r/Asphalt9

Image 1 — All Class carpacks will be updated in the next update!
Image 2 — All Class carpacks will be updated in the next update!
Image 3 — All Class carpacks will be updated in the next update!
Image 4 — All Class carpacks will be updated in the next update!
Image 5 — All Class carpacks will be updated in the next update!
Image 6 — All Class carpacks will be updated in the next update!
Image 7 — All Class carpacks will be updated in the next update!
Image 8 — All Class carpacks will be updated in the next update!
Image 9 — All Class carpacks will be updated in the next update!
Image 10 — All Class carpacks will be updated in the next update!

All Class carpacks will be updated in the next update!

credit to Quan

u/Markydash — 4 days ago

This car is a joke

How is this rank even justified? This car is ranked higher than imperium with stats that look weaker than og jesko

u/Ordinary-Hunter520 — 5 days ago

Official Patch notes: Thoughts and Discussion

From Nox Fury I don't know my feelings are mixed rn what are your thoughts

u/Remarkable-Plane-290 — 5 days ago

Comparison Class Packs

Based on this post I put the current packs against the new class packs. Mind that in the current set up all the + packs have the also the cars of low packs (I didn't show this here for brevity). It seems that isn't going to be the case anymore as some high pack cars are moved to low packs.

Legend: Yellow = unchanged, Green = added, red = removed.

  • D: added Leaf & KTM. Fun low D cars, nothing special.
  • D+: removed all existing cars, added a whole bunch. Esp. 370Z Neon Ed. and Taycan are nice additions.
  • C: Added 3 and moves 2 from C+ to C. Nothing special, nothing terrible.
  • C+: Removed 2 and moved 2 down to C. 2 stay the same and added quite a lot. Some good stuff e.g. Gen2, Hussarya 33 and Gallardo.
  • B: Removed 3, Added 6. Decent low B, but nothing special. Elva possibly the best.
  • B+: Removed all current 2 (incl. GS) but added 10, which are mostly good cars.
  • A: Added 4, pretty okay for a low A pack.
  • A+: Removed all current 3 (Arguably LaFerrari is problematic) but added 7 decent to good ones.
  • S: Removed all current except Centenario, added 7, some pretty okay (Veneno, GT-R Neon)
  • S+: Added 8, some quite decent or quite good (Battista is a TD king, Divo quite good, Owl crazy acceleration). I doubt if the Chiron Super Sport 300+ is a mistake and should be the Pur Sport, as it requires a key.

Overall some nice additions. Of the removed cars, I think some OG cars shouldn't be removed (Corvette GS, LaFerrari, Vulcano, Lykan) but all of these are available in the Legend Store (and most other packs, assuming those don't change). LaFerrari might the biggest issue because it appears mostly for tokens in the store.

One VERY important caution! As there are in many packs MORE cars, this will impact the drop rates!!! Don't expect you can unlock some cars easily. Since there are no cars added >2025 the requirements to unlock are higher, for most 6* A cars it's 70 bps and S cars 85 bps! So it can take quite a while before you have enough bps. But at least you can get them for free.

I am curious if this will also affect the ad/free and limited time packs, but since those aren't mentioned explicitly I guess not. It's still a good change, but it's important to not expect miracles from them.

https://preview.redd.it/8zxcvrnplquh1.png?width=806&format=png&auto=webp&s=d3c94bcb29877d350174f49c8e7f130b12386a4a

https://preview.redd.it/orvy5x4rlquh1.png?width=806&format=png&auto=webp&s=5b0d831997fee0e9100e37a7d0e439bcc3021e0a

https://preview.redd.it/fhfxdyoslquh1.png?width=806&format=png&auto=webp&s=8e6502276d46a289ac4e179db0dbfac01d6d8263

NSX line should be yellow...

https://preview.redd.it/o2k3njiylquh1.png?width=806&format=png&auto=webp&s=38b9e132ed6df07bc47fdaa570404878f01ec604

https://preview.redd.it/y2hl2hm0mquh1.png?width=806&format=png&auto=webp&s=35b5d18078dcb4c352a2889c88e7a1361ac08f8a

https://preview.redd.it/936g1jv1mquh1.png?width=806&format=png&auto=webp&s=86eca32e5469190b8b88241d0445aa4d2a326bc3

https://preview.redd.it/y6x2u4e3mquh1.png?width=806&format=png&auto=webp&s=84d51d00bfcf5437053e382124b610b91d3e0b6e

https://preview.redd.it/yfq5mrz4mquh1.png?width=806&format=png&auto=webp&s=e525716ae4c46c52d417a083345025369b228160

