r/Battlefield2

The people still play this game and if so, are there any good Australian servers?

Hello, maybe one or two years ago I installed a copy of the game and set up bf2 hub and I joined the server it was probably in Europe or America and I remember having horrible ping playing from Queensland it was probably around 200 to 300 from what I remember is especially for battlefield 2 you need to have good ping so I’m wondering if there are any Australian servers with a good amount of players on there

reddit.com
u/mrbeanmp3 — 1 day ago

We're still playing the “Real War 3” mod every Friday! Join us if you're interested

Our Real War mod community invite everyone to join our traditional Friday RW Night! Yes, we still play or mod every Friday!

Why you should try Real War?

1. You can play RW3 online! This isn’t just another offline mod. We’ve been playing the Real War mod since 2010, and we’ve built a community dedicated to this mod that has been playing it for many years. We have two servers—one in Germany and one in Russia—where we play every week. If you want to play against bots, this mod isn’t for you.

2. You can install the mod with just one click!

3. Variety of maps. This mod currently includes 99 maps! These are maps you may have played on in various mods, such as Point of Existence, Special Forces, Forgotten Hope, AIX, and others.

4. A variety of armies. Currently, Real War 3 features several factions: US, SAS, EU (Germany, France, Spain), MEC, China, Japan, Spetz (Russia), Insurgents, Rebels, and US Seals. They all have their own weapons, unlocks, and vehicles!

5. We’re constantly making changes to the mod and fixing bugs. The game doesn’t crash and runs smoothly online.

Real War 3 is essentially the same old Battlefield 2, but with a wider selection of weapons that offer improved accuracy, a greater variety of maps, and an active community that organizes events a

Download mod: https://drive.google.com/.../1VQrQQyfAvUEyaseRcxL0cC56gc3...

We have just completed the full installation of the mod. Now just download the mod with a single click, install it, and play ONLINE with us!
Our Discord: https://discord.gg/sz3gAb2gYu

See you at any Friday, 6 p.m. CET (UTC+1)

More information about RW3 mod on the Official Website https://real-war3.github.io/home

You can watch here Gameplay online from on of the last events https://www.youtube.com/watch?v=tAPFMcT-cC4&t=375s

u/vyatkaintrip_ — 4 days ago
▲ 3 r/Battlefield2+3 crossposts

All Things Battlefield Discord Community

Looking for Battlefield players!
Join a friendly community where teamwork comes first. We build objective-focused squads, communicate in voice chat, coordinate vehicles, revive teammates, and play to win without the toxicity. Whether you’re a casual player or someone who loves strategic teamwork, you’ll always have a squad to run with.
What you’ll find:
🎯 Objective-based gameplay
🤝 Friendly, mature community
🎤 Active voice communication
🚁 Coordinated vehicle squads
🪖 Teamwork over kill chasing
📈 Tips to improve your gameplay
🎮 Regular squadmates and events
🔥 Memorable Battlefield moments

Join ATB Today

https://discord.gg/j3b5vWS24

u/DealPrestigious9215 — 5 days ago

Battlefield Revive ex-Developer writes up another lie about how they didn't "run" with the money from donations

I've always noticed Isaac's behavior regarding the launch of Battlefield Revive, which tragically fell apart. I also discovered that he has started another community where people have consistently brought this issue up with him. Many of us are aware that they took the money and banned anyone who tried to discuss it. Here’s a statement he wrote on his new blog page:

