u/Kalinine
Recap of the DMZ AMA from Infinity Ward
A recap of the AMA done by u/InfinityWard about DMZ:
- Tac Sprint is on by default.
- Tac Sprint will brun through stamina. Items such as Energy Drink, Stim, Smelling Salts will refill and extend Stamina.
- Tac Sprint can also be managed through the game settings.
- Weapon damage is closer to Warzone, but still tuned specifically for DMZ.
- While matchmaking will try to put solo players against other solo players, it is not guaranteed.
- You can start a match solo by turning off Squad Fill.
- People can still assimilate into other squads, up to 4 players maximum.
- If a player loses connection to the servers, they should be able to rejoin if the match is still going.
- While in a squad, the F.O.B. look will be based on the party's leader choices, but you can only use the features you have unlocked.
- Every player will have access to a Tourniquet in each deployment.
- The Tourniquet can be used to revived yourself after being down but only bring health back to 100 (instead of 150).
- Health item can temporarily bring back the health to 150 but they will wear off overtime.
- Using a Medkit will bring back the health to 150 permanently.
- Additionally, Self Revives can be looted or printed.
- There is no AP Rounds or similar in DMZ.
- Weapon Camouflage can be unlocked during the Early Access.
- Rescuing one of your Operators after they were killed allows you to keep their Traits and use your Stash to kit them again.
- Weapon levels and attachments are shared between DMZ, MP and Wazone.
- Weapons in DMZ are unlocked via Manuals which can be looted from safes and military crates.
- Unlocking a weapon in DMZ will not unlock it in MP or Warzone.
- Likewise unlocking a weapon in MP/Warzone does not make it available to use in DMZ.
- It is too early to make any commitment about the future of DMZ after Modern Warfare 4.
- The "Single Squad Mission" seen in one of the trailers was a developer playlist and is not intended for the general public.
- A total of 20 squads (60 players) will be available in Hajin. With all players/squads spawning at the same time.
- Once the Russian part of Hajin will become available with Season 02, Hajin will become the largest map ever made by Infinity Ward.
- More maps are planned in DMZ after the release of XO1 in Season 01.
- There are plans for challenges similar to the Serpentine camo after launch.
- DMZ features two kind of parachutes which can be both looted and printed, Limited Use and Infinite Use.
- There is no plan for a night mode at launch.
- DMZ doesn't feature an in-game LFG/party system, you will be matched with players who picked similar objectives (Story Missions, Dynamic Ops, Free Roam)
- Inventory was built around quick actions on controller and no overlap with item information.
- View is also not obscured while looting.
- DMZ will support all the RICOCHET features.
DMZ Deep Dive, Part 2: How to Play – Forward Operating Base (FOB) Full Intel Guide
callofduty.comBlack Ops 7 Season 06 - September 30th Patch Notes
callofduty.comWeapon Camos from Legacy weapons will NOT be available in Warzone after the Modern Warfare 4 integration
Some new information about DMZ from Tokyo Game Show [Japanese]
Among them are:
- The event of the Entrenched mission from the Beta is the direct cause of the world in DMZ
- Hajin features some of the locations encountered during the campaign missions.
- The difficulty of the NPC is based on the different sectors around Hajin. If the player fights the NPC too many times, they will become permanently marked and pursued until they exfil.
- Within Hajin there will be faction called "Hundred Spirits", and will feature new mini-bosses called "Lieutenant" including >!previous Operators such as Roze or Bale!<
Modern Warfare 4: Tokyo Games Show Campaign Trailer
callofduty.comBlack Ops 6 will be added to Game Pass Premium on September 25th
news.xbox.com[COD] RICOCHET Anti-Cheat AMA
I’m David Andrews, Senior Director of Game Security at Activision, where I lead RICOCHET Anti-Cheat for Call of Duty. I joined the team about one year ago, and since then I’ve been focused on what’s next for RICOCHET: evolving the technology, tightening our detections and response, and finding better ways to show players the work.
I’ve spent more than two decades working across cybersecurity, online game security, live service integrity and investigations. Before joining Activision, I spent more than a decade at Rockstar Games working on anti-cheat, account security, threat intelligence and live service integrity across GTA Online and Red Dead Online. Earlier in my career, I also worked in engineering and security roles supporting the U.S. government and served in the U.S. Air Force.
I’m here today to answer your questions about anti-cheat: how we think about cheating, recent progress that we’ve made, and where there’s still work to do.
One quick note as we get started: you won’t see a photo of me attached to this AMA. The commercial cheating industry has billions of dollars behind it, and the people building and selling cheats can be aggressive, to put it mildly. For security reasons, I try to be careful about how much personal information I put out publicly.
Let’s dive in. Ask away:
EDIT:
Thanks everyone for the questions, this has been a blast.
Gonna wrap this up for the day, but I’ve been reading the full thread and I'm taking notes on the questions I didn't get to so I can look for opportunities to answer more of them through our anti-cheat comms in the coming weeks.
I also did an interview with IGN earlier this week that dug a bit deeper into anti-cheat - there's a chance I already answered your question there! https://www.ign.com/articles/call-of-dutys-anti-cheat-boss-dispels-cheating-myths-breaks-down-review-process-and-more
Appreciate the time, the questions, and the chance to have a direct conversation with you all. Hoping to do this again soon.
[COD] The entire franchise is currently on sale on XBOX
xbox.com[BO2] New update for Black Ops II on PS4/PS5. All Multiplayer matches now take place on dedicated servers.
According to the Monster Energy promotion notice, XP Tokens may be restricted to Multiplayer only and not apply to the DMZ mode. No confirmation from Activision as of now.
Modern Warfare 4: Pre-Order Bonus: Inner Circuit M4 Blueprint
callofduty.comPlayers who digitally pre-ordered Modern Warfare 4 on Xbox Series X|S will receive an Xbox-theme M4 blueprint
https://x.com/CallofDuty/status/2097732134890860773
The same blueprint will be available for PS5, Steam, BNet, Switch 2 and Xbox on PC, without the translucent green design.