
r/CODZombies

Classic Verrukt heart pounder clutch on Bo1 Port😭
17 years later, holding off in the BAR Room still peak zombies thrills 😂 can’t believe I didn’t kms with Ray gun, so lucky.
I think I hate Ashes of the Damned
I’m going through and beating all the maps in all cursed tiers for the camos, and everything has been going well, until I just got to Ashes.
Mind you only in cursed tier 1, I truly HATE the boss fight. It is my least favorite fight in zombies history. I hate having to use the truck for all of it, I hate the missile attack it does that just never misses, the whole thing is such a funsuck.
I’m not too into the actual egg either, it just takes way too long and it has some of my least favorite steps in the game (the key step, the diner lightning step).
I definitely like the other maps way more, maybe I’m just missing something
Final map tomorrow.
Rex Infernus drops tomorrow from the gameplay trailer it looks sick my expectations are kinda high im really curious how they are going to end this but i got to say im disappointed with the marketing, they had to market it early because of mw4 beta and today i was at least expecting like a dev talk or something talking about kawakujo succes and a bit of rex infernus but we got nothing, just the mw4 beta. I get it its the same game but IW are such assholes because tomorrow everyone will be playing the map the next day everyone is on mw4, they have to finish the ee give the tutorial and everything in one day, and now treyarch hasn’t said anything about the map all week almost like they are trying to bury it when its literally the last zombies map we are getting for like 2 years. IW such assholes man.
might be time to hang up the controller
round ended as well
Imagine not being able to one shot a zombie on round 4
I always wanted to see CoD4/MW2 characters as a Zombie crew!
I think the way they’d interact is interesting + we could see a more modern interpretation of early COD zombie storytelling (Weapons of Mass Destruction being chemicals that turn people to zombies instead of Nuclear Bombs…?)
Or perhaps the first map would be based of the mission Shock&Awe.. you play either near or post nuclear blast city, similar to Nuketown / Paradox Junction…
Classic Ultra Rarity weapons I'd like to see in BO7.
I really like the fact that in a way map exclusive weapons are back, however I wish older maps would get the same treatment, so looking at the available BO6 weapons I chose a few guns I think would go well with the previous BO7 maps.
- "M16" for Ashes of the Dammed: Being Dempsey's map, the most obvious choice is the M16, which was one of the favorite weapons of his Ultimis version. And now that this Dempsey comes from the Vietnam War it makes a lot more sense. Now and M16A1 would be ideal but we can't make one in BO6 so we have to stick with the A2/A4 hybrid we can build.
As a base it'd use the XM4 with the 3 round burst mod, the long barrel and heavy stock. The Fast Mags II magazine (Holding 30 rounds) is optional as it makes it look closer to the classic M16s in Zombies, but I'm fine with either one, only the Barrel, Stock and 3 Round Burst are essential.
After PaP it'd get an underbarrel grenade launcher and become full auto, just like the BO1 one.
- AK-74 for Astra Malorum: This is Nikolai's map, so it should get a weapon related to him, unfortunately the PPSh is already taken, so I went with the second most iconic Soviet weapon in the series: The AK-74u. I tried building one, but unfortunately it doesn't look as good as the XM4 M16. So I think it'd stick with the base AK-74 only adding rapid fire.
With this version of Nikolai being from the Afghanistan war, the AK-74 should be a weapon he'd be acquainted with, so I think it'd work.
- "AUG" for Paradox Junction: My first thought for a Paradox weapon was the M1928, because Alpha Omega was one of the few BO4 maps that had it, and because it'd be another link to MotD, but no M1928 in BO6 so...
I ended up between the FFAR and ABR, from the list of classic guns available in the game. I leaned to the ABR, because I guess it was in BO4's Alpha Omega, and because I have different plans for the FFAR. Only attachment it needs is the Full Auto mod so it's closed to the OG AUG, would be better if it could get an underbarrel shotgun, but that doesn't exist in BO6, only option would be giving it the Shadow SK one.
But then, since Rex Infernus is getting 2 Ultra weapons, I thought "what about a second one for each map?"
- Gravemark .357 for Ashes of the Dammed.
Now this particular revolver isn't really part of the iconic weapons you would normally think about. But it fits the western vibes from Ashwood and I guess Primis Dempsey used the New Model Army in the Origins Intro, so even though this isn't the same revolver, it could be associated with Dempsey? Maybe not but I think it'd be a fun addition at least for Ashwood. The only attachment it'd add would be FMJ and reduce the capacity from 8 to 6 rounds.
- SVD for Astra Malorum: What other classic soviet gun could be added? The SVD, while not particularly iconic as it was only on BO1, I think it's good enough and would add some variety. It's also a gun Nikolai would be acquainted with, the only attachment I'd add would be FMJ.
It'd keep the BO6 PaP effect because I really liked it.
Essex Model 07 for Paradox Junction: I considered this as the second Ashes gun because it also fits the western vibes, but I chose the Gravemark instead, so left the Essex for Paradox, no attachments are needed, but I gave them some that I thought look cool and were a bit closer to the BO4 Essex.
