r/DMZ

▲ 0 r/DMZ

Uav killstreaks don’t belong in dmz

I saw the image with the traits and saw the killstreaks uav and advanced uav and feel like they shouldn’t be a thing due to the uav towers being the uav and when the duping happens its just going to flood the mode like the beta.

Plus it be put in a bundle on a skin being pay to win like these only benefits people who treat the pvpve mode like it’s warzone and do nothing but kill players, not for loot, not a mission but playing a diet Warzone like any other extraction shooter doesn’t have any thing close to uav‘s to tell anyone where a player avoiding other players is they have to rely on ai and if the person makes a noise.

DMZ should be a mode without some of the cod stuff that is derived to the mini map but using something like the uavs towers were a right spin on it, PvP players can go to the tower and see if a player goes in it the circle while pve players know to avoid it, the pvpve is balanced in both aspects but adding in a killstreak that was known to be most controversial due to it being apart of bundles being actual pay to win than the self revive and two plate and medium backpack do to it nature like whose to say the next one isn’t a precision airstike

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u/CombineElite3650 — 3 days ago
▲ 8 r/DMZ

Question for those who enjoy the core DMZ experience.

I’m playing it regardless of if they add a PvE mode. With that being said, there’s those of you who live by the core of PvPvE. If you come across players doing a mission and non of them have a bounty and neither do you, do you usually attack those players just because? Or do you assist until one of them starts blasting your squad? I ask this because if you guys are all about shooting on site, then I will be shooting on site and not assuming a squad is coming to assist. I’m Unc, but my thumbs are still good to go if I need them to be 😂 So tell me, should I just run a fade at all times? Or do I assume that because they have no bounty that it’s chill?

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u/aIIegra — 4 days ago
▲ 162 r/DMZ

Sunset finally comes for DMZ's most obnoxious players.

Bring on October 20 - even though I won't be playing for at least a week after launch 🫠

Of course, it won't be the end of meta builds. But it's a welcome change.

Also, Mods, can we get the Meme flair back?

u/AMortifiedPenguin — 4 days ago
▲ 5 r/DMZ

Weapon Manuals and mission items shared across the squad on extraction?

After reading both official DMZ Deep Dive articles and AMA, there are a few things we need to understand about how extraction works when playing in a squad.

Does extracting with the following items count for the entire squad or only for the player carrying them?

  • Weapon Manuals: If one player extracts with a Weapon Manual and unlocks the ability to permanently purchase that weapon in the Gunsmith, do the other squad members unlock it too?
  • Items required for future missions: If one player extracts with a specific item that needs to be kept for a later mission, does that item or its progress count for the rest of the squad as well?
  • Other items required for unlocks or rewards: If a player extracts with a Recipe or another item that permanently unlocks something at the FOB, such as a new crafting option, does that unlock apply to the entire squad or only to the player who extracted with it?

In the previous DMZ beta, this was particularly relevant for the Serpentine camo quest and missions that required collecting and extracting specific items across different maps. If one squadmate managed to extract with a required item, would the rest of the squad get credit for it too, or would each player need to extract with their own?

This could make a big difference when playing with randoms. If we're all working toward different unlocks or the same mission progression, it would be useful to know whether one player's successful extraction can benefit everyone or whether each player needs to find and extract with the required items themselves.

Hopefully, they’ll answer this one too after the AMA. ping u/InfinityWard

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u/fgalfo — 4 days ago
▲ 1 r/DMZ

Buy stations on the map?

I really hope there aren’t any buy stations in the game. I had seen an icon in one of the promotional trailers or pictures, but I’m really hoping that that was a dev tool like the solo squad mission, so they could go and buy whatever they needed and test things out. I feel like being able to buy something will kind of defeat the whole purpose of looting. If you can just go in with a lot of money and buy whatever you need in raid whenever you find a buy station.

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u/RickyCFC4 — 3 days ago
▲ 0 r/DMZ

Never played DMZ, here's what I like, is this game for me?

Never played DMZ but I'm intrigued. Watched many videos but I want to share what I like, and my question is if I'm thinking right with this game:

- I don't have gaming friends so I play most of the games solo, but I love when the game offers AI teammates or some way for solo runs to feel rewarding.
EDIT: just figured those are not AI teammates but unique operators that you can earn progress with. This is still interesting to me.

- Secondly, I like the sense of progression. Honestly I bought WarDogs because of what it offered but the game is ruined for me when I have to rely too much on my human teammates, when sometimes their actions would straight away spoil your hours of fun.

- Third, I love when progression feels "grinding" in the best way. I've seen some games where looting/crafting might give you 30 things at once, and it might seem overwhelming. But I like the idea of having unique operators, them being unique in their own ways, and having the freedom to upgrade their equipment (plus skill trees).