  1. For years, a Reddit post has circulated claiming that the people behind the Revive Network somehow ran away with donation money when the project shut down. Since my name is often attached to those accusations, I think it is worth taking the time to explain what actually happened. Not because I expect everyone to agree, but because most people only ever hear one side of the story. The reality is far less dramatic than the rumors. Revive was not a cash grab. It was a passion project built by a small group of people who loved Battlefield 2 and wanted to preserve something that had been abandoned. What followed was one of the most ambitious community restoration efforts the Battlefield franchise had ever seen. When GameSpy shut down in 2014, Battlefield 2 was effectively left for dead. The multiplayer infrastructure that made the game possible was gone, and many assumed the community would slowly disappear. Instead, we chose to rebuild it. With very little documentation and no official support, we reverse engineered systems, rebuilt services, restored functionality, created anti-cheat measures, and brought the game back to life. Over the next several years, Revive Network grew into a massive community that served hundreds of thousands of players. By the time the project ended, public statements referenced nearly one million players having used the platform. We were not simply keeping a game on life support. We were actively improving it, solving problems, and creating an experience that many players felt rivaled or exceeded what existed before the shutdown.
  2. One of the biggest misconceptions is that Revive was somehow making large amounts of money. The truth is far less exciting. The project was funded primarily through Google Ads, with donations making up a relatively small portion of the revenue. At one point, the website generated roughly two thousand dollars per month through advertising, but AWS hosting bills alone were consuming approximately nineteen hundred dollars per month. As the project grew, so did the infrastructure requirements. Servers, databases, storage, bandwidth, and supporting services all carried real costs. There was never some giant pile of money sitting around waiting to be divided up. In reality, most of the revenue generated by the project went right back into keeping the lights on. If anything, Revive was a constant balancing act between growth, expenses, and sustainability. From the very beginning, everyone involved understood that we were operating in a gray area. We were distributing game files and rebuilding services for a title we did not own. Because of that, our position was simple and clearly understood internally: if Electronic Arts ever contacted us and requested that we stop, we would comply. That was not a surprise condition introduced at the end. It was part of the understanding from the start. In 2017, EA finally reached out and requested that we stop distributing their intellectual property. While some people argued that we could have left portions of the infrastructure running, we did not see a future where the project could continue to grow if new players could no longer easily obtain and install the game. Revive was successful because we made Battlefield 2 accessible. Once that accessibility disappeared, so did much of the project's purpose. The decision to shut down was not about greed. It was about recognizing that the mission we set out to accomplish could no longer continue in the way we believed it should.
  3. The part that often gets lost in the conversation is what came next. The lessons learned from Revive never disappeared. The same principles that guided that project continue to shape everything I build today, including Waterwolf. The focus on community, innovation, technical problem solving, transparency, and creating opportunities for others all originated during those years spent rebuilding Battlefield 2. When people look at Waterwolf and ask why it continues to succeed, the answer is simple: it was built by people who had already spent years solving impossible problems and bringing communities together around a shared goal. Revive was not a story about theft, deception, or abandoned promises. It was a story about a group of passionate people accomplishing something extraordinary, respecting a legal request when it finally arrived, and carrying those lessons forward into the next chapter. That is the truth as I lived it, and I am proud of what we accomplished.

However none of this seems to be the case, as according to u/Picolin64 and many others from that time:

>Some members were speculating that the letter was fake, as it was written vaguely and in a non-professional way. And that there was something going on behind all of this, as the letter only asked the Revive Team to modify certain aspects of the website as they were too related to the official trademark, when they weren't affiliated in any way, but the team decided to shut down everything. Similar discussions started to arise in the BF2 subreddit and in the "goodbye" montage video they published in YouTube. One of my claims that says about someone donating $200 dollars shortly before the team decided to shut down everything, and not getting the money back, was in fact a message someone left complaining about this matter in the official forum. The other claim about they not having time to (more like they didn't want to) keep supporting the Revive project was a comment one of them made in their official YT channel way back before the shutdown, in response to another user's comment.

The BF2 Revive signoff video which initially had every comment asking why the project shut down or asked to get their money back was recently privated. The old link was this, provided by u/Rytuklis: https://www.youtube.com/watch?v=hhJjarSlkI8&lc=z225i5zbawjejzhe3acdp433ixbyytqlfxl5jdxk2vxw03c010c.1519571992869180&feature=em-comments

This infamous post already breaks down everything about the Revive project and their reasonings, so it really does seem like Isaac is doubling down and making excuses for himself 8 whole years later. BF2 Revive was NOT shut down by EA. : r/Battlefield2

engineerisaac.com
u/Western_Detail_3204 — 7 days ago

It's 2026, is anyone still playing BFBC2? I downloaded a version from OVA Game, but it keeps crashing back to the home screen after the boot screen appears.

This is a different Full DLC + R11 v795745 version, but nothing has changed.

https://reddit.com/link/1u9tm7c/video/tvkf5evel58h1/player

I checked and my machine is using an Intel Graphic HD 3000, a rather old Intel card. DirectX 12 and below is available. I think it's an unstable game bug because the game almost starts but it fails to create the data files.Can I continue trying this legend?

reddit.com
u/QerTestSoChill — 11 days ago

Download battlefield 2 safely

Where can i donwload a copy of battlefield 2 online? i didnt find it on my abadonware and bf2hub doesnt have a download link. I also have found a dogclan download but i new to the community so i came here to ask you guys.

reddit.com
u/gomao_delicia — 14 days ago