r/DivideEtImpera

DEI defensive stance camps

How would you guys feel if the camp you get in the defensive stance got reworked with higher climbable walls stronger towers ditches and flammable perimeter and such. Im playing DEI as rome sometimes on hard sometimes on very hard and i tell you i have to rely on defensive stance 90% of the time to have a chance, especially in first many turns. Not only it would add significantly more depth to an already fantastic mod but also it makes sense romans used to build gigachad forts where they wanted to encamp, let me know your thoughts and god bless the man that allowed defensive stance on 10% movement range instead of basegames usual 50%

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u/Alive-Cow-2231 — 1 day ago

AI uses pop - no coalitions?

I run a campaign with the AI uses pop mod as Seleucids. I am turn 56.

I am quite sure the mod is actively working because no Punic war script kicked in so far.

Now my issue: I had no coalition at all so far. Not against me, not against anyone else. I own 26 regions.

Can that be? A bug maybe?

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u/berti145 — 1 day ago

"Range" Unit without ammunition

They are supposed to be deadly from range with their javelins but have zero ammunition?

u/FluidAd8144 — 2 days ago

Do you guys...?

Form an offensive and defensive league of nations? Just curious to see others' campaign strategies are around diplomacy--how many defensive vs military allies do you all typically have in mid game (turn 40-60ish)?

Whats the thought behind it?

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u/SkyCompetitive3370 — 2 days ago

How to start a Pontus campaign

I tried to start a Puntus campaign a few times but I don't now what to do

No matter what it feels like in 3 turn I am at war every one that is south or east of me and when I beat one faction to more declare war on me

So I would love to get some advice for what do to in the first few turns so i want feel so lost

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u/TheVanKaiser — 2 days ago

Recommend scenarios/ factions

Who should I play next? I’ve got 1400 hours in Rome and a good chunk on DEI. I just finished the macedonian wars scenario, this time as Rhodes. Really loved island hopping and naval combat in this mod.
I’ve not tried the Alexander scenario or the Empire Divided civil war (can’t remember what DEI renames it to, the Sulla vs Marias one).

I have a particular disdain for starting as an empire, PTSD to WRE and ERE in Attila I guess. But am open to trying one anyway. Just curious to hear what campaigns the community loves.

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u/blackjack34212 — 6 days ago

Thureox reforms army composition?

What is a good army composition for a greek faction post thureox reforms?

I'm playing as Antigonidai (Macedon), and have just reached the reforms. Up to this moment my army looked like so:

- 5 pikes (chaklaspides)

- 2 hoplites

- 4 peltasts / agrianians

- 3 archers / slingers

- 4 cavalry

- 1 siege weapon

I'm looking at the new units I got with this reforms and am not sure about what to do with them. The only thing I find reasonable is to swap the 2 hoplites with 2 thureox spearmen (I find the hoplites mostly useless). Should I make any other changes?

Also, as a side question, what is a good army composition and tactic to deal with:

- Rome legions

- Persians (large missile cavalry armies)

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u/avvlas — 5 days ago

New to series; should I start with this mod or vanilla?

I’ve never played a Total War game before. I got Rome 2 (Emperor Edition, no DLC) for free recently through a giveaway. I remember back when it first launched, there was an overwhelming amount of controversy and criticism, and I never heard any further developments as to how things eventually turned out. From what little I’ve researched so far, the game is in better shape but still has some issues.

With that said, should I start with DeI or just the vanilla game? Does this mod fix some of the core issues of the base game, or does it simply add options and complexity that would make my experience as a beginner more difficult?

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u/throw-away451 — 7 days ago

Best way to lower influence over the senate ?

I just got the 65% to turn into an empire, but personally the debuffs arent worth it, so after turning into an empire i'm thinking of quickly lowering my influence to 50% again, what method would be the best and or the fastest?

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u/Global-Necessary9403 — 7 days ago

Does Rome just always declare war on you?

Started a new campaign as Egypt, met Rome and got a non-aggro pact and trade, about half a dozen turns later they declared war on me. I earlier tried a Macedon campaign which I ended up failing, but Rome also just randomly declared war on me after a trade agreement.

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u/Randomdude2501 — 7 days ago

What are the best submods that have ever been made for DEI in your opinion??? What are your favorites?

