r/AgeOfSigmarRPG

Any Soulbound group around?

Just an AUS timezone player looking for an AoS Soulbound group. Pretty new to the actual RPG system, but I’ve been into AoS for ages. I have watched quite a bit of lore videos and read a few books.

Looking for a chill group to learn the game with. Happy with whatever style of play, really. Hit me up if anyone’s got a spot open. :D

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u/Effective-Bar-8835 — 3 days ago

Brainstorming some Ghoul dwarfs

I’m currently planning the big dungeon crawl through an abandoned dwarf Fortress. I’m struggling to come up with some more unique variance than what if Ghoul is wearing or using dwarf equipment.

Currently having a idea about a fire ghoul who is using corpse wax to keep the place lit. With him throwing corpse wax grenades or using the corpse wax item, from the champions of death book.

Another one would be a brew master who is just a super bloated ghoul who splashes the hero’s with necrotic water from his mouth.

Do you guys have any more ideas 💡 Any help would be sweet.

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u/Boxman21- — 4 days ago

Thinking about trying AoS RPG stuff — worth it?

Cubicle 7 has some pretty huge discounts right now, so I started thinking about picking up some AoS books. Problem is I know basically nothing about Age of Sigmar.

I’m a big fan of 40k and The Old World, but AoS somehow always passed me by. I also play RPGs pretty casually, mostly with family and friends once in a while.

We tried Wrath & Glory, Maledictum and WHFB RPG before. WHFB especially felt way too much like old-school crunchy tabletop systems for me. Nothing wrong with that, just didn’t really click with our group, so we ended up sticking with D&D.

Recently though, a friend sent me a session report from his AoS campaign and he sounded insanely excited about it. Now I’m wondering if I should finally give AoS a chance and try to get into the rules.

How difficult is it compared to the other Warhammer RPGs? And is it enjoyable if you’re mostly there for the world/lore and not hardcore mechanics?

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u/Consistent_Road_1935 — 5 days ago

Thoughts on Replacement Character for my Stormcast?

Basically what it says on the tin. I've been having a hard time really getting invested in my Stormcast character for some reason, so I'm considering a swap to something that can be Soulbound/use Soulfire, and thus have that in-character connection to the rest of the group rather than being their Sigmar-mandated babysitter. Thing is, I'm not sure what I should go for out of a handful of ideas, so I figured I'd see what folks think would be a better fit of the ones I've selected from.

Having recently gotten into the actual war-game tabletop, I'm currently leaning towards at least two of the Lumineth options (despite the fact their hats look goofy to me): the Hurakan Windcharger or the Vanari Warrior (as either a Sentinel or Dawnrider) - maybe a Scinari Loreseeker if I think I can handle the weird balance of being a gish in the game's mechanics.

That said, I'm also partial to the Isharann Soulrender of the Idoneth and the Abhorrent Ghoul of the FEC, so I'm a bit split on what to go for.

Also, for context, our party (besides myself) currently consists of an Endrinmaster, a Vampire Lord, a Branchwych, and a Trade Pioneer.

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u/January_Silence — 4 days ago
▲ 14 r/AgeOfSigmarRPG+1 crossposts

[Every Other Friday] [6pm CST] [Online] [Voice] [VTT] [Warhammer AoS: Soulbound] [New Player's Encouraged] Looking for 3 heroes to join Dawnbringers on the Battlemarch

The Hour of Ruin has come. But the Dominion of Sigmar must still expand. As one of five champions hand selected by the gods, you will join the Sturnvar War-Expedition. By your acts will the army reach its destination, and put down roots. By your failures will it fall to ruin.

For more info, read the Primer: https://docs.google.com/document/d/1koSeGSghnBiTV4xmEEKrcsZVQ48Xgsg8nh0KA44N0AM/edit?usp=sharing

Morning, Afternoon, Evening folks. Looking to start up a game of Soulbound every other week to play some ttrpgs between my other games. I've already got a pair of players lined up from other games, so I just need 3 more to fill out a five man party.

Soulbound being as niche as it is, Im more than willing to teach new players how it works. And, being a Warhammer title, it's got a lot of background lore to sift through that I'm more than willing to guide other folks through. In fact, I encourage folks looking to diversify their system experience to apply. Its simple enough, and due to the high-power fantasy style behind the setting and premise, you can do some pretty badass things most rpgs cant let you do until high levels, if at all.

And for those interested in applying, here is the Form link: https://docs.google.com/forms/d/e/1FAIpQLSez7GTWd9yqlfMh7OT0QOEDyPUAc94hsJPK0tNhFajME8PN_Q/viewform?usp=publish-editor

u/Far-Following9890 — 4 days ago
▲ 16 r/AgeOfSigmarRPG+3 crossposts

[Other][Online][EST][PBP] Looking for GM and other Players for a Warhammer: Age of Sigmar Soulbound Champions of Chaos Carngrad Adventures campaign

I'm looking for a GM and other players for the Warhammer: Age of Sigmar Soulbound Champions of Chaos Carngrad Adventures campaign.

It's a villain campaign where the players play Champions of Chaos (Chaos Warriors, Putrid Blightkings, Myrmidesh Painbringers, Magisters of Tzeentch, Khornite Deathbringers, Darkoath Chieftains, etc.) trying to rise to the top in the Reaver City of Carngrad.

