/or Media Encoder

I am exporting through Adobe Media Encoder 2025 (but not just exclusive to that application it is like that in premiere pro 2025 as well) using Hardware Encoding and CUDA GPU acceleration. My NVIDIA Studio driver and the apps are updated to the latest firmware.

The export works, but performance is inconsistent. There are random periods where export progress slows down heavily, while total CPU use may be below 20 to 50% and GPU use can drop below 10%, but then would randomly go up to 100% and stay like that for a small amount of time. It first started off really strong and was chewing through the export like nothing but just slowed do tremendously 10 minutes in. It's rendering 1 frame every 20 seconds. The Intro of the video isn't short of effects or stuff either so it just doesn't make sense to me.

I am aware that total GPU usage may not reflect NVENC activity, so I am also checking the Video Encode engine in Task Manager. However, I am trying to determine whether this is normal behavior from Premiere's render pipeline or whether there is a known Media Encoder or Premiere issue.

My timeline does not show any unrendered sections, and the effects I use are GPU accelerated (no red bars anywhere).

My system specs are:

CPU: Ryzen 9 5950X
GPU: RTX 5080
RAM: 32 GB DDR4 4000 MHz
OS: Windows 10 Pro

Storage: A 2tb Hard Drive (but the drive usage is not maxed out or close to maxing out, there is over 800gb's left on the drive of free space)
Export: H.264/HEVC with Hardware Encoding enabled

 

Has anyone seen exports where both CPU and GPU appear underused while export speed slows down? Is there a known cause related to Media Encoder, Premiere cache, Dynamic Link, third-party effects, source codecs, or hardware decoding?

 

The only 3rd party plugins that I use are Sapphire plugins (such as s_shake etc.) and those ARE GPU accelerated. It mainly consists of a gameplay layer (1440p from OBS, and it is NOT a VFR file as I checked with Mediainfo) and then a webcam layer as I make gaming videos. The webcam recording is 4k 30fps at 10 bit 4:22 (also not VFR) from my camera but being 10 bit footage could be why the speed is slow. I was just curious to see if there was a possibility that it is a Premiere and Media Encoder issue (like not being able to keep up with my hardware). 

I've read somewhere that this can help (it would be faster) but I haven’t tried exporting out in prores. The only thing that is on the same drive is the project, the media files, and cache, but the program itself is installed on another faster NVME m.2 drive. I understand that it takes a while, and maybe my CPU is a bottleneck (isn’t showing signs of high usage either or any signs of bottle necking) but it was a really good CPU that came out barely 5 years ago. It is currently still encoding (it’s been over 12 hours) and it estimates that there is 8 hours left. I’ve never experienced render times that are this insanely long. 20+ hours for a 21 minute video? My 3070 FE used to render stuff super fast. I’ve been wondering if turning off the “Render in Maximum depth” and “Use maximum render quality” would help with the export times but I also don’t want to compromise quality. 

The boxes for hardware encoding are all ticked (Decoding and encoding) but I saw somewhere that if you it is ticked it could be glitched and to untick it, as it has the opposite effect.

 

If you need anything else just lemme know and thank you for taking the time to read through this! 

 

 

My export settings are: 

1/2

2/2

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u/ReapsReaper — 10 days ago
▲ 8 r/AdobePremiere+1 crossposts

THIS keeps happening!?

Editing multicam podcasts. Switched from MacBook Air to MacBook Pro M5 24GB because my Premiere kept freezing. I am already using an external SSD (Samsung T7 2TB) and proxies. How can I prevent this from happening every time?

u/KnowledgeTop5957 — 10 days ago

Does anybody know how can I able to install adobe animate and premier pro 2021 in linux mint?

Hi...I am working as an animator and I want to learn video editing too but I can't use those apps as i mentioned on linux mint but I have too because that's what is using in my animation studio that I am working at...so if wanna try to learn new things, I can't but I can't able install windows 10 either cuz I am having problems with it...sooooooooo...is there any method you guys know how to able to work it on linux mint cinnamon edition?

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u/Grand-Football-2192 — 14 days ago