Fun topic.. there's so many to choose from. Any you think hold up to base DEI or objectively it better?

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u/Honest-Teaching-54 — 9 days ago

Character portrait blocks selection of skilled tactician skills

I want to give a general the night fighter skill, which is in the green skilled tactician tree on the bottom left of my screen when I mouse over to level up skills. However, when I select the general, I also see his portrait in the same bottom left of my screen and I can't click the skill I want as it is blocked out by the portrait. There must be a work around as I remember having the same issue last time I played DEI and it did not stop me upgrading generals to night fighters but I can't figure it out how to do it this time around. Can anyone suggest a solution? Thanks for any advice!

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u/econ45 — 6 days ago

so much rebellion that you cant do anything about in the early game its silly

you take one city that the AI already was mismanaging and the public order is trash and because it takes 8 turns to build anything they rebel and have slave revolts before anything can be done. I just conquer a place an spend the next 10 turns genociding their rebel spam its boring what the hell am i doing wrong or does this mod lowkey suck?

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u/basedandcoolpilled — 10 days ago

Army regeneration in mixed-population-class armies

Haven't played DeI in a year or two. Love the mod and played hundreds of hours.

One of my prior frustrations though was that in an army that contains multiple population classes, if the region you're in doesn't allow one of those population classes to regenerate, the entire army doesn't regenerate.

e.g. Let's say you've got a core of 2-4 'elite' noble style units from pop class 1, and then the rest of your army is comprised of local foreign class 4 units. If you're in a newly-conquered foreign region and thus have low or zero class 1 population, since your elite units can't regen, it blocks all of your foreign units from renegerating too.

Role-playing wise this doesn't make sense to me and breaks immersion.

It makes complete sense that your nobles can't regenerate. But my local levies/mercenaries/AoR units should be able to. It breaks immersion for me because it seems to defeat the purpose of recruiting local units. I might as well just take a 100% foreign army so I can regen anywhere, or accept that if I have any of my native units I might as well have my entire army comprised of my native units. What's the point of taking 'weaker' native units if they aren't even able to regenerate anyway?

Is this still a mechanic in the present version of the mod? And if so, what's the barrier to correcting this?

Thanks!

EDIT: Mods responded below. Explained that it’s a Rome 2 base game mechanic. Regen is binary at the stack level, not by unit.

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u/Anondontknowme — 10 days ago

Baktria and Seleuicid factions problem.

Hey, guys. I’m having an Rome II: Emperor Edition in library on the Epic Games Store. According to the documentation, the game should include the free add-ons: the Seleucid and Bactrian Faction Packs.

The issue occurs even in the base game (without mods)—even though I should have access to the Seleucids and Bactria, I can't play as them in the main campaign. It's the same in DEI. None of these factions are available

There are no downloadable add-ons available (in the EGS library);

The launcher doesn’t show any inactive add-ons.

Both the game and DEI are up to date.

Technical support suggested using the installation verification tool—I tried it three times—with no results.

 I also tried running the game as an administrator (also suggested by technical support).

What do you suggest in this case? Is there a way to fix this? Is it possible to download the updates with the free faction packs and install them manually? Or is there a mod that unlocks the factions?

Do I need to unlock these factions in some way in DEI? I thought they were supposed to be available right away.

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u/Dapper_Doughnut5462 — 9 days ago

Population mechanics

How does the population mechanic work in terms of what this table means? What are these percentages based on? I just took this settlement and it seems like the low public order is what’s causing pop decline. In my campaigns I seem to always have much lower pop in my cities than other factions. Just trying to get a better idea of what’s causing it, how to interpret this chart, and how to grow my population.

u/craigrangoon — 13 days ago

Diplomatic Relations Question

When the AI initiates a deal with you thats less than favorable and you decline, do you lose diplomatic points faster than normal? Or is it just a standard deal

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u/SkyCompetitive3370 — 13 days ago

Campaign question - Confederating as Rome

“I’m playing Divide et Impera as Rome on normal difficulty with the ‘All Diplomatic Options’ submod loaded first in the load order. I managed to get every faction except Epirus and Syracuse to join the war against the Etruscans before, but now they refuse to confederate even when I offer gold. About three months ago I could do it easily. Was this diplomatic option patched or changed recently?”

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u/Doglolgaming1223 — 13 days ago