"STG-44" For Totenreich: you're probably thinking "OP there's no STG on BO6" And well there's not but we have the "Warrior's Blood" blueprint for the Model L. Which would be perfect as the second gun for Richthofen's map alongside the MP40. It'd have the attachments included by default with the blueprint and nothing else.
FFAR for Kowakujo: My logic here is, since Kowakujo has a lot of Gorod Krovi influence (including the PPSh) what's another iconic Gorod Krovi weapon? And the first that came to mind was the FFAR, maybe my logic makes no sense to you but it does for me. Type 100 and Arisaka would've been the ideal 2 weapons for this map but we don't have them so... PPSh and FFAR for "Gorod Krovi 2".
Lastly, just for fun I thought "Kowakujo has an ultra rarity melee weapon, what about every map getting one?" Of course this would require the devs making new weapons since they can't port them over from BO6, but my choices would be.
Bowie Knife for Ashes, it's Dempsey's map and it fits as The Original "super melee" weapon. For Astra it'd be the Sickle because it's Nikolai's favorite melee weapon in BO1. And the logical choice for Paradox would be the Galvaknuckles. Totenreich doesn't need an Ultra Rarity melee because it already has a WW Melee and we already used all the iconic classic zombies ones, but if one had to be added, only one I can think about would be something like the Skål Crusher from Vanguard.
What do you think? Any other BO6 guns you'd like to see carried forward to BO7?
Golden Skull?
there is this golden skull Showing above the quest reward Only showing above Totenreich and Paradox Junction Directed mode. I have every easter egg complete cursed 1 2 and 3 and Standard and all of the Directed mode except Totenreich and Paradox Junction and I completed every Easter egg before Directed mode released I just completed both maps In directed mode and the skull disappeared It is not to signify that you beat the map Before directed mode like it does in the calling cards. I swear I don't remember this being here and it appears to only be tracking easter egg completions since I have the Easter egg complete in every other mode I don't know if it shows up in other modes. So if you do not have the easter egg complete in cursed or standard could you look above the quest rewards and see if this golden skull is there and if you have old footage Could you look for the Golden Skull.
I did the Origins Easter Egg solo on BO2 with no perks, Pack-a-Punch, Mystery Box, wall-buys, new Dig Site weapons and no EE-related Challenge Box rewards
The Free Magna Collider wasn’t used either.
And obviously, I’m not counting the rewards that are required to complete the Easter Egg.
This was the craziest thing I’ve ever done in Zombies, and I don’t plan on doing it again.
I also included a clutch from the run and my reaction at the end (loud noise warning)
Link to the full gameplay video: https://www.youtube.com/watch?v=1KI8zookz1I
Does anyone remember a post about a new skull PNG that tracks EE completions in BO7 Zombies?
I remember seeing a post where someone mentioned that, after a new update, the golden skull PNG that appears on the pre-Directed Mode calling cards was showing above the box that displays the EE rewards for each map. However, I can’t find the original post, and I’m not sure if I saw it on X or in the Community section of a YouTube channel. Images attached.
Upcoming Mammoth Nerf is MP exclusive
Also they're buffing the ION Sniper minigun attachment and reverting the AN-94 nerf for Zombies. Hope these changes turn out well!
Crackpot theory: The Warden is Veytharion
They both have similar facial features and glowing white eyes. The wardens face glows a similar purple when he absorbs Ava Jansens soul in the paradox cutscene and his skin looks like its starting to turn into a similar version of Veytharions skin. The twins mention that Veytharion taught The Warden about the dark aether and basically took him under his wing and once The Warden discovered his true name was when he was able to overpower him. Why would Veytharion get so close to a random person who ended up in the dark aether? Why does learning Veytharions true name give The Warden so much power over him? Why does Veytharion even have a true name? What if Veytharions true name is the same as The Wardens and what if learning that Veytharion was The Warden gave The Warden some kind of upper hand against him or allowed him to unlock his true power? What if im insane and just pulled this out of my ass?
What relic should I go for next?
Looking for suggestions on what relic(s) to go for next. I know I don't have a ton of them, but I've hit a slump lately and I'm not sure which ones I want to try next. Thanks in advance for the suggestions! 😁
I hope they didn't forget about this
Season 5's patch notes stated that Damned 8 would start being the default menu song for zombies again, but they somehow screwed that up and Damned 100AE is still the main song. I hope they remember to fix it for when Rex Infernus comes out.
Damned 8 is absolutely goated
Is “The Reckoning” bad?
Personally I really enjoy this map, don’t think it is top 10 of all time, but I really enjoy it, even more than shattered veil. A lot of people consider it bad, can you help me understand!? (I know the narrative is not good, I am focusing on the gameplay aspect of the map)
Thank you🙏
Beginner friendly maps
So I'm a veteran zombies player, been playing since WaW. My gf though is not very good at FPS games, she's more of a Stardew Valley/Harvest Moon gamer(which is completely valid). I never really thought she would want to play zombies with me, but she expressed interest recently. We played Buried from BO2 a few times and she likes it, but I think it would help to have some variety. Suggestions for some easy-ish maps that are good for beginners? I feel like throwing her into an Origins or Mob of the Dead would just overwhelm her. I'm trying to stay on older titles for now so she doesn't rely too much on the modern zombies system. But I'm open to all suggestions. I own all the games so anything goes.