r/CavalryMotion

World Cup Motion

Just seen the latest Tut by First Keyframe on Youtube and wanted to try out some of the tricks he does to achieve the World Cup animation reveal.

u/0xNotnowPlease — 1 day ago
▲ 5 r/CavalryMotion+1 crossposts

Anyone had success with Lottie imports from Cavalry?

I exported a test animation from Calvary and it rendered correctly to .mp4 (left), but when I exported as Lottie and then dropped on the Resolve timeline (21.0.11b11 Studio) it gave me a black screen.

UPDATE: It seems that empty Text Shapes are the issue. Resolve doesn't know what to do with a text shape that doesn't have any text and freaks out. I have deleted most of the extraneous parts of this thread to clean it up for Google in case anyone else has this problem.

u/brettgoodrich — 5 days ago
▲ 34 r/CavalryMotion+6 crossposts

How did I do on my first animation in Cavalry?

Hello everybody! I'm a newbie to cavalry, and I hope to get feedback on my recent project. I started learning Cavalry recently and made my first animation in 1 week, before it I was watching a few tutorials on YouTube for maybe one week straight, and after it I made this animation, everything from scratch, without copying anyone. What do everyone think about it?

u/Kyrylo_Kachur — 8 days ago
▲ 56 r/CavalryMotion+4 crossposts

I made a 6 mins documentary using Cavalry & AE

I made my first “long” format motion design animation project using cavalry, after effects and code animation.

I think there are some cool animation scenes in there so feel free to check it out and give feedback!

For info I have about 3 years of AE experience and 2 months of cavalry experience. And this whole thing took me about 6 months. (including research, interview and storyboarding).

youtu.be
u/DadaPurpleGoats — 8 days ago
▲ 20 r/CavalryMotion+2 crossposts

Made this in about 30 seconds. Particle background video with animdock.

dragged my logo in, moved a few sliders and its done. It's a particle field background template. No account needed, no credits, no paywall. Completely free.

u/lastsoldi — 9 days ago
▲ 40 r/CavalryMotion+2 crossposts

We made a website for some motion templates.

We are currently developing a website called animdock. It is basically templates library for creating such easy content with no effort. Go to site, select a template customize it to your liking, press record, stop, and export it as webm video.

We currently have 15+ templates ready but library will expand overtime. Some templates working well. Some are in early stage. some function might not be work correctly.

Here is my favorite templates

Shape Collider: You can import your svgs multiple at once and and drop them naturally on canvas. or on your logo, Tweaking with gravity and mouse interaction settings are so fun imo haha!

Comment Rain: I don't do youtube content myself but if you do, you can fake your comments by using this template click record, hit stop and export.

Please check it out. link here: Animdock

And please let me know what can we do better. Do you use such website regulary if we go build over it?

u/lastsoldi — 11 days ago

Behaviours are not working

I don't know why , I was following a tutorial just as it is , in the tutorial the guy added a stagger through behaviour so I was doing that . But for some reason the stagger is getting added to the timeline but it's not visible on the duplicator or on the whole structure. I've tried basically everything idk why it is happening, plzzz help 🙏.

Also , it's the same case for other behaviour's as well.

u/Substantial_Boss_503 — 9 days ago

How do I turn off this "Viewport Qiality: High" text?

longtime AE motion designer switching to Cavalry and I've been loving it so far

but there's this text over the composition that is really annoying and unnecessary imo

I don't like these texts over the composition, I even gave up the timecode display because it was over the composition, these information should be shown below on the playback controls bar in my opinion.

Anyone knows how to hide this text please?

Thank you very much!

u/joonnasssss — 11 days ago

New to Cavalry - Can it save me?

https://i.redd.it/9ewfow75239h1.gif

Hey, complete Noob to Cavalry but 10 years+ in Ae.

I've got this project on the horizon, which I'm doing some R&D for. They are using this system that I've made in Ae. A bunch of different line systems will animate onto a huge screen and introduce several different speakers, titles, event schedules etc.

What I thought would be super easy in Ae turned out to be a complete ball ache.

The main challenge was making that drift effect while keeping the text at the start and end aligned along the path.

Currently, the line is being masked by a secondary piece of text with consists of '-----------'
with increased character height. I've linked that to the track along the path animation of the text.

Each time I change the text, though, there is going to be a huge amount of tinkering.

Will Cavalry save me here, and how?

From what I've tried, it's going to be just as tricky, but the almighty AI has told me otherwise.

reddit.com
u/renton_dave — 13 days ago

Wondering how you all would do this in Cavalry?

I'm kindave 90% of the way here with this but my text is sliding on the path, not sure about the solve.

This is how I am currently approaching it

  1. Duplicate shapes onto a spiral path
  2. Plug that into a forge sim
  3. Add a bridge constraint to connect the shapes
  4. Use the forge dynamics as an input shape for points to path
  5. Copy my text onto the points to path path

How would you all approach this?

pinterest.com
u/New_Investigator197 — 12 days ago

I did a thing; first time using and figure this program out. (The jank is apparently caused by bad video input.)

u/MrNobodyX3 — 13 days ago