If you've ever wanted to play a powerful over the top villain in a high fantasy setting this is the campaign for you.

Don't worry if you're new to Soulbound, the rules are easy to learn. What matters is everyone is dedicated to the campaign, posts consistently, and trying to ensure everyone is comfortable and having fun.

If you're interested in GMing please sign up here: https://docs.google.com/forms/d/1Fk-WOrXDIjehe1xt66G-BTNOqkAVYjpjrcxbn3jVy1c/edit

If you're interested in playing please sign up here: https://docs.google.com/forms/d/1ZF2dzn4OeDPL0Db79DDjSRi_E3ip-Di4yhsYobpQArY/edit

u/zer0zer00ne0ne — 5 days ago

Would Soulbound work well for a Warcraft Campaign?

Hey gang, I see Soulbound recommended often for Warcraft campaigns, and I recently played in a one-shot and enjoyed the system as a player.

I know almost nothing about warhammer or its lore, but love warcraft which I believe was based on it originally.

How much effort would it be to reskin this game to run a warcraft campaign? I'm really wanting a system that isn't d&d based and I think this may be a good fit.

Edit: I also wanted to say, that wanting to play in warcraft as a setting is not a slight on the AoS setting or lore. Simply have been looking for a non-d&d/d20 based warcraft system for so long it is high on my priority list!

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u/NotoriusKRC — 7 days ago

Character Creation

Hi all,

New to the game, eventually plan on running a Grim and Perilous, Ulfenkarn adventure in the system but right now just learning the ropes by running myself through a solo adventure using the Mythic GM emulator.

So far, I have enjoyed what I’ve seen from the system. It’s simple, but with a satisfy amount of depth that stops it from being too light and keeps it interesting, but I do have a couple of related questions stemming from character creation.

Reading through the book it seems that soulbound level characters start with about 35 xp whereas grim and perilous characters start with 20. Where I’m confused is, is that xp available to spend at character creation if you’re using the archetypes or is it baked into to the archetypes and you only spend them if you’re point buying your character ?

For example, the vampire hunter I’ve made using the archetype in the Ulfenkarn book has 6 xp to spend on their starting skills, easy enough. Do they also get that additional 20 or no?

On a similar note, does the same apply with currency. Archetypes usually have a starting amount of currency, but some of the Ulfenkarn ones do not, such as the witch hunter. Does that mean they start off broke or do they get the initial 300 drops to buy additional equipment and keep the rest, or is that purely for point buy characters ?

Thanks for the help!

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u/Pilot-Imperialis — 6 days ago

How good is Mounted Combat?

Basically what it says on the tin.

Soulbound's been kind of a gateway for me into the actual wargame/model hobby, & I've been really vibing with the Lumineth Realm-Lords in terms of models - even if I think most of their helmets are really dumb & impractical much of the time. In particular, I really love the designs of the Dawnrider models, and remember that the faction's introduction in Champions of Order mentions them in the lore section for the Vanari Warrior archetype.

So, I was curious for those who have played or GM'd for player characters who run a mounted combat build if they had any insight on how viable it is.

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u/January_Silence — 7 days ago

Is it worth purchasing the books just for lore?

I have read a few books (Core Rules + EotB) and throughly enjoyed them, despite not intending to olay the game. Is it worth getting books like Champions of Destruction/Chaos just for the lore? Or is that not worth the price?

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u/Mossthroppers_Org — 9 days ago

Campaign Ideas for a Party

I am a long time DM running this system for the first time. My player party consists of a DoK Melusai (Blood Sister type build), a Cities Celestial Mage, a very angry Nighthaunt Battlemage, and a player currently deciding between an Ogre and a Fyreslayer. I am an AoS fan (I play Slaves to Darkness) and was wondering if it'd be better to run Shadows in the Mist after a few introductory sessions or to homebrew my own focused on my OC Chaos Lord

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u/sparebroom83 — 12 days ago

Ninefold Surge (Champions of Chaos) - am I understanding this correctly?

In Champions of Chaos, Tzeentch only gets one dedicated Talent: Ninefold Surge. > When making a Mind (Channelling) Test, if the rolled total of the dice you roll adds up to exactly nine, your Channelling Test succeeds and you gain 1 Favour.

From what I understand, this means the Talent only triggers if the raw total on the dice equals exactly 9 (without counting Focus). Thematically it’s very fitting for Tzeentch, but mechanically it feels a bit odd.

To maximize the chance of triggering it, you would want to roll exactly 3 dice. The chance of rolling a total of 9 on 3d6 is about 11.57% . The problem is that none of the Tzeentch archetypes have Mind lower than 4, so most characters will roll at least 4 dice for Channelling. The chance of rolling exactly 9 on 4d6 drops to about 4.32% .

So the better your caster becomes, the worse the Talent gets. I’m also unsure how to interpret: > ...your Channelling Test succeeds...

Does this mean you gain one extra success? The Test simply counts as a single success regardless of the rolled successes?

The free Favour is definitely nice, and I can see a Freeform build trying to take advantage of this Talent. Still, out of the box it feels surprisingly weak. Am I missing something here?

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u/Petrobols — 14 days ago