https://preview.redd.it/xufftkc6mquh1.png?width=806&format=png&auto=webp&s=d0776a733732ef5575cca26ec03a72b6c18912cd

reddit.com
u/MarcusLXXVI — 4 days ago

It is time to raise Gauntlet Issues too

I'm banned from discord since like 2020 I think so I can't really raise my complaint there. This complaint though was more of a 'hissy fit's or frustration of these kinds of players (so my wordings are not quite clear). Firstly, when the gauntlet was introduced, my cars were under ranked but within Div 4 and so I specifically strategized my car rank based on their performance to best my competitors but ever since 'EVO' was introduced, all of the players like me who did that are FUCKED because we can't exceed certain rank cap that requires us to EVO some cars (for me, it is SF90 (rank 4395 but I can't exceed 4370) and Chiron. There were other cars too that had EVO opportunities like ZR1, Senna GTR and Centenario but I couldn't Gold MAX because I was too busy with my irl work (college and latter part being in internship and part-time job). Look, I don't practice in private lobbies as I used to before so I am a little rusty on my skills too (but not too far off) but it is quite hard to keep up or beat some of the times because of the clear acceleration advantage these EVO cars have. I tried to avoid such players by getting in lobbies after some days have passed after the gauntlet starts (sometimes Sunday or Monday) but that makes me lose so many credits and G coins. I can't really sweat my way in the gauntlet as I have a job and I am completely aware I can't win every gauntlet...but if I am losing to some players, I'd want to lose on fair grounds at least. I think this is my second post about this Gauntlet issue? (Idk, might have posted it through other acc). EVO ig is bad because not everyone has it and the ones who do have complete advantage so I basically avoid using it in Gauntlet (unless that opponent is using one too). So if the community can raise Multiplayers issues and other issues like clubs like SE, bugs etc., these changes need to be addressed as well. Let me know if you face such issues (I will try to raise the complaint again through a different account)

u/Jazzytodd — 14 days ago

Thoughts on the upcoming MP changes

These are the changes in a nutshell (full list here: https://asphaltlegends.com/news/multiplayer-update)

  • Increased ad rewards. They resolved the issues with capping rewards leading to lower multipliers and the max increased to 150k.
  • Milestone rebalancing. Series score lowered from 12500 to 6000 with the same 71 milestones & rewards.
  • World Series filter rebalancing. Filters are improved, moving some OP cars up, including EVO tuned cars.
  • Nametags that are reduced in size to be less obtrusive.
  • World Series Mode rotation will be re-assesed with input via a survey (fill it in here)

My first reaction? This is too good to be true 🤣. This seriously addresses some concerns voiced by the community. MP would be more rewarding due to the higer ad rewards and changes in milestones. The filters would hopefully make competition more interesting. Rotation is investigated.

If this is all true (after almost 6,5 years I have become a little bit cautious to trust their big words 😵), this is a good step to gain trust with players. Now we can only speculate for the exact reason, but I suspect they saw a decline in participation in MP. For me I just stop at 2300 milestone, as there's not much after that and I don't feel like grinding that much for a few hundred tokens. Maybe with 6000 points it's more interesting.

Now... will it all be all sunshine and roses? Maybe... but it's also good to realize that many positive changes in the past have been nerfed to some degree. But I think it's a wise choice and this could gain more sympathy from players. Not only that, this seems on paper a real improvement.

u/MarcusLXXVI — 14 days ago

Dear asphalt devs

I'm not sure if you're aware that there are more people playing your game than you think. I suggest that you raise the redeem limit for your codes so that they don't expire 2 minutes after they are released. Thank you.

reddit.com
u/KingKeBob444 — 14 days ago

TD learning Hybrid - Tunnel Sprint (help needed for wall riding)

Not able to perform wall riding consistently. I always bump the wall hard as you can see and loose speed. Any simple reference run would be appreciated.

Please help your fellow TD community 😅🫂

u/hamhamletlet — 14 days ago

Noob MD and 100% panic, but so much fun to leave TD.

At least when i survive.

I was scared by that rock in the middle so i f up and went in the landscape. But is that a speed trick actually ? Or too risky and doesn't worth it ? Idk.

No need to watch the full video btw, it's just that any victory feels like a miracle to me. 😎

u/malachite888 — 13 days ago

TD learning Hybrid - Tunnel Sprint

I believe this is the best and simplest method I can do for now and I hope I don’t mess it up on the actual run on my last day (sandbagging tho) 🤞

u/hamhamletlet — 14 days ago