- I don't mind if I run into PvP given that those are probably slower paced than the actual CoD experience. I like the bounty system as well. Even if I die, I feel like the game gives you the option of playing it safe and try completing some missions on the map solo instead.

Am I thinking right? Is this game for me?

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u/ToxinadeHere — 4 days ago
▲ 2 r/DMZ

Hajin infil points expectations

In every DMZ Beta map, nearby infil points were part of the challenge: you often had to deal with another squad rushing you right after the drop.

Who remembers the Al Mazrah bug where two squads would spawn right next to each other on the boat in Sawah Village? LOL

For Hajin, I'd like infil points to be spread out as evenly as possible, keeping every squad as far from the others as the map allows.

Assumptions

  • Up to 20 squads (60 players), all spawning at the same time, as the team confirmed in the AMA.
  • Everyone infils on foot, like in the DMZ Beta. Vehicle, helicopter and cargo plane infils are ignored.
  • Only the gray playable area counts. Water and the orange out-of-bounds zone are excluded, with a small safety margin from the shoreline.
  • Distances are straight lines. They ignore terrain, elevation and river crossings.

Method: the points spread out to cover the area evenly, and the layout with the largest minimum distance between neighbors was kept.

Result: every infil is between 13.1 u and 15.6 u from its nearest neighbor (average 14.0 u). The lines on the map connect each infil to its nearest one.

Curious to hear how close this gets to the real spawns once Early Access drops.

https://preview.redd.it/de9akn7i7xuh1.png?width=1120&format=png&auto=webp&s=449ccce08bbccd75804567801faab7111b8c7f84

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u/fgalfo — 3 days ago
▲ 4 r/DMZ

New to the DMZ Scene - Hyped for 2.0

Hey everyone!

I'm new to the DMZ scene and was wondering if anyone could recommend some cool videos or articles that explain DMZ 2.0 and cover all the new stuff, changes, and things I should know.

Thanks in advance!

Cheers,
Pepsi

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u/Lootified_TepsiPepsi — 4 days ago
▲ 3 r/DMZ

Rejoin button after dc or crash

Will the DMZ mode have a rejoin button? We know that CoD often suffers from optimization and server issues, and back during the DMZ Beta, a single crash or disconnect could ruin our entire progress.

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u/Vanguardy_5782 — 4 days ago
▲ 254 r/DMZ

I hope the new DMZ will outlive MW4's lifecycle

I really think this mode has way more potential than to just have its life cycle end next October with Season 6. I get that the new CoD is where the big money is, but I honestly think it would be a huge waste to drop DMZ support entirely just because Treyarch or Sledgehammer's next game comes out.

It doesn't even have to be updated at the same pace as Year 1. Instead of getting a new season every 1.5–2 months, they could slow things down to every 3–4 months and still give us S7, S8, S9 and so on. If the mode is still active and has a healthy playerbase, why not keep it going? It could easily continue alongside the next couple of CoD releases, all the way until the next Infinity Ward game comes around, which would be roughly another 4 years.

I just think DMZ has the potential to become something much bigger than a one-year mode tied to a single CoD release.

Obviously, it would be a bit weird to see new weapons and operators being added to DMZ while MW4 itself isn't getting them anymore. And I understand why they wouldn't want to do that if the old CoD keeps getting all the new content, why would people buy the new one?

But honestly, fine. Let MW4 stay exactly as it is after Season 6. Just keep DMZ going.

u/Jaded-Box-9786 — 12 days ago
▲ 148 r/DMZ

DMZ Road Map for Next Week

Here is what we will be learning next week

u/jjokeefe2980 — 12 days ago
▲ 28 r/DMZ

It’s been a while since i played DMZ…

But has bots gotten worse or is it just me? Sometimes they shoot me through walls

u/oOAniriamOo — 12 days ago
▲ 41 r/DMZ

Never give up the fight against cheaters.....the reward is getting clips like this....enjoy

Im TopLevelJDM. If you ever catch me in Vicious Vondel. Cant wait to be done with this and onto DMZ MW4.

u/YeetMaster50001 — 13 days ago
▲ 5 r/DMZ

DMZ aim bot and walls

I pre ordered MW4 a while back and I was excited to hear they changed what player info is openly passed along to try and prevent cheating.

I got paired with two cheaters yesterday and they were very open about it. It was a frantic match where they just went around blasting everyone until we met up with another cheater squad.

If the new anti cheat fix doesn’t help we’re all cooked. I’m too old to deal with this crap day in and day out.

It was interesting watching these guys move around the map using cheats but I don’t get how this can be fun on a daily basis. You’re basically just driving around the map making people miserable while your bot aims for you.

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u/myballzhuert — 11 days ago
▲ 13 r/DMZ

Henry chill…..

Made a friend, killed a cheater, got betrayed by a Henry, and the icing on the cake was a lobby crash.

u/gobirds215gang — 12 days ago