









All Class carpacks will be updated in the next update!
credit to Quan










credit to Quan
Original video https://www.youtube.com/watch?v=Vucp87uDBeI
How is this rank even justified? This car is ranked higher than imperium with stats that look weaker than og jesko
From Nox Fury I don't know my feelings are mixed rn what are your thoughts
I saw it in bilibili and I liked it very much, I hope it comes soon.
Based on this post I put the current packs against the new class packs. Mind that in the current set up all the + packs have the also the cars of low packs (I didn't show this here for brevity). It seems that isn't going to be the case anymore as some high pack cars are moved to low packs.
Legend: Yellow = unchanged, Green = added, red = removed.
Overall some nice additions. Of the removed cars, I think some OG cars shouldn't be removed (Corvette GS, LaFerrari, Vulcano, Lykan) but all of these are available in the Legend Store (and most other packs, assuming those don't change). LaFerrari might the biggest issue because it appears mostly for tokens in the store.
One VERY important caution! As there are in many packs MORE cars, this will impact the drop rates!!! Don't expect you can unlock some cars easily. Since there are no cars added >2025 the requirements to unlock are higher, for most 6* A cars it's 70 bps and S cars 85 bps! So it can take quite a while before you have enough bps. But at least you can get them for free.
I am curious if this will also affect the ad/free and limited time packs, but since those aren't mentioned explicitly I guess not. It's still a good change, but it's important to not expect miracles from them.
I'm banned from discord since like 2020 I think so I can't really raise my complaint there. This complaint though was more of a 'hissy fit's or frustration of these kinds of players (so my wordings are not quite clear). Firstly, when the gauntlet was introduced, my cars were under ranked but within Div 4 and so I specifically strategized my car rank based on their performance to best my competitors but ever since 'EVO' was introduced, all of the players like me who did that are FUCKED because we can't exceed certain rank cap that requires us to EVO some cars (for me, it is SF90 (rank 4395 but I can't exceed 4370) and Chiron. There were other cars too that had EVO opportunities like ZR1, Senna GTR and Centenario but I couldn't Gold MAX because I was too busy with my irl work (college and latter part being in internship and part-time job). Look, I don't practice in private lobbies as I used to before so I am a little rusty on my skills too (but not too far off) but it is quite hard to keep up or beat some of the times because of the clear acceleration advantage these EVO cars have. I tried to avoid such players by getting in lobbies after some days have passed after the gauntlet starts (sometimes Sunday or Monday) but that makes me lose so many credits and G coins. I can't really sweat my way in the gauntlet as I have a job and I am completely aware I can't win every gauntlet...but if I am losing to some players, I'd want to lose on fair grounds at least. I think this is my second post about this Gauntlet issue? (Idk, might have posted it through other acc). EVO ig is bad because not everyone has it and the ones who do have complete advantage so I basically avoid using it in Gauntlet (unless that opponent is using one too). So if the community can raise Multiplayers issues and other issues like clubs like SE, bugs etc., these changes need to be addressed as well. Let me know if you face such issues (I will try to raise the complaint again through a different account)
These are the changes in a nutshell (full list here: https://asphaltlegends.com/news/multiplayer-update)
My first reaction? This is too good to be true 🤣. This seriously addresses some concerns voiced by the community. MP would be more rewarding due to the higer ad rewards and changes in milestones. The filters would hopefully make competition more interesting. Rotation is investigated.
If this is all true (after almost 6,5 years I have become a little bit cautious to trust their big words 😵), this is a good step to gain trust with players. Now we can only speculate for the exact reason, but I suspect they saw a decline in participation in MP. For me I just stop at 2300 milestone, as there's not much after that and I don't feel like grinding that much for a few hundred tokens. Maybe with 6000 points it's more interesting.
Now... will it all be all sunshine and roses? Maybe... but it's also good to realize that many positive changes in the past have been nerfed to some degree. But I think it's a wise choice and this could gain more sympathy from players. Not only that, this seems on paper a real improvement.
I'm not sure if you're aware that there are more people playing your game than you think. I suggest that you raise the redeem limit for your codes so that they don't expire 2 minutes after they are released. Thank you.
Not able to perform wall riding consistently. I always bump the wall hard as you can see and loose speed. Any simple reference run would be appreciated.
Please help your fellow TD community 😅🫂
At least when i survive.
I was scared by that rock in the middle so i f up and went in the landscape. But is that a speed trick actually ? Or too risky and doesn't worth it ? Idk.
No need to watch the full video btw, it's just that any victory feels like a miracle to me. 😎
I believe this is the best and simplest method I can do for now and I hope I don’t mess it up on the actual run on my last day (sandbagging tho) 🤞