
r/DOUBLEFINE

Inside The Failed Attempt To Unionize Double Fine
Very well written and nuanced reporting on the unionization attempt that occurred earlier this year, before the split with Microsoft. The piece gives a voice to the different insider perspectives on the matter.
Tim Schafer DF portraits
Over the years there’s been many Double Fine portraits of Tim Schafer, here’s a couple I found via their website. I love the variety of art styles and how each perfectly captures Tim’s personality. I think the 2HB Tim is incredible, it’s my favourite.
The Many Logos of Double Fine
One of my Favourite Things about Double Fine is the variations to the Two Headed Baby logo with Each Game/ Event that arrives. Here are just a small amount I’ve collated.
What’s your favourite variation?
Missing the "Six Degrees of Schafer" Achievement? Here's a Chance!
https://www.youtube.com/watch?v=kavflW-YL78
Join Tim Schafer this Rocktober 13th online in Brütal Legend for your chance to get the "Six Degrees of Schafer" achievement on Steam and Xbox (Tim will be swapping between the two throughout the day)! If you're missing out on this achievement, this is a great chance to grab it 🤘
My Brutal Legend Collection
I used to work at EA during the time when Brutal Legend was made. My job was to produce press events where the press would come in to play the games in advance so that they could write previews and reviews about the games. Some games got their own dedicated events.
Part of my job was choosing the venues, ordering signage, organizing a caterer, making sure all the TVs, consoles, network and other A/V stuff is there, etc.
I've always been a collector and deep into video games since I was a kid (my Dad used to work at Atari), so I would sometimes collect various items that would normally end up in the trash after the game shipped.
One of these items is this big vinyl banner of the games cover art. I believe it was made for a Brutal Legend multiplayer event that I produced in San Francisco in august of 2009 (we probably used it at other events as well, but I can't remember). I searched around and found a video of Tim being interviewed in front of it - I think this interview took place at the SF event. The banner is a bit wrinkled now from being folded in storage, but its still in good shape.
I also held onto some foam-core "medallions" of the Brutal Legend version of the EA logo. They were used to decorate the TV stands on stage at the event. I think we may have also re-used them at a pre-E3 event as well but I couldn't find any pictures of that.
Anyway, I was going through my storage and found these things. I think they are awesome, and figured this would be the place to show them off to other people that would appreciate them.
And Your Amnesia Fortnight 2026 Winner Is...
Actually, before we announce it, we just want to express another huge thanks to everyone who has backed, tried out our demos, and generally shown us support in the last few months. It has been both an exciting and trying time for Team Double Fine and we truly couldn't have made it through without you all. A particularly special shoutout to everyone who has sent an encouraging message on Discord, comment on Kickstarter, or on any of our socials.
Now, for what you all have been waiting for... the winning game!
It was a close race, and each game had its staunch supporters.
We tabulated carefully.
Multiplied even more carefully.
Carried the one (probably, I don't know, I didn't do the math).
And the winner is...
...
...
🛡️PLOT ARMOR🛡️! ! ! !
A huge congratulations to Team Plot Armor for their hard work, to Lauren Scott for her excellent leadership, and to you all for picking an amazing winner!
And another huge congrats to Team Architactics, Team Bard Crawl, and Team Uprise for creating full, playable demos in just two weeks of work, and making sure that there was no wrong choice for voters, just preference. 🧡 We hope you all had as much fun playing these demos as we had making them!
If your favorite game didn't win (maybe didn't even make the top four!), that's okay! Because you never know with an Amnesia Fortnight pitch-- sometimes, they end up becoming full games later, like Stacking. Sometimes, they get reconfigured and implemented in other games, like how The Gods Must Be Hungry turned into Psychonauts 2's Compton's Cookoff. And, with the creation of Double Fine Action Labs, maybe a publisher or a rich investor** will call us up and insist we work on your favorite fun-sized game!
**If you know any rich investors or publishers looking for cool game ideas to fund, we're assuming you've already told them about us. They're probably writing us an email right now saying they love indie games and want to bankroll a baker's dozen of these pitches. We look forward to their message!
The team will start to work on the final winner soon, and (if we can snag them) we'll keep you updated on their progress as the game develops!
Until then, don't forget to join us on Discord to discuss the results!
Love,
The Double Fine Team 🧡
Thank You Bus Driver Hits 25K Wishlists!
Thank You Bus Driver has officially crossed 25K wishlists on Steam! A huge thank you to everyone who has taken the time to wishlist! We can’t wait for you to be an appreciated and valued public transit employee ready to SLAP any rule breakers.
If you haven't wishlisted yet, don't forget to do it here. Every wishlist helps push the game out!
And are you a content creator who is also looking for some slap-happy fun? We have just opened up our Keymailer campaign (link here), where you can request a code for launch. We can't wait to get some of you behind the wheel and enforcing the rules of the road!
A little less than two weeks left to go, drivers -- see you then!
🚌💨