r/BeamNG

▲ 79 r/BeamNG

Footage of my WIP camera mod

I've always liked the enhanced chase camera mod but couldn't use it for more than 2 minutes without feeling nauseous, but I still liked "feeling" the car so I made my own camera system from scratch to get the physicality without motion sickness. In doing that though, I got carried away and started adding several many features and systems, like better trailer camera zoom (no more clipping) shoulder surf offset dial (so you can make it look like GTA 4), and it can also detect when you're stuck in mud or gravel or sand and vibrate the camera to give the feeling of the car trying but failing to be unstuck (nice for rock crawling)

it is also stupidly configurable (there's over 200 individual adjustable settings) so you can literally make it feel like any game you want

u/MeanCap6445 — 13 hours ago
▲ 21 r/BeamNG

Frame drops/stuttering

Hey guys, I’m at a loss here because I’ve been dealing with this issue for about a year now, and I have not found a solution. Apologies for the video recording,

Basically the game will randomly drop frames to the point where it starts looking like a PowerPoint presentation. This video shows a milder example of what happens, but it gets much worse sometimes. (the frame drops are visible towards the end)

Its most prevalent in borderless, but it also happens in fullscreen mode

I wouldn’t attribute it to hardware temps as this happens at normal CPU and GPU temps

My PC specs are as follows:

Mobo: ASRock B650M Pro RS

CPU: AMD Ryzen 7 7800X3D

GPU: Nvidia RTX 4070 Super

RAM: 32gb

Hard Drive: SSD

2k display (though this happens even on a 1080p display)

if anyone has dealt with this or knows what might be the cause please let me know because I’m lost here

Solutions tried:

V-sync: on or off does not fix it

Restarting PC: Does not always fix it

Safe Mode: Does not fix it

Lowest graphics: Does not fix it

u/Cautious_Funny_7958 — 14 hours ago
▲ 3.0k r/BeamNG+2 crossposts

I got tired of guessing what wheels look like in BeamNG, so I made a mod

Hover any wheel in the parts selector → see a preview instantly. No more clicking through 50 options to find one that fits the build.

682 stock wheels are pre-rendered out of the box. For modded wheels, one console command generates previews for everything you have installed.

Mod: https://www.beamng.com/resources/wheel-preview.37729/

It's experimental, so bug reports welcome. And - drop your favorite wheel packs in the comments and I'll add native preview support for them in the next update.

u/InformationNo4096 — 1 day ago
▲ 51 r/BeamNG

I FINALLY DID IT AFTER 2 HOURS

I MANAGED TO GET ONE OF THE TIRES DOWN TO 0% AND IT POPPED
(I used the new tire thermals mod uploaded recently to the repo)

u/MIMIPUPPY93751 — 15 hours ago
▲ 12 r/BeamNG

5th day with the handbrake!

I went around and tried the old sunburst's drift config, and i'm really sad this tune doesn't exist anymore, cause it drives really good!

u/Lugetik — 12 hours ago
▲ 16 r/BeamNG

Absolutely incredible LMDh car mod

This is the easiest-to-drive car I've ever driven. I only drove the Nürburgring for the first time yesterday, and this car already allows me to feel kind of like a pro.

I ripped it off of the mod files from the public partner server for Hirochi Raceway public races, so I don't know where to find it online, but if you do join that server and download the mods, the file is called "LMDh" or something along those lines.

Best car I've ever driven in beamNG by a longshot. Car accelerates and handles like a sidewinder missile.

White config is a "slightly faster prototype" but both are pretty much the same

u/mew22222222222222222 — 13 hours ago
▲ 16 r/BeamNG

So, BeamNG is your favorite game of all time, what is 2nd on that list?

I've allways wondered this. For me it's Trackmania.

reddit.com
u/viriato1978 — 1 day ago
▲ 49 r/BeamNG

It’s alive!!!

Aight chuckleknuckles

The nine dirt parts pack is officially released on the SFKustoms discord (working on a repo release, just, need some time)

Him and his server can be found through the official beamng server, under the CVM thread.

u/Interesting-Youth-87 — 20 hours ago
▲ 5 r/BeamNG

Help with force feedback

What settings do I need to change to help the wheel feel more realistic? I want there to be constant tension rather than the dead zone when it’s centered.

u/MaleficentSlice5549 — 19 hours ago
▲ 16 r/BeamNG

Weight bug or am i stupid?

I was trying to build a race car and noticed that:

  1. The weight shown on the weight pad doesn't match the weight in the “UI app” (idk how it's called i'm sorry) that you get by pressing Ctrl+N.

  2. The weight of the glasses in several cars doesn't match the one shown by the "UI app" (I checked the Piccolina, Scintilla, Bolide, and Nine).

I wasn't sure to flag this post as bug report cus i might be missing smth, or i might be just stoopid idk.

u/Lino_Banfi_ — 1 day ago
▲ 30 r/BeamNG

Probably a stupid question but how do I make the orange node sticking out into the air detach

u/PigBenis1000 — 1 day ago